Merge branch 'main' into kara
This commit is contained in:
@@ -2,36 +2,26 @@
|
|||||||
; Capacity Logic
|
; Capacity Logic
|
||||||
;================================================================================
|
;================================================================================
|
||||||
IncrementBombs:
|
IncrementBombs:
|
||||||
LDA BombCapacityUpgrades ; get bomb upgrades
|
LDA.l BombCapacity : BEQ + ; Skip if we can't have bombs
|
||||||
!ADD.l StartingMaxBombs : BEQ + ; Skip if we can't have bombs
|
DEC
|
||||||
DEC
|
CMP.l BombsEquipment : !BLT +
|
||||||
|
LDA.l BombsEquipment
|
||||||
CMP BombsEquipment
|
CMP.b #99 : !BGE +
|
||||||
|
INC : STA.l BombsEquipment
|
||||||
!BLT +
|
+
|
||||||
LDA BombsEquipment
|
|
||||||
CMP.b #99 : !BGE +
|
|
||||||
INC : STA BombsEquipment
|
|
||||||
+
|
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
IncrementArrows:
|
IncrementArrows:
|
||||||
LDA ArrowCapacityUpgrades ; get arrow upgrades
|
LDA.l ArrowCapacity : DEC
|
||||||
!ADD.l StartingMaxArrows : DEC
|
CMP.l CurrentArrows : !BLT +
|
||||||
|
LDA.l CurrentArrows
|
||||||
CMP CurrentArrows
|
CMP.b #99 : !BGE +
|
||||||
|
INC : STA.l CurrentArrows
|
||||||
!BLT +
|
+
|
||||||
LDA CurrentArrows
|
|
||||||
CMP.b #99 : !BGE +
|
|
||||||
INC : STA CurrentArrows
|
|
||||||
+
|
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
CompareBombsToMax:
|
CompareBombsToMax:
|
||||||
LDA BombCapacityUpgrades ; get bomb upgrades
|
LDA.l BombCapacity
|
||||||
!ADD.l StartingMaxBombs
|
CMP.l BombsEquipment
|
||||||
|
|
||||||
CMP BombsEquipment
|
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -11,10 +11,11 @@ DoWorldFix:
|
|||||||
JMP DoWorldFix_Inverted
|
JMP DoWorldFix_Inverted
|
||||||
+
|
+
|
||||||
LDA.l Bugfix_MirrorlessSQToLW : BEQ .skip_mirror_check
|
LDA.l Bugfix_MirrorlessSQToLW : BEQ .skip_mirror_check
|
||||||
|
LDA.l FollowerIndicator : CMP #$04 : BEQ .setLightWorld ; check if old man is following
|
||||||
LDA MirrorEquipment : BEQ .noMirror ; check if we have the mirror
|
LDA MirrorEquipment : BEQ .noMirror ; check if we have the mirror
|
||||||
.skip_mirror_check ; alt entrance point
|
.skip_mirror_check ; alt entrance point
|
||||||
LDA ProgressIndicator : CMP.b #$03 : BCS .done ; check if agahnim 1 is alive
|
LDA ProgressIndicator : CMP.b #$03 : BCS .done ; check if agahnim 1 is alive
|
||||||
.aga1Alive
|
.setLightWorld
|
||||||
LDA #$00
|
LDA #$00
|
||||||
.noMirror
|
.noMirror
|
||||||
STA CurrentWorld ; set flag to light world
|
STA CurrentWorld ; set flag to light world
|
||||||
@@ -46,11 +47,11 @@ RTL
|
|||||||
;================================================================================
|
;================================================================================
|
||||||
DoWorldFix_Inverted:
|
DoWorldFix_Inverted:
|
||||||
LDA.l Bugfix_MirrorlessSQToLW : BEQ .skip_mirror_check
|
LDA.l Bugfix_MirrorlessSQToLW : BEQ .skip_mirror_check
|
||||||
LDA MirrorEquipment : BEQ .noMirror ; check if we have the mirror
|
LDA.l FollowerIndicator : CMP #$04 : BEQ .setDarkWorld ; check if old man is following
|
||||||
|
LDA MirrorEquipment : BEQ .setDarkWorld ; check if we have the mirror
|
||||||
.skip_mirror_check ; alt entrance point
|
.skip_mirror_check ; alt entrance point
|
||||||
LDA ProgressIndicator : CMP.b #$03 : BCS .done ; check if agahnim 1 is alive
|
LDA ProgressIndicator : CMP.b #$03 : BCS .done ; check if agahnim 1 is alive
|
||||||
.noMirror
|
.setDarkWorld
|
||||||
.aga1Alive
|
|
||||||
LDA #$40 : STA CurrentWorld ; set flag to dark world
|
LDA #$40 : STA CurrentWorld ; set flag to dark world
|
||||||
LDA FollowerIndicator
|
LDA FollowerIndicator
|
||||||
CMP #$07 : BEQ .clear ; clear frog
|
CMP #$07 : BEQ .clear ; clear frog
|
||||||
|
|||||||
25
events.asm
25
events.asm
@@ -88,18 +88,19 @@ OnAga2Defeated:
|
|||||||
JML.l IncrementAgahnim2Sword
|
JML.l IncrementAgahnim2Sword
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
OnFileCreation:
|
OnFileCreation:
|
||||||
; Copy initial SRAM state from ROM to cart SRAM
|
; Copy initial SRAM state from ROM to cart SRAM
|
||||||
PHB
|
; If the inital SRAM table is move these addresses must be changed
|
||||||
LDA.w #$03D7 ; \
|
PHB
|
||||||
LDX.w #$B000 ; | Copies from beginning of inital sram table up to file name
|
LDA.w #$03D7 ; \
|
||||||
LDY.w #$0000 ; | (exclusively)
|
LDX.w #$B000 ; | Copies from beginning of inital sram table up to file name
|
||||||
MVN $70, $30 ; /
|
LDY.w #$0000 ; | (exclusively)
|
||||||
; Skip file name and validity value
|
MVN SRAMBank, SRAMTableBank ; /
|
||||||
LDA.w #$010C ; \
|
; Skip file name and validity value
|
||||||
LDX.w #$B3E3 ; | Rando-Specific Assignments & Game Stats block
|
LDA.w #$010C ; \
|
||||||
LDY.w #$03E3 ; |
|
LDX.w #$B3E3 ; | Rando-Specific Assignments & Game Stats block
|
||||||
MVN $70, $30 ; /
|
LDY.w #$03E3 ; |
|
||||||
PLB
|
MVN SRAMBank, SRAMTableBank ; /
|
||||||
|
PLB
|
||||||
|
|
||||||
; resolve instant post-aga if standard
|
; resolve instant post-aga if standard
|
||||||
SEP #$20
|
SEP #$20
|
||||||
|
|||||||
@@ -188,7 +188,7 @@ JSL.l AltBufferTable : NOP #8 ; Delete screen
