Initial Follower Shuffle Implementation
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@@ -453,6 +453,7 @@ RTL
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MaybeSkipCrystalCutsceneFollowerReset:
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PHA
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LDA.l FollowerTravelAllowed : CMP.b #$02 : BEQ .skip
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; skip if prizes are shuffled outside of normal boss drops
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LDA.l InventoryTable_properties+($37*2) : AND.b #$01 : BEQ .continue
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.skip
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