Applied labels and byte designators
This commit is contained in:
253
tables.asm
253
tables.asm
@@ -212,7 +212,7 @@ org $B0804F ; PC 0x18004F
|
||||
ByrnaInvulnerability:
|
||||
db $01 ; #$00 = Off - #$01 = On (default)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $B08050 ; PC 0x180050 - 0x18005D
|
||||
org $B08050 ; PC 0x180050 - 0x18005C
|
||||
CrystalPendantFlags_2:
|
||||
db $02 ; Ganons Tower - because 5D is not available right now - sewers doesn't get one
|
||||
db $04 ; Hyrule Castle
|
||||
@@ -239,11 +239,11 @@ org $B0805E ; PC 0x18005E - 0x18005F (Unused)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $B08060 ; PC 0x180060 - 0x18007E
|
||||
ProgrammableItemLogicJump_1:
|
||||
JSL.l $000000 : RTL
|
||||
JSL $000000 : RTL
|
||||
ProgrammableItemLogicJump_2:
|
||||
JSL.l $000000 : RTL
|
||||
JSL $000000 : RTL
|
||||
ProgrammableItemLogicJump_3:
|
||||
JSL.l $000000 : RTL
|
||||
JSL $000000 : RTL
|
||||
|
||||
org $B08061 ; PC 0x180061
|
||||
ProgrammableItemLogicPointer_1:
|
||||
@@ -347,7 +347,7 @@ org $B0808A ; PC 0x18008A
|
||||
BlockCastleDoorsInRain:
|
||||
db $00 ; #$00 - Normal, $01 - Block them (Used by Entrance Rando in Standard Mode)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $30808B ; PC 0x18008B
|
||||
org $B0808B ; PC 0x18008B
|
||||
AllowAgaDamageBeforeZeldaRescued:
|
||||
db #$00 ; #$00 - No damage, $01 - Damage (Used by Entrance Rando in Standard Mode)
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -468,29 +468,29 @@ ByrnaMagicUsage:
|
||||
db $04, #$02, #$01 ; normal, 1/2, 1/4 magic
|
||||
;--------------------------------------------------------------------------------
|
||||
;Dungeon Music
|
||||
;org $82D592 ; PC 0x15592
|
||||
;org EntranceData_song ; PC 0x15592
|
||||
;11 - Pendant Dungeon
|
||||
;16 - Crystal Dungeon
|
||||
|
||||
org $82D592+$03
|
||||
org EntranceData_song+$03
|
||||
Music_Castle:
|
||||
db $10,$10,$10
|
||||
org $82D592+$24
|
||||
org EntranceData_song+$24
|
||||
Music_AgaTower:
|
||||
db $10
|
||||
org $82D592+$81
|
||||
org EntranceData_song+$81
|
||||
Music_Sewer:
|
||||
db $10
|
||||
|
||||
org $82D592+$08
|
||||
org EntranceData_song+$08
|
||||
Music_Eastern:
|
||||
db $11
|
||||
|
||||
org $82D592+$09
|
||||
org EntranceData_song+$09
|
||||
Music_Desert:
|
||||
db $11, $11, $11, $11
|
||||
|
||||
org $82D592+$33
|
||||
org EntranceData_song+$33
|
||||
Music_Hera:
|
||||
db $11
|
||||
org $82907A ; 0x1107A - Bank02.asm:3089 (#$11)
|
||||
@@ -500,45 +500,45 @@ org $828B8C ; 0x10B8C - Bank02.asm:2231 (#$11)
|
||||
Music_Hera3:
|
||||
db $11
|
||||
|
||||
org $82D592+$26
|
||||
org EntranceData_song+$26
|
||||
Music_Darkness:
|
||||
db $16
|
||||
|
||||
org $82D592+$25
|
||||
org EntranceData_song+$25
|
||||
Music_Swamp:
