Merge pull request #107 from spannerisms/master

Agahnim Light Speed message
This commit is contained in:
KatDevsGames
2021-04-20 14:26:58 -05:00
committed by GitHub
13 changed files with 1884 additions and 828 deletions

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@@ -96,6 +96,7 @@ incsrc sharedplayerpalettefix.asm
;org $208000 ; bank #$20 ;org $208000 ; bank #$20
org $A08000 ; bank #$A0 org $A08000 ; bank #$A0
incsrc newitems.asm ; LEAVE THIS AS FIRST
incsrc itemdowngrade.asm incsrc itemdowngrade.asm
incsrc bugfixes.asm incsrc bugfixes.asm
incsrc darkworldspawn.asm incsrc darkworldspawn.asm
@@ -124,7 +125,6 @@ incsrc catfish.asm
incsrc flute.asm incsrc flute.asm
incsrc dungeondrops.asm incsrc dungeondrops.asm
incsrc halfmagicbat.asm incsrc halfmagicbat.asm
incsrc newitems.asm
incsrc mantle.asm incsrc mantle.asm
incsrc swordswap.asm incsrc swordswap.asm
incsrc stats.asm incsrc stats.asm

42
creditscharmapbighi.txt Normal file
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@@ -0,0 +1,42 @@
=9F
0=53
1=54
2=55
3=56
4=57
5=58
6=59
7=5A
8=5B
9=5C
A=5D
B=5E
C=5F
D=60
E=61
F=62
G=63
H=64
I=65
J=66
K=67
L=68
M=69
N=6A
O=6B
P=6C
Q=6D
R=6E
S=6F
T=70
U=71
V=72
W=73
X=74
Y=75
Z=76
'=77
.=A0
/=A2
:=A3
_=A6

42
creditscharmapbiglo.txt Normal file
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@@ -0,0 +1,42 @@
=9F
0=79
1=7A
2=7B
3=7C
4=7D
5=7E
6=7F
7=80
8=81
9=82
A=83
B=84
C=85
D=86
E=87
F=88
G=89
H=8A
I=8B
J=8C
K=8D
L=8E
M=8F
N=90
O=91
P=92
Q=93
R=94
S=95
T=96
U=97
V=98
W=99
X=9A
Y=9B
Z=9C
'=9d
.=C0
/=C2
:=C3
_=C6

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@@ -0,0 +1,27 @@
=9F
A=38
B=39
C=3A
D=3B
E=3C
F=3D
G=3E
H=3F
I=40
J=41
K=42
L=43
M=44
N=45
O=46
P=47
Q=48
R=49
S=4A
T=4B
U=4C
V=4D
W=4E
X=4F
Y=50
Z=51

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@@ -0,0 +1,27 @@
=9F
A=00
B=01
C=02
D=03
E=04
F=05
G=06
H=07
I=08
J=09
K=0A
L=0B
M=0C
N=0D
O=0E
P=0F
Q=10
R=11
S=12
T=13
U=14
V=15
W=16
X=17
Y=18
Z=19

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@@ -0,0 +1,27 @@
=9F
A=1A
B=1B
C=1C
D=1D
E=1E
F=1F
G=20
H=21
I=22
J=23
K=24
L=25
M=26
N=27
O=28
P=29
Q=2A
R=2B
S=2C
T=2D
U=2E
V=2F
W=30
X=31
Y=32
Z=33

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@@ -387,6 +387,21 @@ DialogBombShopGuy:
LDY.b #$01 LDY.b #$01
JSL.l Sprite_ShowMessageUnconditional JSL.l Sprite_ShowMessageUnconditional
RTL RTL
;---------------------------------------------------------------------------------------------------
AgahnimAsksAboutPed:
LDA.l InvincibleGanon
CMP.b #$06 : BNE .vanilla
LDA.l $7EF300 ; check ped flag
AND.b #$40
BNE .vanilla
LDA.b #$8C ; message 018C for no ped
STA.w $1CF0
.vanilla
JML $05FA8E ; Sprite_ShowMessageMinimal
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
Main_ShowTextMessage_Alt: Main_ShowTextMessage_Alt:
; Are we in text mode? If so then end the routine. ; Are we in text mode? If so then end the routine.

