Revert SRAM changes (not yet ready)
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@@ -63,10 +63,10 @@ SprItemIndex = $7E0750
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SprItemMWPlayer = $7E0760 ; 0x16
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SprItemFlags = $7E0770 ; 0x16 (used for both pots and drops) (combine with SprDropsItem?)
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; 7F:6018-7F:6267 ($250 or 592 bytes) for pots and 7F:6268-7F:64B7 ($250 or 592 bytes) for sprites
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; 7F:6600-7F:684F ($250 or 592 bytes) for pots and 7F:6850-7F:6A9F ($250 or 592 bytes) for sprites
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PotItemSRAM = $7F6018
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SpriteItemSRAM = $7F6268
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PotItemSRAM = $7F6600
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SpriteItemSRAM = $7F6850
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; todo: move sprites
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;org $09D62E
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