diff --git a/inverted.asm b/inverted.asm index cf3800a..d18511f 100644 --- a/inverted.asm +++ b/inverted.asm @@ -239,9 +239,13 @@ JML.l MirrorBonk_BranchGamma .bonkRectanglesTable ;X1 X2 Y1 Y2 -dw #$0876, #$09E4, #$0632, #$06C5 ;CastleTopRight -dw #$062A, #$0769, #$0616, #$067C ;CastleTopLeft -dw #$071C, #$082F, #$08D6, #$094D ;Castle Bridge +dw #$0290, #$02C8, #$0CA8, #$0CF8 ;Desert checkerboard cave2 +dw #$05F8, #$0A00, #$0600, #$0660 ;Castle Top +dw #$05B0, #$06A0, #$0660, #$0830 ;Castle Top +dw #$06A0, #$0770, #$0660, #$0680 ;Castle Top +dw #$0880, #$0950, #$0660, #$0688 ;Castle Top +dw #$0950, #$0A00, #$0660, #$0830 ;Castle Top +dw #$07B8, #$0848, #$08E0, #$0970 ;Castle Bridge dw #$02EF, #$0321, #$0C16, #$0CA2 ;Desert (Mazeblock cave) dw #$0048, #$008F, #$0B10, #$0B48 dw #$0358, #$0440, #$0E08, #$0ED0 @@ -254,10 +258,6 @@ dw #$0F10, #$0F80, #$01F8, #$0238 dw #$0AA8, #$0B90, #$02C8, #$0320 dw #$0D18, #$0D80, #$0040, #$0070 dw #$0EF0, #$0F30, #$0120, #$0160 -dw #$05B0, #$0650, #$06E0, #$0798 ;Castle Left side dw #$0AD0, #$0B00, #$0B50, #$0B70 ;Bridge Left dw #$0B30, #$0B60, #$0B50, #$0B70 ;Bridge Right dw #$0678, #$06F0, #$0010, #$0040 ;Ether Island - - -