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@@ -431,6 +431,11 @@ JSL.l OnPrepFileSelect
;================================================================================ ;================================================================================
; Light speed ; Light speed
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
; Message
org $1ED4FF
JSL AgahnimAsksAboutPed
; Spam blue balls if ped not pulled ; Spam blue balls if ped not pulled
org $1ED6E8 org $1ED6E8
JSL CheckAgaForPed : NOP JSL CheckAgaForPed : NOP
@@ -440,6 +445,8 @@ JSL CheckAgaForPed : NOP
org $00F970 org $00F970
JSL KillGanon JSL KillGanon
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
;================================================================================ ;================================================================================

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@@ -529,6 +529,8 @@ AddReceivedItemExpanded:
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
;DATA AddReceivedItemExpanded ;DATA AddReceivedItemExpanded
{ {
; This is a temporary measure for Fish to have consistent addresses
org $A08800
.y_offsets .y_offsets
db -5, -5, -5, -5, -5, -4, -4, -5 db -5, -5, -5, -5, -5, -4, -4, -5

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@@ -1,825 +0,0 @@
;===============================================================================
; Complete fucking revamp of how item get works
;===============================================================================
Ancilla_ReceiveItem_rupee_anim_tiles:
db $24, $25, $26
Ancilla_ReceiveItem_rupee_anim_timers:
db 9, 5, 5
Ancilla_ReceiveItem_oam_props:
db $05, $01, $04
Ancilla_ReceiveItem_hp_messages:
dw -1, $0155, $0156, $0157
AddReceiveItem:
.routine
fillword $0000 : fill $FF*2
.y_offsets
fillbyte $00 : fill $FF
.x_offsets
fillbyte $00 : fill $FF
.gfx_offsets
fillword $0000 : fill $FF*2
.wideness
fillbyte $00 : fill $FF
.pal
fillbyte $00 : fill $FF
.sram_addr
fillword $0000 : fill $FF*2
.sram_write
fillbyte $00 : fill $FF
.message
fillbyte $00 : fill $FF
.sound
fillbyte $00 : fill $FF
; Pal defines:
!r = 1 ; red
!b = 2 ; blue
!g = 4 ; green
!e = 5 ; sword/shield
!t = $00 ; not wide
!w = $80 ; wide
; song storage
; top 2 bits = which address to write
; 00 $00 Song
; 01 $40 SFX1
; 10 $80 SFX2
; 11 $C0 SFX3
; bottom 6 bits = data to write
!sfxsong = $00<<6
!sfx1 = $01<<6
!sfx2 = $02<<6
!sfx3 = $03<<6
!dodododo = $0F|!sfx3
!badgesong = $13|!sfxsong
!hpsfx = $2D|!sfx3
!hcsfx = $0D|!sfx3
!itemx = -1
macro ritem(name, routine, y_off, x_off, gfx_off, oam_props, sram_addr, sram_write, message, sfx)
!itemx #= !itemx+1
!get_<name> #= !itemx
#g<name>:
pushpc
; routine points to either a general handler
; or a specific routine for this item or class of items
org AddReceiveItem_routine+!itemx*2 : dw <routine>
; gfx dictates an offset into uncompressed 4bpp graphics data
org AddReceiveItem_gfx_offsets+!itemx*2 : dw <g>
;org AddReceiveItem_routine+!itemx*2 : dw <r>
;org AddReceiveItem_y_offsets+!itemx : db <y>
;org AddReceiveItem_x_offsets+!itemx : db <x>
;org AddReceiveItem_gfx_offsets+!itemx*2 : dw <g>
;org AddReceiveItem_wideness+!itemx : db <w>
;org AddReceiveItem_pal+!itemx : db <p>
; SRAM address is an
org AddReceiveItem_sram_addr+!itemx*2 : dw <s>
org AddReceiveItem_sram_write+!itemx : db <t>
;org AddReceiveItem_message+!itemx : db <m>
;org AddReceiveItem_sound+!itemx : db <f>
pullpc
endmacro
;===============================================================================
; Vanilla Items
%ritem("fighter_sword", .directWrite,\ ; name, routine
-5, 4, $0420, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("master_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tempered_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("butter_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 4,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fighter_shield", .fighterShield,\ ; name, routine
-5, 4, $11E0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_shield", .directWrite,\ ; name, routine
-4, 0, $0140, !WIDE|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mirror_shield", .directWrite,\ ; name, routine
-4, 0, $1480, !WIDE|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fire_rod", .directWrite,\ ; name, routine
-5, 4, $0480, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F345, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $08
%ritem("ice_rod", .directWrite,\ ; name, routine
-5, 4, $0480, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F346, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hammer", .directWrite,\ ; name, routine
-4, 4, $04A0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F34B, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hookshot", .directWrite,\ ; name, routine
-4, 4, $0460, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F342, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bow", .directWrite,\ ; name, routine
-4, 4, $0400, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F340, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boomerang", .directWrite,\ ; name, routine
-2, 5, $05E0, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F341, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("powder", .directWrite,\ ; name, routine
-4, 0, $04C0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F344, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 7,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bombos", .directWrite,\ ; name, routine
-4, 4, $0C40, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F347, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $10
%ritem("ether", .directWrite,\ ; name, routine
-4, 0, $0C00, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F348, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("quake", .directWrite,\ ; name, routine
-4, 0, $0C80, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F349, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("lamp", .directWrite,\ ; name, routine
-4, 0, $08C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F34A, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("shovel", .directWrite,\ ; name, routine
-4, 4, $09E0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F34C, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("flute", .directWrite,\ ; name, routine
-4, 0, $1440, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F34C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("somaria", .directWrite,\ ; name, routine
-4, 4, $0440, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F350, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bottle", .newBottle,\ ; name, routine
-4, 0, $0CC0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hp", .hp,\ ; name, routine
-4, 0, $1400, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36B, 0,\ ; SRAM address, SRAM value
$FFFF,!hpsfx) ; Message, Sound
; $18
%ritem("byrna", .directWrite,\ ; name, routine
-4, 4, $0440, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F351, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("cape", .directWrite,\ ; name, routine
-4, 0, $0900, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F352, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mirror", .directWrite,\ ; name, routine
-4, 0, $0840, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F353, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("glove", .directWrite,\ ; name, routine
-4, 0, $0540, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F354, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mitts", .directWrite,\ ; name, routine
-4, 0, $0540, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F354, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("book", .directWrite,\ ; name, routine