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $0CCCCC ;<- 64CCC - Bank0C.asm : 1628 (JSL Intro_ValidateSram) / Bank02.asm : 75 (REP #$30)
|
org $0CCCCC ;<- 64CCC - Bank0C.asm : 1628 (JSL Intro_ValidateSram) / Bank02.asm : 75 (REP #$30)
|
||||||
; Explanation: In JP 1.0 the code for Intro_ValidateSram was inline in Bank 0C
|
; Explanation: In JP 1.0 the code for Intro_ValidateSram was inline in Bank 0C
|
||||||
JML.l Validate_SRAM ;(Return via RTL. Original code JML'd to Intro_LoadSpriteStats which returns with RTL, but we want to skip that)
|
JML.l ValidateSRAM ;(Return via RTL. Original code JML'd to Intro_LoadSpriteStats which returns with RTL, but we want to skip that)
|
||||||
org $0CCD57 ;<- 64D57 - Bank0C.asm :
|
org $0CCD57 ;<- 64D57 - Bank0C.asm :
|
||||||
RTL ;Just in case anybody ever removes the previous hook
|
RTL ;Just in case anybody ever removes the previous hook
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
@@ -299,12 +299,17 @@ BRA +
|
|||||||
;================================================================================
|
;================================================================================
|
||||||
; Extended SRAM Save file
|
; Extended SRAM Save file
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $0ccf08 ; <- Bank0C.asm : 2036 (LDA.w #$0007 : STA $7EC00D : STA $7EC013)
|
org $0CCF08 ; <- Bank0C.asm : 2036 (LDA.w #$0007 : STA $7EC00D : STA $7EC013)
|
||||||
JSL CopyExtendedSaveFileToWRAM
|
JSL CopyExtendedSaveFileToWRAM
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $008998 ; <- Bank00.asm : 1296 (LDX.w #$0000)
|
org $008998 ; <- Bank00.asm : 1296 (LDX.w #$0000)
|
||||||
JSL CopyExtendedWRAMSaveFileToSRAM
|
JSL CopyExtendedWRAMSaveFileToSRAM
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
org $00899C ; <- bank_00.asm : #_00899C (CLC)
|
||||||
|
JSL WriteSaveChecksumAndBackup
|
||||||
|
LDA.w #$01F3 : TCS : SEP #$30 : PLB : RTL ; Get the stack and data bank correct
|
||||||
|
padbyte $FF : pad $0089C2 ; Fill adjacent free rom forward. See bank_00.asm: #_0089C2
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
org $0CD7AB ; <- Bank0C.asm : 3342 (STA $700400, X)
|
org $0CD7AB ; <- Bank0C.asm : 3342 (STA $700400, X)
|
||||||
JSL.l ClearExtendedSaveFile
|
JSL.l ClearExtendedSaveFile
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ fillword $0000 ; Zero out the table
|
|||||||
fill $500 ;
|
fill $500 ;
|
||||||
|
|
||||||
org $30B000 ; PC 0x183000
|
org $30B000 ; PC 0x183000
|
||||||
|
InitSRAMTable:
|
||||||
InitRoomDataWRAM:
|
InitRoomDataWRAM:
|
||||||
org $30B060 ; PC 0x183060
|
org $30B060 ; PC 0x183060
|
||||||
InitATAltarRoom: dw $0000 ; aga curtains
|
InitATAltarRoom: dw $0000 ; aga curtains
|
||||||
@@ -81,8 +82,8 @@ StartingHealth: db $18 ; PC 0x18336C
|
|||||||
StartingMaximumHealth: db $18 ; PC 0x18336D
|
StartingMaximumHealth: db $18 ; PC 0x18336D
|
||||||
StartingMagic: skip 1 ; PC 0x18336E
|
StartingMagic: skip 1 ; PC 0x18336E
|
||||||
StartingSmallKeys: db $FF ; PC 0x18336F
|
StartingSmallKeys: db $FF ; PC 0x18336F
|
||||||
StartingBombCapacityUpgrade: skip 1 ; PC 0x183370
|
StartingBombCapacity: db $0A ; PC 0x183370
|
||||||
StartingArrowCapacityUpgrade: skip 1 ; PC 0x183371
|
StartingArrowCapacity: db $1E ; PC 0x183371
|
||||||
InitHeartsFiller: skip 1 ; PC 0x183372
|
InitHeartsFiller: skip 1 ; PC 0x183372
|
||||||
InitMagicFiller: skip 1 ; PC 0x183373
|
InitMagicFiller: skip 1 ; PC 0x183373
|
||||||
StartingPendants: skip 1 ; PC 0x183374
|
StartingPendants: skip 1 ; PC 0x183374
|
||||||
|
|||||||
@@ -713,7 +713,7 @@ RTS
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
Link_ReceiveItem_HUDRefresh:
|
Link_ReceiveItem_HUDRefresh:
|
||||||
LDA BombsEquipment : BNE + ; skip if we have bombs
|
LDA BombsEquipment : BNE + ; skip if we have bombs
|
||||||
LDA BombCapacityUpgrades : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
|
LDA BombCapacity : BEQ + ; skip if we can't have bombs
|
||||||
LDA BombsFiller : BEQ + ; skip if we are filling no bombs
|
LDA BombsFiller : BEQ + ; skip if we are filling no bombs
|
||||||
DEC : STA BombsFiller ; decrease bomb fill count
|
DEC : STA BombsFiller ; decrease bomb fill count
|
||||||
LDA.b #$01 : STA BombsEquipment ; increase actual bomb count
|
LDA.b #$01 : STA BombsEquipment ; increase actual bomb count
|
||||||
@@ -730,7 +730,7 @@ RTL
|
|||||||
HandleBombAbsorbtion:
|
HandleBombAbsorbtion:
|
||||||
STA BombsFiller ; thing we wrote over
|
STA BombsFiller ; thing we wrote over
|
||||||
LDA $0303 : BNE + ; skip if we already have some item selected
|
LDA $0303 : BNE + ; skip if we already have some item selected
|
||||||
LDA BombCapacityUpgrades : !ADD.l StartingMaxBombs : BEQ + ; skip if we can't have bombs
|
LDA BombCapacity : BEQ + ; skip if we can't have bombs
|
||||||
LDA.b #$04 : STA $0202 ; set selected item to bombs
|
LDA.b #$04 : STA $0202 ; set selected item to bombs
|
||||||
LDA.b #$01 : STA $0303 ; set selected item to bombs
|
LDA.b #$01 : STA $0303 ; set selected item to bombs
|
||||||
JSL.l HUD_RebuildLong
|
JSL.l HUD_RebuildLong
|
||||||
|
|||||||
