Add HUD map mode flag, "chest key" totals table, and seen-counter flags
for tracking
This commit is contained in:
6
ram.asm
6
ram.asm
@@ -544,8 +544,9 @@ RxStatus: skip 1 ;
|
||||
TxBuffer: skip $7F ;
|
||||
TxStatus: skip 1 ;
|
||||
skip $10 ; Unused
|
||||
CompassTotalsWRAM: skip $10 ; skip $10
|
||||
skip $40 ; Reserved for general dungeon tracking data. May have over
|
||||
CompassTotalsWRAM: skip $10 ; \ Compass and map dungeon HUD display totals. Placed in WRAM
|
||||
MapTotalsWRAM: skip $10 ; / on boot for tracking.
|
||||
skip $30 ; Reserved for general dungeon tracking data. May have over
|
||||
; allocated here. Feel free to reassign.
|
||||
skip $40 ; Unused
|
||||
skip $260 ; Unused
|
||||
@@ -913,6 +914,7 @@ endmacro
|
||||
%assertRAM(TxBuffer, $7F5380)
|
||||
%assertRAM(TxStatus, $7F53FF)
|
||||
%assertRAM(CompassTotalsWRAM, $7F5410)
|
||||
%assertRAM(MapTotalsWRAM, $7F5420)
|
||||
%assertRAM(DialogBuffer, $7F5700)
|
||||
%assertRAM(MiniGameTime, $7FFE00)
|
||||
%assertRAM(MiniGameTimeFinal, $7FFE04)
|
||||
|
||||
Reference in New Issue
Block a user