Merge pull request #2 from wulfy83/master
Fixes for DW Aga 1 / LW Aga 2
This commit is contained in:
35
glitched.asm
35
glitched.asm
@@ -1,6 +1,33 @@
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;================================================================================
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;================================================================================
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; Glitched Mode Fixes
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; Glitched Mode Fixes
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;================================================================================
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;================================================================================
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GetAgahnimPalette:
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LDA $A0 ; get room id
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CMP.b #13 : BNE + ; Agahnim 2 room
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LDA.b #$07 ; Use Agahnim 2
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RTL
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+ ; Elsewhere
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LDA.b #$0b ; Use Agahnim 1
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RTL
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;--------------------------------------------------------------------------------
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GetAgahnimDeath:
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STA $0BA0, X ; thing we wrote over
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LDA $A0 ; get room id
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CMP.b #13 : BNE + ; Agahnim 2 room
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LDA.l Bugfix_SetWorldOnAgahnimDeath : BEQ ++
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LDA.b #$40 : STA !DARK_WORLD ; Switch to dark world
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++
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LDA.b #$01 ; Use Agahnim 2
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RTL
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+ ; Elsewhere
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LDA.l Bugfix_SetWorldOnAgahnimDeath : BEQ ++
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LDA.b #$00 : STA !DARK_WORLD ; Switch to light world
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; (This will later get flipped to DW when Agahnim 1
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; warps us to the pyramid)
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++
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LDA.b #$00 ; Use Agahnim 1
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RTL
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;--------------------------------------------------------------------------------
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GetAgahnimType:
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GetAgahnimType:
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LDA $A0 ; get room id
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LDA $A0 ; get room id
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CMP.b #13 : BNE + ; Agahnim 2 room
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CMP.b #13 : BNE + ; Agahnim 2 room
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@@ -11,15 +38,15 @@ GetAgahnimType:
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.done
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.done
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RTL
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RTL
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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GetAgahnimPalette:
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GetAgahnimSlot:
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PHX
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PHX ; thing we wrote over
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LDA $A0 ; get room id
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LDA $A0 ; get room id
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CMP.b #13 : BNE + ; Agahnim 2 room
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CMP.b #13 : BNE + ; Agahnim 2 room
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LDA.b #$01 ; Use Agahnim 2
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LDA.b #$01 ; Use Agahnim 2
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JML.l GetAgahnimPaletteReturn
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JML.l GetAgahnimSlotReturn
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+ ; Elsewhere
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+ ; Elsewhere
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LDA.b #$00 ; Use Agahnim 1
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LDA.b #$00 ; Use Agahnim 1
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JML.l GetAgahnimPaletteReturn
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JML.l GetAgahnimSlotReturn
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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GetAgahnimLightning:
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GetAgahnimLightning:
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INC $0E30, X ; thing we wrote over
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INC $0E30, X ; thing we wrote over
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12
hooks.asm
12
hooks.asm
@@ -806,13 +806,21 @@ NOP
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;================================================================================
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;================================================================================
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; Glitched Mode Fixes
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; Glitched Mode Fixes
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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org $0691AC ; <- 311AC - sprite_prep.asm:2453 (LDY $0FFF)
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JSL.l GetAgahnimPalette
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NOP #2
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;--------------------------------------------------------------------------------
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org $06F0DD ; <- 370DD - Bank06.asm:5399 (STA $0BA0, X)
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JSL.l GetAgahnimDeath
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NOP #2
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;--------------------------------------------------------------------------------
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org $1ED4E6 ; <- F54E6 - sprite_agahnim.asm:314 (LDY $0FFF)
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org $1ED4E6 ; <- F54E6 - sprite_agahnim.asm:314 (LDY $0FFF)
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JSL.l GetAgahnimType
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JSL.l GetAgahnimType
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NOP #2
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NOP #2
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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org $1ED577 ; <- F5577 - sprite_agahnim.asm:418 (PHX)
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org $1ED577 ; <- F5577 - sprite_agahnim.asm:418 (PHX)
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JML.l GetAgahnimPalette
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JML.l GetAgahnimSlot
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GetAgahnimPaletteReturn:
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GetAgahnimSlotReturn:
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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org $1ED678 ; <- F5678 - sprite_agahnim.asm:587 (INC $0E30, X)
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org $1ED678 ; <- F5678 - sprite_agahnim.asm:587 (INC $0E30, X)
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NOP #2
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NOP #2
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@@ -543,6 +543,8 @@ Bugfix_SwampWaterLevel:
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db #$01 ; #$00 = Original Behavior - #$01 = Randomizer Behavior (Default)
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db #$01 ; #$00 = Original Behavior - #$01 = Randomizer Behavior (Default)
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Bugfix_PreAgaDWDungeonDeathToFakeDW:
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Bugfix_PreAgaDWDungeonDeathToFakeDW:
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db #$01 ; #$00 = Original Behavior - #$01 = Randomizer Behavior (Default)
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db #$01 ; #$00 = Original Behavior - #$01 = Randomizer Behavior (Default)
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Bugfix_SetWorldOnAgahnimDeath:
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db #$01 ; #$00 = Original Behavior - #$01 = Randomizer Behavior (Default)
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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;org $08D01A ; PC 0x4501A - ancilla_flute.asm - 42
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;org $08D01A ; PC 0x4501A - ancilla_flute.asm - 42
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;OldHauntedGroveItem:
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;OldHauntedGroveItem:
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