@@ -287,6 +287,6 @@ Overworld_MosaicDarkWorldChecks:
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; Check if the boss in ToH has been defeated (16-bit accumulator)
|
; Check if the boss in ToH has been defeated (16-bit accumulator)
|
||||||
CheckHeraBossDefeated:
|
CheckHeraBossDefeated:
|
||||||
LDA $7EF00F : AND #$00FF
|
LDA.l RoomDataWRAM[$07].l : AND #$FF00
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
|
|||||||
20
newitems.asm
20
newitems.asm
@@ -216,13 +216,11 @@ AddReceivedItemExpandedGetItem:
|
|||||||
LDA BowTracking : ORA #$40 : STA BowTracking ; mark silver bow on y-toggle
|
LDA BowTracking : ORA #$40 : STA BowTracking ; mark silver bow on y-toggle
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$4C : BNE + ; 50 bombs
|
+ CMP.b #$4C : BNE + ; 50 bombs
|
||||||
;LDA.b #$07 : STA BombCapacityUpgrades ; upgrade bombs
|
LDA.b #50 : STA BombCapacity ; upgrade bombs
|
||||||
LDA.b #50 : !SUB.l StartingMaxBombs : STA BombCapacityUpgrades ; upgrade bombs
|
|
||||||
LDA.b #50 : STA BombsFiller ; fill bombs
|
LDA.b #50 : STA BombsFiller ; fill bombs
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$4D : BNE + ; 70 arrows
|
+ CMP.b #$4D : BNE + ; 70 arrows
|
||||||
;LDA #$07 : STA ArrowCapacityUpgrades ; upgrade arrows
|
LDA.b #70 : STA ArrowCapacity ; upgrade arrows
|
||||||
LDA.b #70 : !SUB.l StartingMaxArrows : STA ArrowCapacityUpgrades ; upgrade arrows
|
|
||||||
LDA.b #70 : STA ArrowsFiller ; fill arrows
|
LDA.b #70 : STA ArrowsFiller ; fill arrows
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$4E : BNE + ; 1/2 magic
|
+ CMP.b #$4E : BNE + ; 1/2 magic
|
||||||
@@ -240,19 +238,19 @@ AddReceivedItemExpandedGetItem:
|
|||||||
LDA.b #$02 : STA SwordEquipment ; set master sword
|
LDA.b #$02 : STA SwordEquipment ; set master sword
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$51 : BNE + ; +5 Bombs
|
+ CMP.b #$51 : BNE + ; +5 Bombs
|
||||||
LDA BombCapacityUpgrades : !ADD.b #$05 : STA BombCapacityUpgrades ; upgrade bombs +5
|
LDA BombCapacity : !ADD.b #$05 : STA BombCapacity ; upgrade bombs +5
|
||||||
LDA.l Upgrade5BombsRefill : STA BombsFiller ; fill bombs
|
LDA.l Upgrade5BombsRefill : STA BombsFiller ; fill bombs
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$52 : BNE + ; +10 Bombs
|
+ CMP.b #$52 : BNE + ; +10 Bombs
|
||||||
LDA BombCapacityUpgrades : !ADD.b #$0A : STA BombCapacityUpgrades ; upgrade bombs +10
|
LDA BombCapacity : !ADD.b #$0A : STA BombCapacity ; upgrade bombs +10
|
||||||
LDA.l Upgrade10BombsRefill : STA BombsFiller ; fill bombs
|
LDA.l Upgrade10BombsRefill : STA BombsFiller ; fill bombs
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$53 : BNE + ; +5 Arrows
|
+ CMP.b #$53 : BNE + ; +5 Arrows
|
||||||
LDA ArrowCapacityUpgrades : !ADD.b #$05 : STA ArrowCapacityUpgrades ; upgrade arrows +5
|
LDA ArrowCapacity : !ADD.b #$05 : STA ArrowCapacity ; upgrade arrows +5
|
||||||
LDA.l Upgrade5ArrowsRefill : STA ArrowsFiller ; fill arrows
|
LDA.l Upgrade5ArrowsRefill : STA ArrowsFiller ; fill arrows
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$54 : BNE + ; +10 Arrows
|
+ CMP.b #$54 : BNE + ; +10 Arrows
|
||||||
LDA ArrowCapacityUpgrades : !ADD.b #$0A : STA ArrowCapacityUpgrades ; upgrade arrows +10
|
LDA ArrowCapacity : !ADD.b #$0A : STA ArrowCapacity ; upgrade arrows +10
|
||||||
LDA.l Upgrade10ArrowsRefill : STA ArrowsFiller ; fill arrows
|
LDA.l Upgrade10ArrowsRefill : STA ArrowsFiller ; fill arrows
|
||||||
JMP .done
|
JMP .done
|
||||||
+ CMP.b #$55 : BNE + ; Programmable Object 1
|
+ CMP.b #$55 : BNE + ; Programmable Object 1
|
||||||
@@ -474,7 +472,7 @@ AddReceivedItemExpanded:
|
|||||||
LDA.b #$4F : STA $02D8
|
LDA.b #$4F : STA $02D8
|
||||||
+++ : JMP .done
|
+++ : JMP .done
|
||||||
++ : CMP.b #$5E : BNE ++ ; Progressive Sword
|
++ : CMP.b #$5E : BNE ++ ; Progressive Sword
|
||||||
LDA SwordEquipment : CMP.l ProgressiveSwordLimit : !BLT +
|
LDA HighestSword : CMP.l ProgressiveSwordLimit : !BLT +
|
||||||
LDA.l ProgressiveSwordReplacement : STA $02D8 : JMP .done
|
LDA.l ProgressiveSwordReplacement : STA $02D8 : JMP .done
|
||||||
+ : CMP.b #$00 : BNE + ; No Sword
|
+ : CMP.b #$00 : BNE + ; No Sword
|
||||||
LDA.b #$49 : STA $02D8 : JMP .done
|
LDA.b #$49 : STA $02D8 : JMP .done
|
||||||
@@ -485,7 +483,7 @@ AddReceivedItemExpanded:
|
|||||||
+ ; Everything Else
|
+ ; Everything Else
|
||||||
LDA.b #$03 : STA $02D8 : JMP .done
|
LDA.b #$03 : STA $02D8 : JMP .done
|
||||||
++ : CMP.b #$5F : BNE ++ ; Progressive Shield
|
++ : CMP.b #$5F : BNE ++ ; Progressive Shield
|
||||||
LDA ShieldEquipment : CMP.l ProgressiveShieldLimit : !BLT +
|
LDA HighestShield : CMP.l ProgressiveShieldLimit : !BLT +
|
||||||
LDA.l ProgressiveShieldReplacement : STA $02D8 : JMP .done
|
LDA.l ProgressiveShieldReplacement : STA $02D8 : JMP .done
|
||||||
+ : CMP.b #$00 : BNE + ; No Shield
|
+ : CMP.b #$00 : BNE + ; No Shield
|
||||||
LDA.b #$04 : STA $02D8 : JMP .done
|
LDA.b #$04 : STA $02D8 : JMP .done
|
||||||
@@ -494,7 +492,7 @@ AddReceivedItemExpanded:
|
|||||||
+ ; Everything Else
|
+ ; Everything Else
|
||||||
LDA.b #$06 : STA $02D8 : JMP .done
|
LDA.b #$06 : STA $02D8 : JMP .done
