Reset boss RNG and other things on new file
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10
events.asm
10
events.asm
@@ -149,6 +149,16 @@ OnNewFile:
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LDA StartingSword : STA $7EF359 ; set starting sword type
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LDA !INVENTORY_SWAP : STA $70038C ; copy starting equipment swaps to file select screen
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LDA !INVENTORY_SWAP_2 : STA $70038E
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; reset some values on new file that are otherwise only reset on hard reset
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STZ $03C4 ; ancilla slot index
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STZ $047A ; EG
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STZ $0B08 : STZ $0B09 ; arc variable
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STZ $0CFB ; enemies killed (pull trees)
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STZ $0CFC ; times taken damage (pull trees)
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STZ $0FC7 : STZ $0FC8 : STZ $0FC9 : STZ $0FCA : STZ $0FCB : STZ $0FCC : STZ $0FCD ; prize packs
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LDA #$00 : STA $7EC011 ; mosaic
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JSL InitRNGPointerTable ; boss RNG
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PLP : PLX
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RTL
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;--------------------------------------------------------------------------------
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