Show shadow on hidden enemies if enemy drops enabled

This commit is contained in:
codemann8
2024-08-27 07:16:11 -05:00
parent b3979affc9
commit a686a718c7
2 changed files with 19 additions and 0 deletions

View File

@@ -18,3 +18,10 @@ org $9DD88E
;0EDBB2 0EDBB3
; LDX.b #$01
;}
org $85B8BA ; geldman
JSL Sprite_MaybeForceDrawShadow
org $9EAAAC ; stalfos knight
JSL Sprite_MaybeForceDrawShadow
org $9EB209 ; blob
JSL Sprite_MaybeForceDrawShadow

View File

@@ -25,3 +25,15 @@ NewFireBarDamage:
RTL
.NotSameLayer
RTL
;--------------------------------------------------------------------------------
Sprite_MaybeForceDrawShadow:
JSL Sprite_PrepOAMCoordLong
LDA.l DRFlags+1 : AND.b #$08 : BEQ .return
LDA.b GameMode : CMP.b #$07 : BNE .return
JSL Sprite_DrawShadowLong
; LDA.w SpriteTypeTable,X : CMP.b #$91 : BNE .return ; stalfos knight
; ; move shadow down by 8 pixels
; + LDA.w SpriteOAMProperties,X : AND.b #$1F : ASL #2 : TAY : INY ; get OAM offset
; LDA.b (OAMPtr),Y : CLC : ADC.b #$08 : STA.b (OAMPtr),Y
.return
RTL