|
||||||
++ : CMP.b #$60 : BNE ++ ; Progressive Armor
|
++ : CMP.b #$60 : BNE ++ ; Progressive Armor
|
||||||
LDA ArmorEquipment : CMP.l ProgressiveArmorLimit : !BLT +
|
LDA HighestMail : CMP.l ProgressiveArmorLimit : !BLT +
|
||||||
LDA.l ProgressiveArmorReplacement : STA $02D8 : JMP .done
|
LDA.l ProgressiveArmorReplacement : STA $02D8 : JMP .done
|
||||||
+ : CMP.b #$00 : BNE + ; No Armor
|
+ : CMP.b #$00 : BNE + ; No Armor
|
||||||
LDA.b #$22 : STA $02D8 : JMP .done
|
LDA.b #$22 : STA $02D8 : JMP .done
|
||||||
|
|||||||
297
save.asm
297
save.asm
@@ -1,129 +1,218 @@
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
Validate_SRAM:
|
WriteSaveChecksumAndBackup:
|
||||||
REP #$30 ; vanilla behavior from $0CCD45, includes prize pack reset after save and quit
|
LDX.w #$0000 : TXA : - ; Checksum first $04FE bytes
|
||||||
LDX #$00FE : -
|
CLC : ADC.l SaveDataWRAM, X
|
||||||
STZ $0D00, X
|
INX #2
|
||||||
STZ $0E00, X
|
CPX.w #$04FE : BNE -
|
||||||
STZ $0F00, X
|
LDX.w #$0000 : - ; Checksum extended save data
|
||||||
DEX #2
|
CLC : ADC.l ExtendedFileNameWRAM, X
|
||||||
BPL -
|
INX #2
|
||||||
|
CPX.w #$0FFE : BNE -
|
||||||
|
STA.b $00
|
||||||
|
LDA.w #$5A5A
|
||||||
|
SEC : SBC.b $00
|
||||||
|
STA.l InverseChecksumSRAM
|
||||||
|
|
||||||
|
PHB
|
||||||
|
LDA.w #$14FF ; \
|
||||||
|
LDX.w #CartridgeSRAM&$FFFF ; | Copies $1500 bytes from beginning of cart SRAM to
|
||||||
|
LDY.w #SaveBackupSRAM&$FFFF ; | $704000
|
||||||
|
MVN SRAMBank, SRAMBank ; /
|
||||||
|
PLB
|
||||||
|
|
||||||
|
RTL
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
ValidateSRAM:
|
||||||
|
REP #$30
|
||||||
|
LDX.w #$0000 : TXA : - ; Checksum first $04FE bytes
|
||||||
|
CLC : ADC.l CartridgeSRAM, X
|
||||||
|
INX #2
|
||||||
|
CPX.w #$04FE : BNE -
|
||||||
|
LDX.w #$0000 : - ; Checksum extended save data
|
||||||
|
CLC : ADC.l ExtendedFileNameSRAM, X
|
||||||
|
INX #2
|
||||||
|
CPX.w #$0FFE : BNE -
|
||||||
|
STA.b $00
|
||||||
|
LDA.w #$5A5A
|
||||||
|
SEC : SBC.b $00
|
||||||
|
CMP.l InverseChecksumSRAM : BEQ .goodchecksum
|
||||||
|
LDX.w #$0000 : TXA : - ; Do the same for the backup save
|
||||||
|
CLC : ADC.l SaveBackupSRAM, X
|
||||||
|
INX #2
|
||||||
|
CPX.w #$04FE : BNE -
|
||||||
|
LDX.w #$0000 : -
|
||||||
|
CLC : ADC.l SaveBackupSRAM+$500, X
|
||||||
|
INX #2
|
||||||
|
CPX.w #$0FFE : BNE -
|
||||||
|
STA.b $00
|
||||||
|
LDA.w #$5A5A
|
||||||
|
SEC : SBC.b $00
|
||||||
|
CMP.l SaveBackupSRAM+$4FE : BEQ +
|
||||||
|
TDC : STA.l FileValiditySRAM ; Delete save by way of zeroing validity marker
|
||||||
|
BRA .goodchecksum : +
|
||||||
|
PHB
|
||||||
|
LDA.w #$14FF ; \
|
||||||
|
LDX.w #SaveBackupSRAM&$FFFF ; | Copies $1500 bytes from backup on cart SRAM to
|
||||||
|
LDY.w #CartridgeSRAM&$FFFF ; | main save location at $700000
|
||||||
|
MVN SRAMBank, SRAMBank ; /
|
||||||
|
PLB
|
||||||
|
|
||||||
|
.goodchecksum
|
||||||
|
LDX.w #$00FE : - ; includes prize pack reset after save and quit
|
||||||
|
STZ.w $0D00, X
|
||||||
|
STZ.w $0E00, X
|
||||||
|
STZ.w $0F00, X
|
||||||
|
DEX #2
|
||||||
|
BPL -
|
||||||
SEP #$30
|
SEP #$30
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
ClearExtendedSaveFile:
|
ClearExtendedSaveFile:
|
||||||
STA $700400, X ; what we wrote over
|
STA.l $700400, X ; what we wrote over
|
||||||
STA $700500, X
|
STA.l $700500, X
|
||||||
STA $700600, X
|
STA.l $700600, X
|
||||||
STA $700700, X
|
STA.l $700700, X
|
||||||
STA $700800, X
|
STA.l $700800, X
|
||||||
STA $700900, X
|
STA.l $700900, X
|
||||||
STA $700A00, X
|
STA.l $700A00, X
|
||||||
STA $700B00, X
|
STA.l $700B00, X
|
||||||
STA $700C00, X
|
STA.l $700C00, X
|
||||||
STA $700D00, X
|
STA.l $700D00, X
|
||||||
STA $700E00, X
|
STA.l $700E00, X
|
||||||
STA $700F00, X
|
STA.l $700F00, X
|
||||||
|
STA.l $701000, X
|
||||||
|
STA.l $701100, X
|
||||||
|
STA.l $701200, X
|
||||||
|
STA.l $701300, X
|
||||||
|
STA.l $701400, X
|
||||||
|
; Clear backup save
|
||||||
|
STA.l $704000, X
|
||||||
|
STA.l $704100, X
|
||||||
|
STA.l $704200, X
|
||||||
|
STA.l $704300, X
|
||||||
|
STA.l $704400, X
|
||||||
|
STA.l $704500, X
|
||||||
|
STA.l $704600, X
|
||||||
|
STA.l $704700, X
|
||||||
|
STA.l $704800, X
|
||||||
|
STA.l $704900, X
|
||||||
|
STA.l $704A00, X
|
||||||
|
STA.l $704B00, X
|
||||||
|
STA.l $704C00, X
|
||||||
|
STA.l $704D00, X
|
||||||
|
STA.l $704E00, X
|
||||||
|
STA.l $704F00, X
|
||||||
|
STA.l $705000, X
|
||||||
|
STA.l $705100, X
|
||||||
|
STA.l $705200, X
|
||||||
|
STA.l $705300, X
|
||||||
|
STA.l $705400, X
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
ClearExtendedWRAMSaveFile:
|
ClearExtendedWRAMSaveFile:
|
||||||
STA $7EF400, X ; what we wrote over
|
STA.l $7EF400, X ; what we wrote over
|
||||||
STA $7F6000, X
|
STA.l $7F6000, X
|
||||||
STA $7F6100, X
|
STA.l $7F6100, X
|
||||||
STA $7F6200, X
|
STA.l $7F6200, X
|
||||||
STA $7F6300, X
|
STA.l $7F6300, X
|
||||||
STA $7F6400, X
|
STA.l $7F6400, X
|
||||||
STA $7F6500, X
|
STA.l $7F6500, X
|
||||||
STA $7F6600, X
|
STA.l $7F6600, X
|
||||||
STA $7F6700, X
|
STA.l $7F6700, X
|
||||||
STA $7F6800, X
|
STA.l $7F6800, X
|
||||||
STA $7F6900, X