-4, 0, $0580, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F34E, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("flippers", .flippers,\ ; name, routine
-4, 0, $0800, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F356, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("pearl", .directWrite,\ ; name, routine
-4, 0, $0980, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F357, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $20
%ritem("crystal", .palaceItem,\ ; name, routine
-4, 0, $10A0, !WIDE|6,\ ; OAM y/x offset, GFX char offset, props
$F37A, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("net", .directWrite,\ ; name, routine
-4, 0, $1060, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F34D, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("blue_mail", .blueMail,\ ; name, routine
-4, 0, $0100, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35B, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_mail", .directWrite,\ ; name, routine
-5, 0, $0100, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35B, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("key", .addKey,\ ; name, routine
-4, 4, $05C0, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F36F, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("compass", .palaceItem,\ ; name, routine
-4, 0, $0940, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F364, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("4hp", .4hp,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bomb", .addBombs,\ ; name, routine
-4, 0, $0880, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $28
%ritem("3_bombs", .addBombs,\ ; name, routine
-4, 0, $0040, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mushroom", .mushroom,\ ; name, routine
-4, 0, $0D40, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F344, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_boomerang", .directWrite,\ ; name, routine
-2, 5, $05E0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F341, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F35C, 4,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("blue_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 5,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36D, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F36E, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $30
%ritem("blue_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F36E, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("10_bombs", .addBombs,\ ; name, routine
-4, 0, $0500, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 10,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("big_key", .palaceItem,\ ; name, routine
-4, 0, $0DC0, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F366, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("map", .palaceItem,\ ; name, routine
-4, 0, $0D80, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F368, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("1_rupee", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("5_rupees", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F360, 5,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("20_rupees", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F360, 20,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $38
%ritem("blue_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tossed_bow", .directWrite,\ ; name, routine
-4, 0, $1120, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F340, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("silvers", .directWrite,\ ; name, routine
-4, 0, $10E0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F340, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("good_bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 7,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fairy", .bottles,\ ; name, routine
-4, 0, $1160, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 6,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boss_hc", .hc,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!hcsfx) ; Message, Sound
%ritem("sanc_hc", .4hp,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $40
%ritem("100_rupees", .addRupees,\ ; name, routine
-4, 0, $1520, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 100,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("50_rupees", .addRupees,\ ; name, routine
-4, 0, $1560, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 50,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("heart", .addHeart,\ ; name, routine
-2, 4, $14C0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F372, 8,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("arrow", .addArrows,\ ; name, routine
-2, 4, $1500, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F376, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("10_arrows", .addArrows,\ ; name, routine
-4, 0, $0080, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F376, 10,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("small_magic", .addMagic,\ ; name, routine
-2, 4, $14E0, !THIN|!g,\ ; OAM y/x offset, GFX char offset, props
$F373, 16,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("300_rupees", .add300Rupees,\ ; name, routine
-4, 0, $15A0, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("20_rupees_green", .addRupees,\ ; name, routine
-4, 0, $1800, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 20,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $48
%ritem("gold_bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 8,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tossed_fighter_sword", .directWrite,\ ; name, routine
-5, 4, $0420, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("active_flute", .directWrite,\ ; name, routine
-4, 0, $1440, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F34C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boots", .boots,\ ; name, routine
-4, 0, $1840, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F355, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("Bomb_50"
%ritem("Arrow_70"
%ritem("Half_Magic"
%ritem("Quarter_Magic"
; $50
%ritem("Safe_MS"
%ritem("Bomb_plus5"
%ritem("Bomb_plus10"
%ritem("Arrow_plus5"
%ritem("Arrow_plus10"
%ritem("PRGM_1"
%ritem("PRGM_2"
%ritem("PRGM_3"
; $58
%ritem("Upgrade_Silvers"
%ritem("Rupoor"
%ritem("NULL"
%ritem("Clock_red"
%ritem("Clock_blue"
%ritem("Clock_green"
%ritem("Prog_Sword"
%ritem("Prog_Shield"
; $60
%ritem("Prog_Mail"
%ritem("Prog_Glove"
%ritem("RNG_Single"
%ritem("RNG_Multi"
%ritem("Prog_Bow"
%ritem("Prog_Bow"
%ritem(
%ritem(
; $68
%ritem(
%ritem(
%ritem("Goal_Trifoce"
%ritem("Goal_Multi_Star"
%ritem("Goal_Multi_Triforce"
%ritem("Server_F0"
%ritem("Server_F1"
%ritem("Server_F2"
; $70
%ritem("
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $78
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $80
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $88
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $90
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $98
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $A0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $A8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $B0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $B8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $C0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $C8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $D0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $D8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $E0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $E8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $F0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $F8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem("Server_async"
%ritem("NULL_2"
org $08C3AE
Ancilla_ReceiveItem:

