Fix HUD to show prize, key count, and compass count if seen by player

This commit is contained in:
codemann8
2025-07-03 04:28:34 -05:00
parent 1995d8747c
commit 953c115719
2 changed files with 6 additions and 4 deletions

View File

@@ -1210,7 +1210,7 @@ MaybeFlagDungeonTotalsEntrance:
LDA.l CompassMode : AND.w #$000F : BEQ .maps ; Skip if we're not showing compass counts
JSR FlagCompassCount
.maps
; LDA.l MapHUDMode : AND.w #$000F : BEQ .done
LDA.l MapHUDMode : AND.w #$000F
LDX.w DungeonID
JSR FlagMapCount
.done
@@ -1225,7 +1225,7 @@ FlagCompassCount:
RTS
;--------------------------------------------------------------------------------
FlagMapCount:
; CMP.w #$0002 : BEQ .mapShown
CMP.w #$0002 : BEQ .mapShown
LDA.l MapMode : AND.w #$00FF : BEQ .mapShown
LDA.l MapField : AND.l DungeonItemMasks, X : BEQ .done ; skip if we don't have map
.mapShown