|
||||
db $16
|
||||
|
||||
org $82D592+$28
|
||||
org EntranceData_song+$28
|
||||
Music_Skull:
|
||||
db $16, $16, $16, $16
|
||||
|
||||
org $82D592+$76
|
||||
org EntranceData_song+$76
|
||||
Music_Skull_Drop:
|
||||
db $16, $16, $16, $16
|
||||
|
||||
org $82D592+$34
|
||||
org EntranceData_song+$34
|
||||
Music_Thieves:
|
||||
db $16
|
||||
|
||||
org $82D592+$2D
|
||||
org EntranceData_song+$2D
|
||||
Music_Ice:
|
||||
db $16
|
||||
|
||||
org $82D592+$27
|
||||
org EntranceData_song+$27
|
||||
Music_Mire:
|
||||
db $16
|
||||
|
||||
org $82D592+$35
|
||||
org EntranceData_song+$35
|
||||
Music_TRock:
|
||||
db $16
|
||||
org $82D592+$15
|
||||
org EntranceData_song+$15
|
||||
Music_TRock2:
|
||||
db $16
|
||||
org $82D592+$18
|
||||
org EntranceData_song+$18
|
||||
Music_TRock3:
|
||||
db $16, $16
|
||||
|
||||
org $82D592+$37
|
||||
org EntranceData_song+$37
|
||||
Music_GTower:
|
||||
db $16
|
||||
|
||||
@@ -1107,7 +1107,7 @@ db $00
|
||||
; $30835A (0x18035A) fixes the Prize On The Eyes glitch
|
||||
; 0x00 - don't fix
|
||||
; this should be turned on for Door Rando and Boss Shuffle
|
||||
org $30835A
|
||||
org $B0835A
|
||||
FixPrizeOnTheEyes:
|
||||
db $00
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -1246,199 +1246,6 @@ db $04
|
||||
;PC 0x50563: $C5, $76 ; move tile and turn into chest orig: $3F, $14
|
||||
;PC 0x50599: $38; lock door into room orig: $00
|
||||
;PC 0xE9A5: $10, $00, $58 ; borrow unused Ice Palace dungeon secret to fill chest orig: $7E, $00, $24
|
||||
;--------------------------------------------------------------------------------
|
||||
;00:Fighter's Sword (1) and Fighter's Shield (1)
|
||||
;01:Master Sword (2)
|
||||
;02:Tempered Sword (3)
|
||||
;03:Golden Sword (4)
|
||||
;04:Fighter's Shield (1)
|
||||
;05:Red Shield (2)
|
||||
;06:Mirror Shield (3)
|
||||
;07:FireRod
|
||||
;08:IceRod
|
||||
;09:Hammer
|
||||
;0A:HookShot
|
||||
;0B:Bow
|
||||
;0C:Boomerang (Alternate = 10 Arrows)
|
||||
;0D:Powder
|
||||
;0E:Bee
|
||||
;0F:Bombos
|
||||
|
||||
;10:Ether
|
||||
;11:Quake
|
||||
;12:Lamp (Alternate = 5 Rupees)
|
||||
;13:Shovel
|
||||
;14:Flute
|
||||
;15:Red Cane
|
||||
;16:Bottle
|
||||
;17:Heart Piece
|
||||
;18:Blue Cane
|
||||
;19:Cape
|
||||
;1A:Mirror
|
||||
;1B:Power Glove (1)
|
||||
;1C:Titan Mitts (2)
|
||||
;1D:Book
|
||||
;1E:Flippers
|
||||
;1F:Moon Pearl
|
||||
|
||||
;20:Crystal
|
||||
;21:Net
|
||||
;22:Blue Mail (2)
|
||||
;23:Red Mail (3)
|
||||
;24:Small Key
|
||||
;25:Compass
|
||||
;26:Heart Piece Completion Heart
|
||||
;27:Bomb
|
||||
;28:3 Bombs
|
||||
;29:Mushroom
|
||||
;2A:Red Boomerang (Alternate = 300 Rupees)
|
||||
;2B:Red Potion (with bottle)
|
||||
;2C:Green Potion (with bottle)
|
||||
;2D:Blue Potion (with bottle)