742
stats/creditsnew.asm Normal file
View File

@@ -0,0 +1,742 @@
;===================================================================================================
; LEAVE THIS HERE FOR PHP WRITES
;===================================================================================================
YourSpriteCreditsHi:
db 2
db 55
db " " ; $238002
YourSpriteCreditsLo:
db 2
db 55
db " " ; $238020
;===================================================================================================
CreditsLineTable:
fillword CreditsLineBlank : fill 800
;===================================================================================================
!CLINE = -1
;---------------------------------------------------------------------------------------------------
macro smallcredits(text, color)
!CLINE #= !CLINE+1
table "creditscharmapsmall_<color>.txt"
?line:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro bigcredits(text)
!CLINE #= !CLINE+1
table "creditscharmapbighi.txt"
?line_top:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_top
pullpc
table "creditscharmapbiglo.txt"
?line_bottom:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
db "<text>"
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_bottom
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro bigcreditsleft(text)
!CLINE #= !CLINE+1
table "creditscharmapbighi.txt"
?line_top:
db 2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_top
pullpc
table "creditscharmapbiglo.txt"
?line_bottom:
db 2
db 2*(?end-?text)-1
db "<text>"
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_bottom
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro emptyline()
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw CreditsEmptyLine
pullpc
endmacro
macro blankline()
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw CreditsLineBlank
pullpc
endmacro
macro addarbline(l)
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw <l>
pullpc
endmacro
;===================================================================================================
CreditsEmptyLine:
db $00, $01, $9F
CreditsLineBlank:
db $FF
;---------------------------------------------------------------------------------------------------
%emptyline()
%smallcredits("ORIGINAL GAME STAFF", "yellow")
%blankline()
%emptyline()
%smallcredits("EXECUTIVE PRODUCER", "green")
%blankline()
%bigcredits("HIROSHI YAMAUCHI")
%blankline()
%blankline()
%emptyline()
%smallcredits("PRODUCER", "yellow")
%blankline()
%bigcredits("SHIGERU MIYAMOTO")
%blankline()
%blankline()
%smallcredits("DIRECTOR", "red")
%blankline()
%bigcredits("TAKASHI TEZUKA")
%blankline()
%blankline()
%smallcredits("SCRIPT WRITER", "green")
%blankline()
%bigcredits("KENSUKE TANABE")
%blankline()
%blankline()
%emptyline()
%smallcredits("ASSISTANT DIRECTORS", "yellow")
%blankline()
%blankline()
%bigcredits("YASUHISA YAMAMURA")
%blankline()
%bigcredits("YOICHI YAMADA")
%blankline()
%blankline()
%smallcredits("SCREEN GRAPHICS DESIGNERS", "green")
%emptyline()
%emptyline()
%smallcredits("OBJECT DESIGNERS", "yellow")
%blankline()
%bigcredits("SOICHIRO TOMITA")
%blankline()
%bigcredits("TAKAYA IMAMURA")
%blankline()
%blankline()
%emptyline()
%smallcredits("BACK GROUND DESIGNERS", "yellow")
%blankline()
