Fix the bank when we do this adjustment
This commit is contained in:
@@ -1018,7 +1018,7 @@ JSL.l DrawHUDDungeonItems
|
|||||||
org $0DFA96 ; <- 6FA96 - headsup_display.asm : 626 (LDX.w #.hud_tilemap)
|
org $0DFA96 ; <- 6FA96 - headsup_display.asm : 626 (LDX.w #.hud_tilemap)
|
||||||
LDX.w #HUD_TileMap
|
LDX.w #HUD_TileMap
|
||||||
org $0DFA9C ; <- 6FA9C - headsup_display.asm : 629 (MVN $0D, $7E ; $Transfer 0x014A bytes from $6FE77 -> $7EC700)
|
org $0DFA9C ; <- 6FA9C - headsup_display.asm : 629 (MVN $0D, $7E ; $Transfer 0x014A bytes from $6FE77 -> $7EC700)
|
||||||
MVN $207E
|
MVN $217E
|
||||||
;--------------------------------------------------------------------------------
|
;--------------------------------------------------------------------------------
|
||||||
;org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN
|
;org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN
|
||||||
;JSL.l DrawHUDDungeonItems
|
;JSL.l DrawHUDDungeonItems
|
||||||
|
|||||||
Reference in New Issue
Block a user