|
||||
;2E:Red Potion (without bottle)
|
||||
;2F:Green Potion (without bottle)
|
||||
|
||||
;30:Blue Potion (without bottle)
|
||||
;31:10 Bombs
|
||||
;32:Big Key
|
||||
;33:Map
|
||||
;34:1 Rupee
|
||||
;35:5 Rupees
|
||||
;36:20 Rupees
|
||||
;37:Pendant 1
|
||||
;38:Pendant 2
|
||||
;39:Pendant 3
|
||||
;3A:Bow And Arrows (Different from "Bow", thrown into Fairy Fountains)
|
||||
;3B:Bow And Silver Arrows
|
||||
;3C:Bee
|
||||
;3D:Fairy
|
||||
;3E:Boss Heart
|
||||
;3F:Sanctuary Heart
|
||||
|
||||
;40:100 Rupees
|
||||
;41:50 Rupees
|
||||
;42:Heart
|
||||
;43:Arrow
|
||||
;44:10 Arrows
|
||||
;45:Magic
|
||||
;46:300 Rupees
|
||||
;47:20 Rupees
|
||||
;48:Gold Bee
|
||||
;49:Fighter's Sword (1) (without shield, thrown into Fairy Fountains)
|
||||
;4A:Flute
|
||||
;4B:Boots
|
||||
|
||||
;4C:Max Bombs
|
||||
;4D:Max Arrows
|
||||
;4E:Half Magic
|
||||
;4F:Quarter Magic
|
||||
|
||||
;50:Master Sword (No Special Handling)
|
||||
|
||||
;51:+5 Bombs
|
||||
;52:+10 Bombs
|
||||
;53:+5 Arrows
|
||||
;54:+10 Arrows
|
||||
|
||||
;55:Programmable Item 1
|
||||
;56:Programmable Item 2
|
||||
;57:Programmable Item 3
|
||||
|
||||
;58:Upgrade-Only Silver Arrows
|
||||
|
||||
;59:Rupoor
|
||||
;5A:Null Item
|
||||
|
||||
;5B:Red Clock
|
||||
;5C:Blue Clock
|
||||
;5D:Green Clock
|
||||
|
||||
;5E:Progressive Sword
|
||||
;5F:Progressive Shield
|
||||
;60:Progressive Armor
|
||||
;61:Progressive Lifting Glove
|
||||
|
||||
;62:RNG Pool Item (Single)
|
||||
;63:RNG Pool Item (Multi)
|
||||
|
||||
;64:Progressive Bow
|
||||
;65:Progressive Bow
|
||||
|
||||
;6A:Goal Item (Single/Triforce)
|
||||
;6B:Goal Item (Multi/Power Star)
|
||||
|
||||
;6D:Server Request Item
|
||||
;6E:Server Request Item (Dungeon Drop)
|
||||
|
||||
;DO NOT PLACE FREE DUNGEON ITEMS WITHIN THEIR OWN DUNGEONS - USE THE NORMAL VARIANTS
|
||||
|
||||
;70 - Map of Light World
|
||||
;71 - Map of Dark World
|
||||
;72 - Map of Ganon's Tower
|
||||
;73 - Map of Turtle Rock
|
||||
;74 - Map of Thieves' Town
|
||||
;75 - Map of Tower of Hera
|
||||
;76 - Map of Ice Palace
|
||||
;77 - Map of Skull Woods
|
||||
;78 - Map of Misery Mire
|
||||
;79 - Map of Dark Palace
|
||||
;7A - Map of Swamp Palace
|
||||
;7B - Map of Agahnim's Tower
|
||||
;7C - Map of Desert Palace
|
||||
;7D - Map of Eastern Palace
|
||||
;7E - Map of Hyrule Castle
|
||||
;7F - Map of Sewers
|
||||
|
||||
;80 - Compass of Light World
|
||||
;81 - Compass of Dark World
|
||||
;82 - Compass of Ganon's Tower
|
||||
;83 - Compass of Turtle Rock
|
||||
;84 - Compass of Thieves' Town
|
||||
;85 - Compass of Tower of Hera
|
||||
;86 - Compass of Ice Palace
|
||||
;87 - Compass of Skull Woods
|
||||
;88 - Compass of Misery Mire
|
||||
;89 - Compass of Dark Palace
|
||||