%blankline()
%bigcredits("MASANAO ARIMOTO")
%blankline()
%bigcredits("TSUYOSHI WATANABE")
%blankline()
%blankline()
%smallcredits("PROGRAM DIRECTOR", "red")
%blankline()
%bigcredits("TOSHIHIKO NAKAGO")
%blankline()
%blankline()
%smallcredits("MAIN PROGRAMMER", "yellow")
%blankline()
%bigcredits("YASUNARI SOEJIMA")
%blankline()
%blankline()
%smallcredits("OBJECT PROGRAMMER", "green")
%blankline()
%bigcredits("KAZUAKI MORITA")
%blankline()
%blankline()
%emptyline()
%smallcredits("PROGRAMMERS", "yellow")
%blankline()
%bigcredits("TATSUO NISHIYAMA")
%blankline()
%bigcredits("YUICHI YAMAMOTO")
%blankline()
%bigcredits("YOSHIHIRO NOMOTO")
%blankline()
%bigcredits("EIJI NOTO")
%blankline()
%bigcredits("SATORU TAKAHATA")
%blankline()
%bigcredits("TOSHIO IWAWAKI")
%blankline()
%bigcredits("SHIGEHIRO KASAMATSU")
%blankline()
%bigcredits("YASUNARI NISHIDA")
%blankline()
%blankline()
%smallcredits("SOUND COMPOSER", "red")
%blankline()
%bigcredits("KOJI KONDO")
%blankline()
%blankline()
%smallcredits("COORDINATORS", "green")
%blankline()
%bigcredits("KEIZO KATO")
%blankline()
%bigcredits("TAKAO SHIMIZU")
%blankline()
%blankline()
%emptyline()
%smallcredits("PRINTED ART WORK", "yellow")
%blankline()
%bigcredits("YOICHI KOTABE")
%blankline()
%bigcredits("HIDEKI FUJII")
%blankline()
%bigcredits("YOSHIAKI KOIZUMI")
%blankline()
%bigcredits("YASUHIRO SAKAI")
%blankline()
%bigcredits("TOMOAKI KUROUME")
%blankline()
%blankline()
%smallcredits("SPECIAL THANKS TO", "red")
%blankline()
%bigcredits("NOBUO OKAJIMA")
%blankline()
%bigcredits("YASUNORI TAKETANI")
%blankline()
%bigcredits("KIYOSHI KODA")
%blankline()
%bigcredits("TAKAMITSU KUZUHARA")
%blankline()
%bigcredits("HIRONOBU KAKUI")
%blankline()
%bigcredits("SHIGEKI YAMASHIRO")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;---------------------------------------------------------------------------------------------------
%smallcredits("RANDOMIZER CONTRIBUTORS", "red")
%blankline()
%blankline()
%emptyline()
%emptyline()
%smallcredits("ITEM RANDOMIZER", "yellow")
%blankline()
%bigcredits("KATDEVSGAMES VEETORP")
%blankline()
%bigcredits("CHRISTOSOWEN DESSYREQT")
%blankline()
%bigcredits("SMALLHACKER SYNACK")
%blankline()
%blankline()
%smallcredits("ENTRANCE RANDOMIZER", "green")
%blankline()
%bigcredits("AMAZINGAMPHAROS LLCOOLDAVE")
%blankline()
%bigcredits("KEVINCATHCART")
%blankline()
%blankline()
%emptyline()
%smallcredits("ENEMY RANDOMIZER", "yellow")
%blankline()
%bigcredits("ZARBY89 SOSUKE3")
%blankline()
%bigcredits("ENDEROFGAMES")
%blankline()
%blankline()
%smallcredits("DOOR RANDOMIZER", "green")
%blankline()
%bigcredits("AERINON COMPILING")
%blankline()
%blankline()
%smallcredits("FESTIVE RANDOMIZER", "yellow")
%blankline()
%bigcredits("KAN TOTAL")
%blankline()
%bigcredits("CATOBAT DINSAPHIR")
%blankline()
%blankline()
%smallcredits("SPRITE DEVELOPMENT", "green")
%blankline()
%blankline()
%bigcredits("MIKETRETHEWEY IBAZLY")
%blankline()
%bigcredits("FISH_WAFFLE64 KRELBEL")
%blankline()
%bigcredits("TWROXAS ARTHEAU")
%blankline()
%bigcredits("GLAN TARTHORON")
%blankline()
%smallcredits("YOUR SPRITE BY", "yellow")
%addarbline(YourSpriteCreditsHi)
%addarbline(YourSpriteCreditsLo)
%blankline()
%blankline()
%smallcredits("MSU1 SUPPORT", "green")
