let's dev 11/14/17

added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
This commit is contained in:
Karkat
2017-11-14 23:45:36 -05:00
parent d2665d0971
commit b1cd5886d2
8 changed files with 82 additions and 21 deletions

View File

@@ -26,7 +26,7 @@ org $3FFFFF ; <- 1FFFFF
db #$00 ; expand file to 2mb
org $1FFFF8 ; <- FFFF8 timestamp rom
db #$20, #$17, #$10, #$22 ; year/month/day
db #$20, #$17, #$11, #$14 ; year/month/day
;================================================================================
@@ -216,10 +216,20 @@ Static_RNG: ; each line below is 512 bytes of rng
incsrc staticrng.asm
warnpc $AF8401
;================================================================================
;bank $2F reserved for tournament use
;bank $3A reserved for downstream use (Plandomizer)
;bank $3B reserved for downstream use (Plandomizer)
;bank $3F reserved for internal debugging
;Bank Map
;$20 Code Bank
;$21 Reserved (Frame Hook & Init)
;$22 Contrib Code
;$23 Stats & Credits
;$24 Code Bank
;$30 Main Configuration Table
;$31 Graphics Bank
;$32 Text Bank
;$33 Graphics Bank
;$2F reserved for tournament use
;$3A reserved for downstream use (Plandomizer)
;$3B reserved for downstream use (Plandomizer)
;$3F reserved for internal debugging
;$7F5700 - $7F57FF reserved for downstream use
;================================================================================
;org $0080DC ; <- 0xDC - Bank00.asm:179 - Kill Music