Show stairs, warps, and drops in doors map
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6
ram.asm
6
ram.asm
@@ -569,9 +569,9 @@ CachedCurrentFloor = $7EC22B ; to restore when closing
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CurrentDisplayedRoom = $7EC22C ; 2 bytes, used by dungeon map
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DisplayedRoomDoorIndex = $7EC22E ; 2 bytes, used by dungeon map
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;
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DoorSlots = $7EC230 ; $2A bytes, used by dungeon map
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DoorSlotScratch = $7EC25A ; 6 bytes, used by dungeon map
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DoorSlotCursor = $7EC260 ; 2 bytes, used by dungeon map
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DoorSlots = $7EC230 ; $32 bytes, used by dungeon map
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DoorSlotScratch = $7EC262 ; 6 bytes, used by dungeon map
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DoorSlotCursor = $7EC268 ; 2 bytes, used by dungeon map
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;
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LastBGSet = $7EC2F8 ; Lists loaded sheets to check for decompression. 4 bytes.
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;
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