Applied labels and byte designators

This commit is contained in:
codemann8
2024-04-05 20:50:04 -05:00
committed by aerinon
parent 2e2b493240
commit a70251d2b2
114 changed files with 2786 additions and 2970 deletions

View File

@@ -23,7 +23,7 @@ FlagFastCredits:
TSB.b FastCreditsActive
.slow
LDA.b $11
LDA.b GameSubMode
ASL
TAX
@@ -79,10 +79,10 @@ FastCreditsCutsceneScrollY:
FastCreditsCutsceneScroll:
LDA.w $00E2,Y
CMP.l $8EC308,X ; compare to target
CMP.l Credits_ScrollScene_target_y,X ; compare to target
ROL.b Scrap00 ; put carry in here
LDA.l $8EC348,X ; get movement
LDA.l Credits_ScrollScene_movement_y,X ; get movement
BPL ++ ; if positive, leave saved carry alone
INC.b Scrap00 ; otherwise, flip it
++ ROR.b Scrap00 ; recover carry