Fix HUD to show prize, key count, and compass count if seen by player
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@@ -1210,7 +1210,7 @@ MaybeFlagDungeonTotalsEntrance:
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LDA.l CompassMode : AND.w #$000F : BEQ .maps ; Skip if we're not showing compass counts
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JSR FlagCompassCount
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.maps
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; LDA.l MapHUDMode : AND.w #$000F : BEQ .done
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LDA.l MapHUDMode : AND.w #$000F
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LDX.w DungeonID
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JSR FlagMapCount
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.done
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@@ -1225,7 +1225,7 @@ FlagCompassCount:
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RTS
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;--------------------------------------------------------------------------------
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FlagMapCount:
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; CMP.w #$0002 : BEQ .mapShown
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CMP.w #$0002 : BEQ .mapShown
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LDA.l MapMode : AND.w #$00FF : BEQ .mapShown
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LDA.l MapField : AND.l DungeonItemMasks, X : BEQ .done ; skip if we don't have map
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.mapShown
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