No more SPC race condition whack-a-mole, just hard sync and be done with it

This commit is contained in:
qwertymodo
2019-09-27 14:07:45 -07:00
parent 60c66a6944
commit b5f42c706e
2 changed files with 16 additions and 12 deletions

12
msu.asm
View File

@@ -279,14 +279,12 @@ CheckMusicLoadRequest:
.load
REP #$10
STA !REG_CURRENT_COMMAND
STZ $4200
STA !REG_SPC_CONTROL
- : CMP !REG_SPC_CONTROL : BNE -
LDA.b !VAL_COMMAND_STOP_PLAYBACK
STA !REG_CURRENT_COMMAND
STA !REG_SPC_CONTROL
- : LDA !REG_SPC_CONTROL : BNE -
STZ !REG_CURRENT_COMMAND
- : CMP !REG_SPC_CONTROL : BNE - ; Wait until mute/unmute command is ACK'ed
STZ !REG_SPC_CONTROL
- : LDA !REG_SPC_CONTROL : BNE - ; Wait until mute/unmute command is completed
LDA.b #$81 : STA $4200
LDA !REG_MUSIC_CONTROL_REQUEST : CMP.b #08 : BEQ .done+3 ; No SFX during warp track

16
spc.asm
View File

@@ -12,7 +12,8 @@ db $68, $F0 ; CMP A,#$F0 ; the thing we overwrote
db $D0, $03 ; BNE +
db $5F, $81, $0A ; JMP SilenceSong ; ($0A81)
db $68, $FA ; + : CMP A,#$FA ; new mute command $FA
db $D0, $1A ; BNE +
db $D0, $1C ; BNE +
db $C4, $F4 ; MOV $F4,A
db $E8, $00 ; MOV A,#$00
db $C5, $4A, $0A ; MOV $0A4A,A ; $0A49: MOV A,#$70 -> MOV A,#$00
db $C5, $F3, $0A ; MOV $0AF3,A ; $0AF2: MOV $059,#$C0 -> MOV $059,#$00
@@ -22,11 +23,12 @@ db $E8, $C4 ; MOV A,#$C4 ; $0D19: MOVW $058,YA -> MOV $058,A
db $C5, $19, $0D ; MOV $0D19,A
db $E8, $58 ; MOV A,#$58
db $C5, $1A, $0D ; MOV $0D1A,A
db $2F, $21 ; BRA ++
db $2F, $23 ; BRA ++
db $68, $FB ; + : CMP A,#$FB ; new unmute command $FB
db $F0, $03 ; BEQ +
db $5F, $9D, $0A ; JMP NewSongInput ; ($0A9D)
db $E8, $70 ; + : MOV A,#$70
db $C4, $F4 ; + : MOV $F4,A
db $E8, $70 ; MOV A,#$70
db $C5, $4A, $0A ; MOV $0A4A,A ; $0A49: MOV A,#$70
db $E8, $C0 ; MOV A,#$C0
db $C5, $F3, $0A ; MOV $0AF3,A ; $0AF2: MOV $059,#$C0
@@ -36,6 +38,10 @@ db $C5, $19, $0D ; MOV $0D19,A ; $0D19: MOVW $058,YA
db $E8, $58 ; MOV A,#$58
db $C5, $33, $0C ; MOV $0C33,A
db $C5, $1A, $0D ; MOV $0D1A,A
db $3F, $81, $0A ; ++ : CALL SilenceSong ; ($0A81)
db $FA, $00, $04 ; MOV $04, $00
db $3F, $81, $0A ; ++ : CALL SilenceSong ; ($0A81)
db $E4, $F4 ; - : MOV A,$F4
db $D0, $FC ; BNE -
db $64, $F4 ; CMP A,$F4
db $D0, $F8 ; BNE -
db $FA, $00, $F4 ; MOV $F4,#$00
db $6F ; RET