|
STA.l $7F6900, X
|
||||||
STA $7F6A00, X
|
STA.l $7F6A00, X
|
||||||
STA $7F6B00, X
|
STA.l $7F6B00, X
|
||||||
STA $7F6C00, X
|
STA.l $7F6C00, X
|
||||||
STA $7F6D00, X
|
STA.l $7F6D00, X
|
||||||
STA $7F6E00, X
|
STA.l $7F6E00, X
|
||||||
STA $7F6F00, X
|
STA.l $7F6F00, X
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
CopyExtendedSaveFileToWRAM:
|
CopyExtendedSaveFileToWRAM:
|
||||||
PHA
|
PHA
|
||||||
SEP #$30
|
SEP #$30
|
||||||
LDA $4300 : PHA ; preserve DMA parameters
|
LDA.w $4300 : PHA ; preserve DMA parameters
|
||||||
LDA $4301 : PHA ; preserve DMA parameters
|
LDA.w $4301 : PHA ; preserve DMA parameters
|
||||||
LDA $4302 : PHA ; preserve DMA parameters
|
LDA.w $4302 : PHA ; preserve DMA parameters
|
||||||
LDA $4303 : PHA ; preserve DMA parameters
|
LDA.w $4303 : PHA ; preserve DMA parameters
|
||||||
LDA $4304 : PHA ; preserve DMA parameters
|
LDA.w $4304 : PHA ; preserve DMA parameters
|
||||||
LDA $4305 : PHA ; preserve DMA parameters
|
LDA.w $4305 : PHA ; preserve DMA parameters
|
||||||
LDA $4306 : PHA ; preserve DMA parameters
|
LDA.w $4306 : PHA ; preserve DMA parameters
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
LDA #$00 : STA $4300 ; set DMA transfer direction A -> B, bus A auto increment, single-byte mode
|
STZ.w $4200 ; Disable NMI, V/H, joypad
|
||||||
|
STZ.w $420C ; Disable HDMA
|
||||||
|
LDA.b #$00 : STA.w $4300 ; set DMA transfer direction A -> B, bus A auto increment, single-byte mode
|
||||||
|
|
||||||
LDA #$80 : STA $4301 ; set bus B source to WRAM register
|
LDA.b #$80 : STA.w $4301 ; set bus B source to WRAM register
|
||||||
|
|
||||||
LDA #$00 : STA $2181 ; set WRAM register source address
|
LDA.b #$00 : STA.w $2181 ; set WRAM register source address
|
||||||
LDA #$60 : STA $2182
|
LDA.b #$60 : STA.w $2182
|
||||||
LDA #$7F : STA $2183
|
LDA.b #$7F : STA.w $2183
|
||||||
|
|
||||||
STZ $4302 ; set bus A destination address to SRAM
|
STZ.w $4302 ; set bus A destination address to SRAM
|
||||||
LDA #$05 : STA $4303
|
LDA.b #$05 : STA.w $4303
|
||||||
LDA #$70 : STA $4304
|
LDA.b #$70 : STA.w $4304
|
||||||
|
|
||||||
LDA #$00 : STA $4305 ; set transfer size to 0x1000
|
LDA.b #$00 : STA.w $4305 ; set transfer size to 0x1000
|
||||||
LDA #$10 : STA $4306 ; STZ $4307
|
LDA.b #$10 : STA.w $4306 ; STZ $4307
|
||||||
|
|
||||||
LDA #$01 : STA $420B ; begin DMA transfer
|
LDA.b #$01 : STA.w $420B ; begin DMA transfer
|
||||||
;--------------------------------------------------------------------------------
|
LDA.b #$81 : STA.w $4200 ; Re-enable NMI and joypad
|
||||||
PLA : STA $4306 ; restore DMA parameters
|
;--------------------------------------------------------------------------------
|
||||||
PLA : STA $4305 ; restore DMA parameters
|
PLA : STA.w $4306 ; restore DMA parameters
|
||||||
PLA : STA $4304 ; restore DMA parameters
|
PLA : STA.w $4305 ; restore DMA parameters
|
||||||
PLA : STA $4303 ; restore DMA parameters
|
PLA : STA.w $4304 ; restore DMA parameters
|
||||||
PLA : STA $4302 ; restore DMA parameters
|
PLA : STA.w $4303 ; restore DMA parameters
|
||||||
PLA : STA $4301 ; restore DMA parameters
|
PLA : STA.w $4302 ; restore DMA parameters
|
||||||
PLA : STA $4300 ; restore DMA parameters
|
PLA : STA.w $4301 ; restore DMA parameters
|
||||||
REP #$30
|
PLA : STA.w $4300 ; restore DMA parameters
|
||||||
PLA
|
REP #$30
|
||||||
STA $7EC00D ; what we wrote over
|
PLA
|
||||||
|
STA $7EC00D ; what we wrote over
|
||||||
RTL
|
RTL
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
CopyExtendedWRAMSaveFileToSRAM:
|
CopyExtendedWRAMSaveFileToSRAM:
|
||||||
PHA
|
PHA
|
||||||
PHB
|
PHB
|
||||||
SEP #$30
|
SEP #$30
|
||||||
LDA #$00 : PHA : PLB
|
LDA #$00 : PHA : PLB
|
||||||
LDA $4300 : PHA ; preserve DMA parameters
|
LDA.w $4300 : PHA ; preserve DMA parameters
|
||||||
LDA $4301 : PHA ; preserve DMA parameters
|
LDA.w $4301 : PHA ; preserve DMA parameters
|
||||||
LDA $4302 : PHA ; preserve DMA parameters
|
LDA.w $4302 : PHA ; preserve DMA parameters
|
||||||
LDA $4303 : PHA ; preserve DMA parameters
|
LDA.w $4303 : PHA ; preserve DMA parameters
|
||||||
LDA $4304 : PHA ; preserve DMA parameters
|
LDA.w $4304 : PHA ; preserve DMA parameters
|
||||||
LDA $4305 : PHA ; preserve DMA parameters
|
LDA.w $4305 : PHA ; preserve DMA parameters
|
||||||
LDA $4306 : PHA ; preserve DMA parameters
|
LDA.w $4306 : PHA ; preserve DMA parameters
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
LDA #$80 : STA $4300 ; set DMA transfer direction B -> A, bus A auto increment, single-byte mode
|
STZ.w $4200 ; Disable NMI, V/H, joypad
|
||||||
|
STZ.w $420C ; Disable HDMA
|
||||||
|
LDA.b #$80 : STA.w $4300 ; set DMA transfer direction B -> A, bus A auto increment, single-byte mode
|
||||||
|
|
||||||
STA $4301 ; set bus B source to WRAM register
|
STA.w $4301 ; set bus B source to WRAM register
|
||||||
|
|
||||||
LDA #$00 : STA $2181 ; set WRAM register source address
|
LDA.b #$00 : STA.w $2181 ; set WRAM register source address
|
||||||
LDA #$60 : STA $2182
|
LDA.b #$60 : STA.w $2182
|
||||||
LDA #$7F : STA $2183
|
LDA.b #$7F : STA.w $2183
|
||||||
|
|
||||||
