VRAM standing items

This commit is contained in:
aerinon
2023-09-09 13:12:05 -06:00
parent f916346747
commit a723fe2865
2 changed files with 281 additions and 8 deletions

View File

@@ -85,11 +85,12 @@
; InventoryTable
;------------------------------------------------------------------------------
; .properties [0x01] - $A2C000 (0x114000 PC)
; • - - - - - - - - p k w o a y s t
; • v - - - - - - - p k w o a y s t
; t = Count for total item counter | s = Count for total in shops
; y = Y item | a = A item
; o = Bomb item | w = Bow item
; k = Chest Key | p = Crystal prize behavior (sparkle, etc) if set
; v = use vram location specified in item receipts gfx
; .stamp [0x02] - $A2C200 (0x114200 PC)
; • Pointer to address in bank $7E. Stamps 32-bit frame time if stats not locked.
; .stat [0x02] - $A2C400 (0x114400 PC)
@@ -900,10 +901,10 @@ endmacro
%InventoryItem($CE, $0001, $0000, $0000) ; CE -
%InventoryItem($CF, $0001, $0000, $0000) ; CF -
%InventoryItem($D0, $0001, $0000, $0000) ; D0 - Bee trap
%InventoryItem($D1, $0001, $0000, $0000) ; D1 - Apples
%InventoryItem($D2, $0001, $0000, $0000) ; D2 - Fairy
%InventoryItem($D1, $8001, $0000, $0000) ; D1 - Apples
%InventoryItem($D2, $8001, $0000, $0000) ; D2 - Fairy
%InventoryItem($D3, $0001, $0000, $0000) ; D3 - Chicken
%InventoryItem($D4, $0001, $0000, $0000) ; D4 - Big Magic
%InventoryItem($D4, $8001, $0000, $0000) ; D4 - Big Magic
%InventoryItem($D5, $0001, $0000, $0000) ; D5 - 5 Arrows
%InventoryItem($D6, $0001, $0000, $0000) ; D6 -
%InventoryItem($D7, $0001, $0000, $0000) ; D7 -
@@ -1481,3 +1482,269 @@ StandingItemGraphicsOffsets:
dw $0 ; FD -
dw $0 ; FE - Server request (async)
dw $0 ; FF -
; high byte is ignore currently for narrow sprites, can't use stuff in OAM2 yet
; may mess with palette as well
VRAMAddressOffset:
dw $0024 ; 00 - Fighter Sword and Shield
dw $0024 ; 01 - Master Sword
dw $0024 ; 02 - Tempered Sword
dw $0024 ; 03 - Butter Sword
dw $0024 ; 04 - Fighter Shield
dw $0024 ; 05 - Fire Shield
dw $0024 ; 06 - Mirror Shield
dw $0024 ; 07 - Fire Rod
dw $0024 ; 08 - Ice Rod
dw $0024 ; 09 - Hammer
dw $0024 ; 0A - Hookshot
dw $0024 ; 0B - Bow
dw $0024 ; 0C - Boomerang
dw $0024 ; 0D - Powder
dw $0024 ; 0E - Bottle Refill (bee)
dw $0024 ; 0F - Bombos
dw $0024 ; 10 - Ether
dw $0024 ; 11 - Quake
dw $0024 ; 12 - Lamp
dw $0024 ; 13 - Shovel
dw $0024 ; 14 - Flute
dw $0024 ; 15 - Somaria
dw $0024 ; 16 - Bottle
dw $0024 ; 17 - Heartpiece
dw $0024 ; 18 - Byrna
dw $0024 ; 19 - Cape
dw $0024 ; 1A - Mirror
dw $0024 ; 1B - Glove
dw $0024 ; 1C - Mitts
dw $0024 ; 1D - Book
dw $0024 ; 1E - Flippers
dw $0024 ; 1F - Pearl
dw $0024 ; 20 - Crystal
dw $0024 ; 21 - Net
dw $0024 ; 22 - Blue Mail
dw $0024 ; 23 - Red Mail
dw $0024 ; 24 - Small Key
dw $0024 ; 25 - Compbutt
dw $0024 ; 26 - Heart Container from 4/4
dw $0024 ; 27 - Bomb
dw $0024 ; 28 - 3 bombs
dw $0024 ; 29 - Mushroom
dw $0024 ; 2A - Red boomerang
dw $0024 ; 2B - Full bottle (red)
dw $0024 ; 2C - Full bottle (green)
