Fix inverted mode flute loading light world music
This commit is contained in:
65
music.asm
65
music.asm
@@ -169,6 +169,71 @@ Overworld_FinishMirrorWarp:
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
BirdTravel_LoadTargetAreaMusic:
|
||||
; Skip village and lost woods checks if entering dark world or a special area
|
||||
LDA $8A : CMP.b #$40 : !BGE .notVillageOrWoods
|
||||
|
||||
LDX.b #$07 ; Default village theme
|
||||
|
||||
; Check what phase we're in
|
||||
LDA $7EF3C5 : CMP.b #$03 : !BLT +
|
||||
LDX.b #$02 ; Default light world theme (phase >=3)
|
||||
+
|
||||
|
||||
; Check if we're entering the village
|
||||
LDA $8A : CMP.b #$18 : BEQ .endOfLightWorldChecks
|
||||
; For NA release would we also branch on indexes #$22 #$28 #$29
|
||||
|
||||
LDX.b #$05 ; Lost woods theme
|
||||
|
||||
; check if we've pulled from the master sword pedestal
|
||||
LDA $7EF300 : AND.b #$40 : BEQ +
|
||||
LDX.b #$02 ; Default light world theme
|
||||
+
|
||||
|
||||
; check if we are entering lost woods
|
||||
LDA $8A : BEQ .endOfLightWorldChecks
|
||||
|
||||
.notVillageOrWoods
|
||||
; Use the normal overworld (light world) music
|
||||
LDX.b #$02
|
||||
|
||||
; Check phase ; In phase >= 2
|
||||
LDA $7EF3C5 : CMP.b #$02 : !BGE +
|
||||
; If phase < 2, play the legend music
|
||||
LDX.b #$03
|
||||
+
|
||||
|
||||
.endOfLightWorldChecks
|
||||
; if we are in the light world go ahead and set chosen selection
|
||||
LDA $7EF3CA : BEQ .checkInverted+4
|
||||
|
||||
LDX.b #$0F ; dark woods theme
|
||||
|
||||
; This music is used in dark woods
|
||||
LDA $8A
|
||||
CMP.b #$40 : BEQ +
|
||||
LDX.b #$0D ; dark death mountain theme
|
||||
|
||||
; This music is used in dark death mountain
|
||||
CMP.b #$43 : BEQ + : CMP.b #$45 : BEQ + : CMP.b #$47 : BEQ +
|
||||
LDX.b #$09 ; dark overworld theme
|
||||
+
|
||||
|
||||
; if not inverted and light world, or inverted and dark world, skip moon pearl check
|
||||
.checkInverted
|
||||
LDA $7EF3CA : CLC : ROL #$03 : CMP InvertedMode : BEQ .lastCheck
|
||||
|
||||
; Does Link have a moon pearl?
|
||||
LDA $7EF357 : BNE +
|
||||
LDX.b #$04 ; bunny theme
|
||||
+
|
||||
|
||||
.lastCheck
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
;0 = Is Kakariko Overworld
|
||||
;1 = Not Kakariko Overworld
|
||||
|
||||
Reference in New Issue
Block a user