Add bomb-only mode
This commit is contained in:
10
zelda.asm
10
zelda.asm
@@ -10,7 +10,15 @@ SpawnZelda:
|
||||
;--------------------------------------------------------------------------------
|
||||
EndRainState:
|
||||
LDA $7EF3C5 : CMP.b #$02 : !BGE + ; skip if past escape already
|
||||
LDA.b #$00 : STA !INFINITE_ARROWS : STA !INFINITE_BOMBS : STA !INFINITE_MAGIC
|
||||
LDA.l EscapeAssist : AND #$44
|
||||
CMP #$04 : BNE + : LDA #$00 : STA !INFINITE_MAGIC : +
|
||||
CMP #$40 : BNE + : STA !INFINITE_MAGIC : +
|
||||
LDA.l EscapeAssist : AND #$22
|
||||
CMP #$02 : BNE + : LDA #$00 : STA !INFINITE_BOMBS : +
|
||||
CMP #$20 : BNE + : STA !INFINITE_BOMBS : +
|
||||
LDA.l EscapeAssist : AND #$11
|
||||
CMP #$01 : BNE + : LDA #$00 : STA !INFINITE_ARROWS : +
|
||||
CMP #$10 : BNE + : STA !INFINITE_ARROWS : +
|
||||
LDA.b #$02 : STA $7EF3C5 ; end rain state
|
||||
JSL MaybeSetPostAgaWorldState
|
||||
+
|
||||
|
||||
Reference in New Issue
Block a user