Inverted fix - no longer a bunny in DW sanc

Standard fix - can't kill Aga1 before rescuing Zelda
Total locations to check set on file load, and displayed in HUD
This commit is contained in:
aerinon
2021-02-16 13:36:44 -07:00
parent d15dc91db4
commit 9d607b7caa
5 changed files with 26 additions and 4 deletions

View File

@@ -170,6 +170,9 @@ JSL CheckDarkWorldSanc : NOP
org $01891e ; <- Bank 01.asm : 991 Dungeon_LoadType2Object (LDA $00 : XBA : AND.w #$00FF)
JSL RainPrevention : NOP #2
org $1edabf ; <- sprite_energy_ball.asm : 86-7 Sprite_EnergyBall (LDA.b #$10 : LDX.b #$00)
JSL StandardAgaDmg
; These two, if enabled together, have implications for vanilla BK doors in IP/Hera/Mire
; IPBJ is common enough to consider not doing this. Mire is not a concern for vanilla - maybe glitched modes
; Hera BK door back can be seen with Pot clipping - likely useful for no logic seeds