Don't delete follower on crystal cutscene if prize shuffle
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@@ -450,3 +450,15 @@ ClearMultiworldText:
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+
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PLX : PLP
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RTL
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MaybeSkipCrystalCutsceneFollowerReset:
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PHA
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; skip if prizes are shuffled outside of normal boss drops
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LDA.l InventoryTable_properties+($37*2) : AND.b #$01 : BEQ .continue
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.skip
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PLA : PLA : PLA : PLA
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JML CrystalCutscene_SpawnMaiden_PostFollowerGfx
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.continue
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PLA
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STA.l FollowerIndicator ; what we wrote over
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RTL
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