dw $0024 ; 2D - Full bottle (blue)
dw $0024 ; 2E - Potion refill (red)
dw $0024 ; 2F - Potion refill (green)
dw $0024 ; 30 - Potion refill (blue)
dw $0024 ; 31 - 10 bombs
dw $0024 ; 32 - Big key
dw $0024 ; 33 - Map
dw $0024 ; 34 - 1 rupee
dw $0024 ; 35 - 5 rupees
dw $0024 ; 36 - 20 rupees
dw $0024 ; 37 - Green pendant
dw $0024 ; 38 - Blue pendant
dw $0024 ; 39 - Red pendant
dw $0024 ; 3A - Tossed bow
dw $0024 ; 3B - Silvers
dw $0024 ; 3C - Full bottle (bee)
dw $0024 ; 3D - Full bottle (fairy)
dw $0024 ; 3E - Boss heart
dw $0024 ; 3F - Sanc heart
dw $0024 ; 40 - 100 rupees
dw $0024 ; 41 - 50 rupees
dw $0024 ; 42 - Heart
dw $0024 ; 43 - Arrow
dw $0024 ; 44 - 10 arrows
dw $0024 ; 45 - Small magic
dw $0024 ; 46 - 300 rupees
dw $0024 ; 47 - 20 rupees green
dw $0024 ; 48 - Full bottle (good bee)
dw $0024 ; 49 - Tossed fighter sword
dw $0024 ; 4A - Active Flute
dw $0024 ; 4B - Boots
; Rando items
dw $0024 ; 4C - Bomb capacity (50)
dw $0024 ; 4D - Arrow capacity (70)
dw $0024 ; 4E - 1/2 magic
dw $0024 ; 4F - 1/4 magic
dw $0024 ; 50 - Safe master sword
dw $0024 ; 51 - Bomb capacity (+5)
dw $0024 ; 52 - Bomb capacity (+10)
dw $0024 ; 53 - Arrow capacity (+5)
dw $0024 ; 54 - Arrow capacity (+10)
dw $0024 ; 55 - Programmable item 1
dw $0024 ; 56 - Programmable item 2
dw $0024 ; 57 - Programmable item 3
dw $0024 ; 58 - Upgrade-only silver arrows
dw $0024 ; 59 - Rupoor
dw $0024 ; 5A - Nothing
dw $0024 ; 5B - Red clock
dw $0024 ; 5C - Blue clock
dw $0024 ; 5D - Green clock
dw $0024 ; 5E - Progressive sword
dw $0024 ; 5F - Progressive shield
dw $0024 ; 60 - Progressive armor
dw $0024 ; 61 - Progressive glove
dw $0024 ; 62 - RNG pool item (single)
dw $0024 ; 63 - RNG pool item (multi)
dw $0024 ; 64 - Progressive bow
dw $0024 ; 65 - Progressive bow
dw $0024 ; 66 -
dw $0024 ; 67 -
dw $0024 ; 68 -
dw $0024 ; 69 -
dw $0024 ; 6A - Triforce
dw $0024 ; 6B - Power star
dw $0024 ; 6C - Triforce Piece
dw $0024 ; 6D - Server request item
dw $0024 ; 6E - Server request item (dungeon drop)
dw $0024 ; 6F -
dw $0024 ; 70 - Map of Light World
dw $0024 ; 71 - Map of Dark World
dw $0024 ; 72 - Map of Ganon's Tower
dw $0024 ; 73 - Map of Turtle Rock
dw $0024 ; 74 - Map of Thieves' Town
dw $0024 ; 75 - Map of Tower of Hera
dw $0024 ; 76 - Map of Ice Palace
dw $0024 ; 77 - Map of Skull Woods
dw $0024 ; 78 - Map of Misery Mire
dw $0024 ; 79 - Map of Dark Palace
dw $0024 ; 7A - Map of Swamp Palace
dw $0024 ; 7B - Map of Agahnim's Tower
dw $0024 ; 7C - Map of Desert Palace
dw $0024 ; 7D - Map of Eastern Palace
dw $0024 ; 7E - Map of Hyrule Castle
dw $0024 ; 7F - Map of Sewers
dw $0024 ; 80 - Compass of Light World
dw $0024 ; 81 - Compass of Dark World
dw $0024 ; 82 - Compass of Ganon's Tower
dw $0024 ; 83 - Compass of Turtle Rock
dw $0024 ; 84 - Compass of Thieves' Town
dw $0024 ; 85 - Compass of Tower of Hera
dw $0024 ; 86 - Compass of Ice Palace
dw $0024 ; 87 - Compass of Skull Woods
dw $0024 ; 88 - Compass of Misery Mire
