Applied labels and byte designators

This commit is contained in:
codemann8
2024-04-05 20:50:04 -05:00
committed by aerinon
parent 2e2b493240
commit a70251d2b2
114 changed files with 2786 additions and 2970 deletions

View File

@@ -27,9 +27,9 @@ RTL
FairyPond_Init:
LDA.l Restrict_Ponds : BNE +
LDA.b #$48
JML.l Sprite_ShowMessageFromPlayerContact
JML Sprite_ShowMessageFromPlayerContact
+
PHY : JSL.l Sprite_CheckDamageToPlayerSameLayerLong : BCC +
PHY : JSL Sprite_CheckDamageToPlayerSameLayerLong : BCC +
LDA.l BottleContentsOne : CMP.b #$02 : BNE ++ : LDA.b #$1C : PHA : BRA .emptyBottle : ++
LDA.l BottleContentsTwo : CMP.b #$02 : BNE ++ : LDA.b #$1D : PHA : BRA .emptyBottle : ++
LDA.l BottleContentsThree : CMP.b #$02 : BNE ++ : LDA.b #$1E : PHA : BRA .emptyBottle : ++
@@ -38,7 +38,7 @@ FairyPond_Init:
LDA.b #$0A : STA.w SpriteActivity, X
LDA.b #$51
LDY.b #$01
JSL.l Sprite_ShowMessageFromPlayerContact
JSL Sprite_ShowMessageFromPlayerContact
JMP .cleanup
.emptyBottle