Fixes for Tagalongs for ER
Fixes various tagalong issues that affect Entrance Randomizer, most involving frog/blacksmith
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17
bugfixes.asm
17
bugfixes.asm
@@ -98,3 +98,20 @@ MakeBunny:
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PLY : PLX
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RTS
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; fix issue where cross world caves (in Entrance randomizer) don't cause
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; frog to become smith or vice versa.
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FixFrogSmith:
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LDA.l $7EF3CA : BNE .darkWorld
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LDA.l $7EF3CC : CMP.b #$07 : BNE .done
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LDA.b #$08 : STA.l $7EF3CC ; make frog into smith in light world
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BRA .loadgfx
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.darkWorld
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LDA.l $7EF3CC : CMP.b #$08 : BNE .done
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LDA.b #$07 : STA.l $7EF3CC ; make smith into frog in dark world
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.loadgfx
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JSL Tagalong_LoadGfx
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.done
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RTS
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;--------------------------------------------------------------------------------
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