%blankline()
%bigcredits("QWERTYMODO")
%blankline()
%blankline()
%smallcredits("PALETTE SHUFFLER", "YELLOW")
%blankline()
%bigcredits("NELSON AKA SWR")
%blankline()
%blankline()
%smallcredits("SPECIAL THANKS", "red")
%blankline()
%blankline()
%bigcredits("SUPERSKUJ EVILASH25")
%blankline()
%bigcredits("MYRAMONG JOSHRTA")
%blankline()
%bigcredits("WALKINGEYE MATHONNAPKINS")
%blankline()
%bigcredits("SAKURATSUBASA")
%blankline()
%bigcredits("AND...")
%blankline()
%bigcredits("THE ALTTP RANDOMIZER COMMUNITY")
%blankline()
%blankline()
%smallcredits("COMMUNITY DISCORD", "green")
%blankline()
%blankline()
%bigcredits("HTTPS://ALTTPR.COM/DISCORD")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;===================================================================================================
print "Line number: !CLINE | Expected: 302"
if !CLINE > 302
error "Too many credits lines. !CLINE > 302"
elseif !CLINE < 302
warn "Too few credits lines. !CLINE < 302; Adding additional empties for alignment."
endif
; Set line always to line up with stats
!CLINE #= 302
;===================================================================================================
%smallcredits("THE IMPORTANT STUFF", "yellow")
%blankline()
%blankline()
%emptyline()
%smallcredits("TIME FOUND", "green")
%blankline()
%blankline()
%bigcreditsleft("FIRST SWORD")
%blankline()
%bigcreditsleft("PEGASUS BOOTS")
%blankline()
%bigcreditsleft("FLUTE")
%blankline()
%bigcreditsleft("MIRROR")
%blankline()
%blankline()
%emptyline()
%smallcredits("BOSS KILLS", "yellow")
%blankline()
%blankline()
%bigcreditsleft("SWORDLESS /13")
%blankline()
%bigcreditsleft("FIGHTER'S SWORD /13")
%blankline()
%bigcreditsleft("MASTER SWORD /13")
%blankline()
%bigcreditsleft("TEMPERED SWORD /13")
%blankline()
%bigcreditsleft("GOLD SWORD /13")
%blankline()
%blankline()
%smallcredits("GAME STATS", "red")
%blankline()
%blankline()
%bigcreditsleft("GT BIG KEY /22")
%blankline()
%bigcreditsleft("BONKS")
%blankline()
%bigcreditsleft("SAVE AND QUITS")
%blankline()
%bigcreditsleft("DEATHS")
%blankline()
%bigcreditsleft("FAERIE REVIVALS")
%blankline()
%bigcreditsleft("TOTAL MENU TIME")
%blankline()
%bigcreditsleft("TOTAL LAG TIME")
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%bigcreditsleft("COLLECTION RATE /216")
%blankline()
%bigcreditsleft("TOTAL TIME")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;---------------------------------------------------------------------------------------------------
!FIRST_SWORD_X = 19
!FIRST_SWORD_Y = 310
!PEGASUS_BOOTS_X = 19
!PEGASUS_BOOTS_Y = 313
!FLUTE_X = 19
!FLUTE_Y = 316
!MIRROR_X = 19
!MIRROR_Y = 319
!SWORDLESS_X = 23
!SWORDLESS_Y = 327
!FIGHTERS_SWORD_X = 23
!FIGHTERS_SWORD_Y = 330
!MASTER_SWORD_X = 23
!MASTER_SWORD_Y = 333
!TEMPERED_SWORD_X = 23
!TEMPERED_SWORD_Y = 336
!GOLD_SWORD_X = 23
!GOLD_SWORD_Y = 339
!GT_BIG_KEY_X = 23
!GT_BIG_KEY_Y = 346
!BONKS_X = 26
!BONKS_Y = 349
!SAVE_AND_QUITS_X = 26
!SAVE_AND_QUITS_Y = 352
!DEATHS_X = 26
!DEATHS_Y = 355
!FAERIE_REVIVALS_X = 26
!FAERIE_REVIVALS_Y = 358
!TOTAL_MENU_TIME_X = 19
!TOTAL_MENU_TIME_Y = 361
!TOTAL_LAG_TIME_X = 19
!TOTAL_LAG_TIME_Y = 364
!COLLECTION_RATE_X = 22
!COLLECTION_RATE_Y = 380
!TOTAL_TIME_X = 19
!TOTAL_TIME_Y = 383

