@@ -124,7 +124,12 @@ OnNewFile:
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LDA StartingEquipment, X : STA $7EF340, X
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LDA StartingEquipment, X : STA $7EF340, X
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INX : INX
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INX : INX
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CPX.w #$004F : !BLT -
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CPX.w #$004F : !BLT -
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LDA ArrowMode : BEQ .continue ; Customizer Rupee Bow Fix
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LDA $7EF38E : BEQ .continue ; Anything but zero is good
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LDA #$01, X : STA $7EF377, X ; Set Arrows to 1
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.continue
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SEP #$20 ; set 8-bit accumulator
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SEP #$20 ; set 8-bit accumulator
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;LDA #$FF : STA !RNG_ITEM_LOCK_IN ; reset rng item lock-in
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;LDA #$FF : STA !RNG_ITEM_LOCK_IN ; reset rng item lock-in
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LDA.l PreopenCurtains : BEQ +
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LDA.l PreopenCurtains : BEQ +
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@@ -38,6 +38,9 @@ DecrementArrows:
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DEC : STA $7EF377 : INC
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DEC : STA $7EF377 : INC
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BRA .done
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BRA .done
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.rupees
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.rupees
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LDA $7EF340 : CMP.b #$01 : BNE .has_arrow
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LDA.b #$00 : RTL
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.has_arrow:
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LDA $7EF340 : AND.b #$01 : BEQ +
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LDA $7EF340 : AND.b #$01 : BEQ +
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LDA.b $0B99 : BNE + ; Arrow Game active and has credits left
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LDA.b $0B99 : BNE + ; Arrow Game active and has credits left
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LDA.b $0B9A : BNE + ; Arrow Game active and on last arrow
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LDA.b $0B9A : BNE + ; Arrow Game active and on last arrow
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Reference in New Issue
Block a user