STZ $4302 ; set bus A destination address to SRAM
|
STZ.w $4302 ; set bus A destination address to SRAM
|
||||||
LDA #$05 : STA $4303
|
LDA.b #$05 : STA.w $4303
|
||||||
LDA #$70 : STA $4304
|
LDA.b #$70 : STA.w $4304
|
||||||
|
|
||||||
LDA #$10 : STA $4305 ; set transfer size to 0xB00
|
LDA.b #$10 : STA.w $4305 ; set transfer size to 0xB00
|
||||||
LDA #$0B : STA $4306 ; STZ $4307
|
LDA.b #$0B : STA.w $4306 ; STZ $4307
|
||||||
|
|
||||||
LDA #$01 : STA $420B ; begin DMA transfer
|
LDA.b #$01 : STA.w $420B ; begin DMA transfer
|
||||||
;--------------------------------------------------------------------------------
|
LDA.b #$81 : STA.w $4200 ; Re-enable NMI and joypad
|
||||||
PLA : STA $4306 ; restore DMA parameters
|
;--------------------------------------------------------------------------------
|
||||||
PLA : STA $4305 ; restore DMA parameters
|
PLA : STA.w $4306 ; restore DMA parameters
|
||||||
PLA : STA $4304 ; restore DMA parameters
|
PLA : STA.w $4305 ; restore DMA parameters
|
||||||
PLA : STA $4303 ; restore DMA parameters
|
PLA : STA.w $4304 ; restore DMA parameters
|
||||||
PLA : STA $4302 ; restore DMA parameters
|
PLA : STA.w $4303 ; restore DMA parameters
|
||||||
PLA : STA $4301 ; restore DMA parameters
|
PLA : STA.w $4302 ; restore DMA parameters
|
||||||
PLA : STA $4300 ; restore DMA parameters
|
PLA : STA.w $4301 ; restore DMA parameters
|
||||||
REP #$30
|
PLA : STA.w $4300 ; restore DMA parameters
|
||||||
PLB
|
REP #$30
|
||||||
PLA
|
PLB
|
||||||
LDX.w #$0000 : TXA ; what we wrote over
|
PLA
|
||||||
RTL
|
RTL
|
||||||
|
|||||||
48
sram.asm
48
sram.asm
@@ -10,6 +10,7 @@
|
|||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
pushpc
|
pushpc
|
||||||
org 0 ; This module writes no bytes. Asar gives bank cross errors without this.
|
org 0 ; This module writes no bytes. Asar gives bank cross errors without this.
|
||||||
|
SaveDataWRAM = $7EF000
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Room Data ($7EF000 - $7EF27F
|
; Room Data ($7EF000 - $7EF27F
|
||||||
@@ -21,8 +22,14 @@ org 0 ; This module writes no bytes. Asar gives bank cross errors without this.
|
|||||||
; 2 (southwest), and 1 (southeast), which is the same as they are laid out on the screen from
|
; 2 (southwest), and 1 (southeast), which is the same as they are laid out on the screen from
|
||||||
; left to right, top to bottom.
|
; left to right, top to bottom.
|
||||||
;
|
;
|
||||||
|
; The .l sub-label should be used when the accumulator is in 16-bit mode and we want to
|
||||||
|
; load both bytes or store to both bytes at once. The .high and .low sub-labels should be used
|
||||||
|
; when in 8-bit mode and we only want to load or store one byte
|
||||||
|
;
|
||||||
; Example: We can use RoomDataWRAM[$37].high to read or write the pot key in the first
|
; Example: We can use RoomDataWRAM[$37].high to read or write the pot key in the first
|
||||||
; floodable room in Swamp Palace ($04)
|
; floodable room in Swamp Palace (bit $04). To check if a boss has been killed we can
|
||||||
|
; take the room index for a boss room (e.g. $07 for Tower of Hera) and bitmask $FF00
|
||||||
|
; like this: RoomDataWRAM[$07].l : AND #$FF00
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
; .high Byte: d d d d b k u t
|
; .high Byte: d d d d b k u t
|
||||||
; .low Byte: s e h c q q q q
|
; .low Byte: s e h c q q q q
|
||||||
@@ -125,8 +132,8 @@ MaximumHealth: skip 1 ; \ Max Health & Current Health
|
|||||||
CurrentHealth: skip 1 ; / Max value for both is $A0 | $04 = half heart | $08 = heart
|
CurrentHealth: skip 1 ; / Max value for both is $A0 | $04 = half heart | $08 = heart
|
||||||
CurrentMagic: skip 1 ; Current magic | Max value is $80
|
CurrentMagic: skip 1 ; Current magic | Max value is $80
|
||||||
CurrentSmallKeys: skip 1 ; Number of small keys held for current dungeon (integer)
|
CurrentSmallKeys: skip 1 ; Number of small keys held for current dungeon (integer)
|
||||||
BombCapacityUpgrades: skip 1 ; \ Bomb & Arrow Capacity Upgrades
|
BombCapacity: skip 1 ; \ Bomb & Arrow Capacity Upgrades
|
||||||
ArrowCapacityUpgrades: skip 1 ; / Indicates flatly how many can be held above vanilla max (integers)
|
ArrowCapacity: skip 1 ; / Indicates flatly how many can be held (integers)
|
||||||
HeartsFiller: skip 1 ; Hearts collected yet to be filled. Write in multiples of $08
|
HeartsFiller: skip 1 ; Hearts collected yet to be filled. Write in multiples of $08
|
||||||
MagicFiller: skip 1 ; Magic collected yet to be filled
|
MagicFiller: skip 1 ; Magic collected yet to be filled
|
||||||
PendantsField: skip 1 ; - - - - - g b r (bitfield)
|
PendantsField: skip 1 ; - - - - - g b r (bitfield)
|
||||||
@@ -368,7 +375,7 @@ GTCollectedKeys: skip 1 ; / Ganon's Tower
|
|||||||
skip 2 ; Reserved for previous table
|
skip 2 ; Reserved for previous table
|
||||||
FileMarker: skip 1 ; $FF = Active save file | $00 = Inactive save file
|
FileMarker: skip 1 ; $FF = Active save file | $00 = Inactive save file
|
||||||
skip 13 ; Unused
|
skip 13 ; Unused
|
||||||
InverseChecksum: skip 2 ; Vanilla Inverse Checksum. Don't write unless computing checksum.
