Initial Follower Shuffle Implementation

This commit is contained in:
codemann8
2025-04-30 06:18:08 -05:00
parent 0bb4d6579e
commit aabb649578
21 changed files with 1054 additions and 90 deletions

View File

@@ -37,6 +37,7 @@ CopyFontToVRAM = $80E596
LoadCommonSprites_in_file_select = $80E784
PaletteFilter_TheEndSprite = $80EC03
PrepDungeonExit = $80F945
SaveDeathCount = $80F9DD
Mirror_InitHdmaSettings = $80FDEE
Dungeon_LoadRoom = $81873A
Underworld_HandleRoomTags = $81C2FD
@@ -73,12 +74,14 @@ SpritePrep_MagicShopAssistant = $85F521
Player_ApplyRumbleToSprites = $8680FA
Sprite_Main = $868328
Utility_CheckIfHitBoxesOverlapLong = $8683E6
Sprite_Get16BitCoords_long = $8684BD
Sprite_TransmuteToBomb = $86AD58
Sprite_PrepAndDrawSingleLargeLong = $86DBF8
Sprite_PrepAndDrawSingleSmallLong = $86DC00
Sprite_DrawShadowLong = $86DC5C
DashKey_Draw = $86DD40
Sprite_PrepOAMCoordLong = $86E41C
Sprite_CheckTileCollisionLong = $86E49C
Sprite_ApplySpeedTowardsPlayerLong = $86EA18
Sprite_DirectionToFacePlayerLong = $86EAA6
Sprite_CheckDamageToPlayerSameLayerLong = $86F12F
@@ -117,6 +120,8 @@ AncillaAdd_GTCutscene = $899B6F
AddDoorDebris_spawn_failed = $899C39
AddAncillaLong = $899D04
Ancilla_CheckIfAlreadyExistsLong = $899D1A
Follower_Initialize = $899EE8
Sprite_BecomeFollower = $899F25
Ancilla_TerminateSelectInteractives = $89AC57
GiveRupeeGift = $89AD58
Sprite_SetSpawnedCoords = $89AE64
@@ -141,6 +146,7 @@ Sound_SetSfxPanWithPlayerCoords = $8DBB67
Sound_SetSfx1PanLong = $8DBB6E
Sound_SetSfx2PanLong = $8DBB7C
Sound_SetSfx3PanLong = $8DBB8A
SpriteDraw_Maiden = $8DCE4F
SpriteDraw_Stumpy = $8DD030
HUD_RefreshIconLong = $8DDB7F
Equipment_UpdateEquippedItemLong = $8DDD32