dw $0024 ; 89 - Compass of Dark Palace
dw $0024 ; 8A - Compass of Swamp Palace
dw $0024 ; 8B - Compass of Agahnim's Tower
dw $0024 ; 8C - Compass of Desert Palace
dw $0024 ; 8D - Compass of Eastern Palace
dw $0024 ; 8E - Compass of Hyrule Castle
dw $0024 ; 8F - Compass of Sewers
dw $0024 ; 90 - Skull key
dw $0024 ; 91 - Reserved
dw $0024 ; 92 - Big key of Ganon's Tower
dw $0024 ; 93 - Big key of Turtle Rock
dw $0024 ; 94 - Big key of Thieves' Town
dw $0024 ; 95 - Big key of Tower of Hera
dw $0024 ; 96 - Big key of Ice Palace
dw $0024 ; 97 - Big key of Skull Woods
dw $0024 ; 98 - Big key of Misery Mire
dw $0024 ; 99 - Big key of Dark Palace
dw $0024 ; 9A - Big key of Swamp Palace
dw $0024 ; 9B - Big key of Agahnim's Tower
dw $0024 ; 9C - Big key of Desert Palace
dw $0024 ; 9D - Big key of Eastern Palace
dw $0024 ; 9E - Big key of Hyrule Castle
dw $0024 ; 9F - Big key of Sewers
dw $0024 ; A0 - Small key of Sewers
dw $0024 ; A1 - Small key of Hyrule Castle
dw $0024 ; A2 - Small key of Eastern Palace
dw $0024 ; A3 - Small key of Desert Palace
dw $0024 ; A4 - Small key of Agahnim's Tower
dw $0024 ; A5 - Small key of Swamp Palace
dw $0024 ; A6 - Small key of Dark Palace
dw $0024 ; A7 - Small key of Misery Mire
dw $0024 ; A8 - Small key of Skull Woods
dw $0024 ; A9 - Small key of Ice Palace
dw $0024 ; AA - Small key of Tower of Hera
dw $0024 ; AB - Small key of Thieves' Town
dw $0024 ; AC - Small key of Turtle Rock
dw $0024 ; AD - Small key of Ganon's Tower
dw $0024 ; AE - Reserved
dw $0024 ; AF - Generic small key
dw $0024 ; B0 - Crystal 6
dw $0024 ; B1 - Crystal 1
dw $0024 ; B2 - Crystal 5
dw $0024 ; B3 - Crystal 7
dw $0024 ; B4 - Crystal 2
dw $0024 ; B5 - Crystal 4
dw $0024 ; B6 - Crystal 3
dw $0024 ; B7 - Reserved
dw $0024 ; B8 -
dw $0024 ; B9 -
dw $0024 ; BA -
dw $0024 ; BB -
dw $0024 ; BC -
dw $0024 ; BD -
dw $0024 ; BE -
dw $0024 ; BF -
dw $0024 ; C0 -
dw $0024 ; C1 -
dw $0024 ; C2 -
dw $0024 ; C3 -
dw $0024 ; C4 -
dw $0024 ; C5 -
dw $0024 ; C6 -
dw $0024 ; C7 -
dw $0024 ; C8 -
dw $0024 ; C9 -
dw $0024 ; CA -
dw $0024 ; CB -
dw $0024 ; CC -
dw $0024 ; CD -
dw $0024 ; CE -
dw $0024 ; CF -
dw $0024 ; D0 - Bee trap
dw $00E5 ; D1 - Apples
dw $00EA ; D2 - Fairy
dw $0024 ; D3 - Chicken
dw $0062 ; D4 - Big Magic
dw $0024 ; D5 - 5 Arrows
dw $0024 ; D6 -
dw $0024 ; D7 -
dw $0024 ; D8 -
dw $0024 ; D9 -
dw $0024 ; DA -
dw $0024 ; DB -
dw $0024 ; DC -
dw $0024 ; DD -
dw $0024 ; DE -
dw $0024 ; DF -
dw $0024 ; E0 -
dw $0024 ; E1 -
dw $0024 ; E2 -
dw $0024 ; E3 -
dw $0024 ; E4 -
dw $0024 ; E5 -
dw $0024 ; E6 -
dw $0024 ; E7 -
dw $0024 ; E8 -
dw $0024 ; E9 -
dw $0024 ; EA -
dw $0024 ; EB -
dw $0024 ; EC -
dw $0024 ; ED -
dw $0024 ; EE -
dw $0024 ; EF -
dw $0024 ; F0 -
dw $0024 ; F1 -
dw $0024 ; F2 -
dw $0024 ; F3 -
dw $0024 ; F4 -
dw $0024 ; F5 -
dw $0024 ; F6 -
dw $0024 ; F7 -
dw $0024 ; F8 -
dw $0024 ; F9 -
dw $0024 ; FA -
dw $0024 ; FB -
dw $0024 ; FC -
dw $0024 ; FD -
dw $0024 ; FE - Server request (async)
dw $0024 ; FF -