|
InverseChecksumWRAM: skip 2 ; Vanilla Inverse Checksum. Don't write unless computing checksum.
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Temporary Effects ($7F50C0 - $7F50CF)
|
; Temporary Effects ($7F50C0 - $7F50CF)
|
||||||
@@ -401,8 +408,7 @@ ExtendedFileNameWRAM: skip 24 ; File name, 12 word-length characters.
|
|||||||
RoomPotData: skip 592 ; Table for expanded pot shuffle. One word per room.
|
RoomPotData: skip 592 ; Table for expanded pot shuffle. One word per room.
|
||||||
SpritePotData: skip 592 ; Table for expanded pot shuffle. One word per room.
|
SpritePotData: skip 592 ; Table for expanded pot shuffle. One word per room.
|
||||||
PurchaseCounts: skip 96 ; Keeps track of shop purchases
|
PurchaseCounts: skip 96 ; Keeps track of shop purchases
|
||||||
PrivateBlock: skip 512 ; Reserved for 3rd party developers
|
PrivateBlock: skip 513 ; Reserved for 3rd party developers
|
||||||
DummyValue: skip 1 ; $01 if you're a real dummy
|
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Direct SRAM Assignments ($700000 - $7080000)
|
; Direct SRAM Assignments ($700000 - $7080000)
|
||||||
@@ -425,18 +431,29 @@ ProgressIndicatorSRAM: skip 1 ;
|
|||||||
skip 19 ;
|
skip 19 ;
|
||||||
FileNameVanillaSRAM: skip 8 ; First four characters of file name
|
FileNameVanillaSRAM: skip 8 ; First four characters of file name
|
||||||
FileValiditySRAM: skip 2 ;
|
FileValiditySRAM: skip 2 ;
|
||||||
skip 285 ;
|
skip 283 ;
|
||||||
|
InverseChecksumSRAM: skip 2 ;
|
||||||
ExtendedFileNameSRAM: skip 24 ; We read and write the file name directly from and to SRAM (24 bytes)
|
ExtendedFileNameSRAM: skip 24 ; We read and write the file name directly from and to SRAM (24 bytes)
|
||||||
skip $1AE4 ;
|
skip $1AE4 ;
|
||||||
RomVersionSRAM: skip 4 ; ALTTPR ROM version. Low byte is the version, high byte writes
|
RomVersionSRAM: skip 4 ; ALTTPR ROM version. Low byte is the version, high byte writes
|
||||||
; $01 for now (32-bits total)
|
; $01 for now (32-bits total)
|
||||||
RomNameSRAM: skip 21 ; ROM name from $FFC0, burned in during init (21 bytes)
|
RomNameSRAM: skip 21 ; ROM name from $FFC0, burned in during init (21 bytes)
|
||||||
; If value in the ROM doesn't match SRAM, save is cleared.
|
; If value in the ROM doesn't match SRAM, save is cleared.
|
||||||
skip 4075 ;
|
|
||||||
PasswordSRAM: skip 16 ; Password value (16 bytes)
|
PasswordSRAM: skip 16 ; Password value (16 bytes)
|
||||||
|
skip 8155 ;
|
||||||
|
SaveBackupSRAM: ; Backup copy of save ram. Game will attempt to use this if
|
||||||
|
; checksum on file select screen load fails.
|
||||||
base off
|
base off
|
||||||
|
|
||||||
|
;================================================================================
|
||||||
|
; Bank Definitions
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
; If these move (most likely by placing initsramtable.asm somewhere else) these
|
||||||
|
; bank definitions need to be changed as well.
