let's dev 11/14/17
added support for starting equipment started implementing quickmenu-B (not finished) fixed item stats problem after the most recently visited location indoors was a shop fixed problem with big keys giving access to all keys rather than none fixed ambigious code in recent pull request added additional fixes to protect against credits corruption
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@@ -26,7 +26,7 @@ org $3FFFFF ; <- 1FFFFF
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db #$00 ; expand file to 2mb
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org $1FFFF8 ; <- FFFF8 timestamp rom
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db #$20, #$17, #$10, #$22 ; year/month/day
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db #$20, #$17, #$11, #$14 ; year/month/day
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;================================================================================
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@@ -216,10 +216,20 @@ Static_RNG: ; each line below is 512 bytes of rng
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incsrc staticrng.asm
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warnpc $AF8401
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;================================================================================
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;bank $2F reserved for tournament use
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;bank $3A reserved for downstream use (Plandomizer)
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;bank $3B reserved for downstream use (Plandomizer)
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;bank $3F reserved for internal debugging
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;Bank Map
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;$20 Code Bank
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;$21 Reserved (Frame Hook & Init)
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;$22 Contrib Code
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;$23 Stats & Credits
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;$24 Code Bank
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;$30 Main Configuration Table
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;$31 Graphics Bank
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;$32 Text Bank
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;$33 Graphics Bank
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;$2F reserved for tournament use
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;$3A reserved for downstream use (Plandomizer)
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;$3B reserved for downstream use (Plandomizer)
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;$3F reserved for internal debugging
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;$7F5700 - $7F57FF reserved for downstream use
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;================================================================================
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;org $0080DC ; <- 0xDC - Bank00.asm:179 - Kill Music
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