;8A - Compass of Swamp Palace
|
||||
;8B - Compass of Agahnim's Tower
|
||||
;8C - Compass of Desert Palace
|
||||
;8D - Compass of Eastern Palace
|
||||
;8E - Compass of Hyrule Castle
|
||||
;8F - Compass of Sewers
|
||||
|
||||
;90 - Skull Key
|
||||
;91 - Reserved
|
||||
;92 - Big Key of Ganon's Tower
|
||||
;93 - Big Key of Turtle Rock
|
||||
;94 - Big Key of Thieves' Town
|
||||
;95 - Big Key of Tower of Hera
|
||||
;96 - Big Key of Ice Palace
|
||||
;97 - Big Key of Skull Woods
|
||||
;98 - Big Key of Misery Mire
|
||||
;99 - Big Key of Dark Palace
|
||||
;9A - Big Key of Swamp Palace
|
||||
;9B - Big Key of Agahnim's Tower
|
||||
;9C - Big Key of Desert Palace
|
||||
;9D - Big Key of Eastern Palace
|
||||
;9E - Big Key of Hyrule Castle
|
||||
;9F - Big Key of Sewers
|
||||
|
||||
;A0 - Small Key of Sewers
|
||||
;A1 - Small Key of Hyrule Castle
|
||||
;A2 - Small Key of Eastern Palace
|
||||
;A3 - Small Key of Desert Palace
|
||||
;A4 - Small Key of Agahnim's Tower
|
||||
;A5 - Small Key of Swamp Palace
|
||||
;A6 - Small Key of Dark Palace
|
||||
;A7 - Small Key of Misery Mire
|
||||
;A8 - Small Key of Skull Woods
|
||||
;A9 - Small Key of Ice Palace
|
||||
;AA - Small Key of Tower of Hera
|
||||
;AB - Small Key of Thieves' Town
|
||||
;AC - Small Key of Turtle Rock
|
||||
;AD - Small Key of Ganon's Tower
|
||||
;AE - Reserved
|
||||
;AF - Generic Small Key
|
||||
;================================================================================
|
||||
;;Residual Portal
|
||||
;org $8283E0 ; PC 0x103E0 (Bank02.asm:816) (BNE)
|
||||
@@ -2734,12 +2541,8 @@ db #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00,
|
||||
db #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x30EE80 - 30EFFE (unused)
|
||||
; 0x30EE80 - 30EFDF (unused)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $B0EFFF ; PC 0x186FFF
|
||||
BallNChainDungeon: ; Dungeon ID where ball n chain guard is located. Write
|
||||
db $02 ; $FF to count ball and chain item for collection stats.
|
||||
|
||||
org $B0EFE0 ; PC 0x186FE0-0x186FEF
|
||||
CrystalPendantFlags_3:
|
||||
db $00 ; Sewers
|
||||
@@ -2757,6 +2560,12 @@ CrystalPendantFlags_3:
|
||||
db $07 ; Turtle Rock
|
||||
db $00 ; Ganons Tower
|
||||
; 00 - No Prize. 01 - 07 Crystal Number 08 - Green Pendant 09 - Blue Pendant, 0A - Red Pendant
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x30EFF0 - 30EFFE (unused)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $B0EFFF ; PC 0x186FFF
|
||||
BallNChainDungeon: ; Dungeon ID where ball n chain guard is located. Write
|
||||
db $02 ; $FF to count ball and chain item for collection stats.
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x187000 - 18700F (unused)
|
||||
|
||||
Reference in New Issue
Block a user