|
||||||
|
;================================================================================
|
||||||
|
SRAMBank = $70
|
||||||
|
SRAMTableBank = $30|$80
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Assertions
|
; Assertions
|
||||||
;================================================================================
|
;================================================================================
|
||||||
@@ -494,8 +511,8 @@ endmacro
|
|||||||
%assertSRAM(CurrentHealth, $7EF36D)
|
%assertSRAM(CurrentHealth, $7EF36D)
|
||||||
%assertSRAM(CurrentMagic, $7EF36E)
|
%assertSRAM(CurrentMagic, $7EF36E)
|
||||||
%assertSRAM(CurrentSmallKeys, $7EF36F)
|
%assertSRAM(CurrentSmallKeys, $7EF36F)
|
||||||
%assertSRAM(BombCapacityUpgrades, $7EF370)
|
%assertSRAM(BombCapacity, $7EF370)
|
||||||
%assertSRAM(ArrowCapacityUpgrades, $7EF371)
|
%assertSRAM(ArrowCapacity, $7EF371)
|
||||||
%assertSRAM(HeartsFiller, $7EF372)
|
%assertSRAM(HeartsFiller, $7EF372)
|
||||||
%assertSRAM(MagicFiller, $7EF373)
|
%assertSRAM(MagicFiller, $7EF373)
|
||||||
%assertSRAM(PendantsField, $7EF374)
|
%assertSRAM(PendantsField, $7EF374)
|
||||||
@@ -537,7 +554,7 @@ endmacro
|
|||||||
%assertSRAM(FollowerDropped, $7EF3D3)
|
%assertSRAM(FollowerDropped, $7EF3D3)
|
||||||
%assertSRAM(FileNameVanillaWRAM, $7EF3D9)
|
%assertSRAM(FileNameVanillaWRAM, $7EF3D9)
|
||||||
%assertSRAM(FileValidity, $7EF3E1)
|
%assertSRAM(FileValidity, $7EF3E1)
|
||||||
%assertSRAM(InverseChecksum, $7EF4FE)
|
%assertSRAM(InverseChecksumWRAM, $7EF4FE)
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Randomizer Assertions
|
; Randomizer Assertions
|
||||||
@@ -679,7 +696,6 @@ endmacro
|
|||||||
%assertSRAM(SpritePotData, $7F6268)
|
%assertSRAM(SpritePotData, $7F6268)
|
||||||
%assertSRAM(PurchaseCounts, $7F64B8)
|
%assertSRAM(PurchaseCounts, $7F64B8)
|
||||||
%assertSRAM(PrivateBlock, $7F6518)
|
%assertSRAM(PrivateBlock, $7F6518)
|
||||||
%assertSRAM(DummyValue, $7F6718)
|
|
||||||
|
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; Direct SRAM Assertions
|
; Direct SRAM Assertions
|
||||||
@@ -693,9 +709,11 @@ endmacro
|
|||||||
%assertSRAM(ProgressIndicatorSRAM, $7003C5)
|
%assertSRAM(ProgressIndicatorSRAM, $7003C5)
|
||||||
%assertSRAM(FileNameVanillaSRAM, $7003D9)
|
%assertSRAM(FileNameVanillaSRAM, $7003D9)
|
||||||
%assertSRAM(FileValiditySRAM, $7003E1)
|
%assertSRAM(FileValiditySRAM, $7003E1)
|
||||||
|
%assertSRAM(InverseChecksumSRAM, $7004FE)
|
||||||
%assertSRAM(ExtendedFileNameSRAM, $700500)
|
%assertSRAM(ExtendedFileNameSRAM, $700500)
|
||||||
%assertSRAM(RomNameSRAM, $702000)
|
|
||||||
%assertSRAM(RomVersionSRAM, $701FFC)
|
%assertSRAM(RomVersionSRAM, $701FFC)
|
||||||
%assertSRAM(PasswordSRAM, $703000)
|
%assertSRAM(RomNameSRAM, $702000)
|
||||||
|
%assertSRAM(PasswordSRAM, $702015)
|
||||||
|
%assertSRAM(SaveBackupSRAM, $704000)
|
||||||
|
|
||||||
pullpc
|
pullpc
|
||||||
|
|||||||
24
tables.asm
24
tables.asm
@@ -136,11 +136,7 @@ org $308033 ; PC 0x180033
|
|||||||
HeartBeep:
|
HeartBeep:
|
||||||
db #$20 ; #$00 = Off - #$20 = Normal (default) - #$40 = Half Speed - #$80 = Quarter Speed
|
db #$20 ; #$00 = Off - #$20 = Normal (default) - #$40 = Half Speed - #$80 = Quarter Speed
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $308034 ; PC 0x180034 - 0x180035
|
; 0x180034 - 0x180035 (Unused)
|
||||||
StartingMaxBombs:
|
|
||||||
db #10 ; #10 = Default (10 decimal)
|
|
||||||
StartingMaxArrows:
|
|
||||||
db #30 ; #30 = Default (30 decimal)
|
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $308036 ; PC 0x180036 - 0x180037
|
org $308036 ; PC 0x180036 - 0x180037
|
||||||
RupoorDeduction:
|
RupoorDeduction:
|
||||||
@@ -361,15 +357,15 @@ db $00 ;
|
|||||||
;Warp BL : 7A
|
;Warp BL : 7A
|
||||||
;Warp BR : 7B
|
;Warp BR : 7B
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $308080 ; PC 0x180080 - 0x180083
|
org $308080 ; PC 0x180080 - 0x180083 ; Default to fill on upgrade. Can be set to 0 to not fill.
|
||||||
Upgrade5BombsRefill:
|
Upgrade5BombsRefill:
|
||||||
db #$00
|
db #$32
|
||||||
Upgrade10BombsRefill:
|
Upgrade10BombsRefill:
|
||||||
db #$00
|
db #$32
|
||||||
Upgrade5ArrowsRefill:
|
Upgrade5ArrowsRefill:
|
||||||
db #$00
|
db #$46
|
||||||
Upgrade10ArrowsRefill:
|
Upgrade10ArrowsRefill:
|
||||||
db #$00
|
db #$46
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
org $308084 ; PC 0x180084 - 0x180085
|
org $308084 ; PC 0x180084 - 0x180085
|
||||||
PotionHealthRefill:
|
PotionHealthRefill:
|
||||||
@@ -1099,8 +1095,14 @@ db $00, $00, $00
|
|||||||
org $308358
|
org $308358
|
||||||
AllowAccidentalMajorGlitch:
|
AllowAccidentalMajorGlitch:
|
||||||
db $00
|
db $00
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
; GFX pointer (0x180359 - 0x18035B)
|
||||||
|
; For 3rd party sprite stuff
|
||||||
|
;--------------------------------------------------------------------------------
|
||||||
|
org $308359
|
||||||
|
dl GfxPalettes
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; 0x180359 - 0x1814FF (unused)
|
; 0x18035C - 0x1814FF (unused)
|
||||||
;================================================================================
|
;================================================================================
|
||||||
; $309500 (0x181500) - $309FFF (0x181FFF) original 0x39C bytes
|
; $309500 (0x181500) - $309FFF (0x181FFF) original 0x39C bytes
|
||||||
; Replacement Ending Sequence Text Data
|
; Replacement Ending Sequence Text Data
|
||||||
|
|||||||
@@ -180,7 +180,7 @@ GetSpritePalette:
|
|||||||
PHX
|
PHX
|
||||||
PHB : PHK : PLB
|
PHB : PHK : PLB
|
||||||
;--------
|
;--------
|
||||||
TAX : LDA.l .gfxPalettes, X ; look up item gfx
|
TAX : LDA.l GfxPalettes, X ; look up item gfx
|
||||||
PLB : PLX
|
PLB : PLX
|
||||||
CMP.b #$F6 : !BGE .specialHandling
|
CMP.b #$F6 : !BGE .specialHandling
|
||||||
RTL
|
RTL
|
||||||
@@ -251,7 +251,7 @@ RTL
|
|||||||
|
|
||||||
;DATA - Loot Identifier to Sprite Palette
|
;DATA - Loot Identifier to Sprite Palette
|
||||||
{
|
{
|
||||||
.gfxPalettes
|
GfxPalettes:
|
||||||
db $00, $04, $02, $08, $04, $02, $08, $02
|
db $00, $04, $02, $08, $04, $02, $08, $02
|
||||||
db $04, $02, $02, $02, $04, $04, $04, $08
|
db $04, $02, $02, $02, $04, $04, $04, $08
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user