View File

@@ -6,7 +6,7 @@ lorom
!BGE = "BCS" !BGE = "BCS"
org $238000 org $238000
incsrc stats/credits.asm incsrc stats/creditsnew.asm
FontGfx: FontGfx:
incbin stats/font.gb incbin stats/font.gb

View File

@@ -1691,5 +1691,955 @@ dw $0000
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
; 0x185A00 - 187FFF (unused) ; 0x185A00 - 186BFF (room headers)
;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------
; BG2PROP
; PALETTE
; BLKSET
; SPRSET
; BGMOVE
; EFFECT1
; EFFECT2
; PLANES1
; PLANES2
; WARP
; STAIRS1
; STAIRS2
; STAIRS3
; STAIRS4
;--------------------------------------------------------------------------------
org $30DA00 : RoomHeader_0000: ; pc 0x185A00
db $41, $21, $13, $22, $07, $3D, $00, $00, $00, $10, $C0, $00, $00, $04
org $30DA0E : RoomHeader_0001: ; pc 0x185A0E
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $72, $00, $50, $52
org $30DA1C : RoomHeader_0002: ; pc 0x185A1C
db $C0, $1D, $04, $06, $00, $14, $00, $00, $00, $00, $11, $00, $18, $0D
org $30DA2A : RoomHeader_0003: ; pc 0x185A2A
db $C0, $07, $06, $19, $00, $00, $00, $00, $0C, $02, $12, $00, $00, $00
org $30DA38 : RoomHeader_0004: ; pc 0x185A38
db $00, $18, $0D, $26, $00, $26, $14, $00, $00, $00, $B5, $00, $08, $08
org $30DA46 : RoomHeader_0005: ; pc 0x185A46
db $00, $08, $08, $14, $00, $25, $00, $20, $06, $05, $0C, $00, $25, $00
org $30DA54 : RoomHeader_0006: ; pc 0x185A54
db $00, $08, $08, $14, $00, $25, $00, $20, $06, $05, $0C, $00, $25, $00
org $30DA62 : RoomHeader_0007: ; pc 0x185A62
db $20, $06, $05, $0C, $00, $25, $00, $00, $00, $17, $17, $C0, $07, $06
org $30DA70 : RoomHeader_0008: ; pc 0x185A70
db $C0, $07, $06, $07, $00, $00, $00, $00, $0F, $07, $19, $00, $27, $00
org $30DA7E : RoomHeader_0009: ; pc 0x185A7E
db $00, $0F, $07, $19, $00, $27, $00, $00, $00, $4B, $4A, $4A, $00, $0F
org $30DA8C : RoomHeader_000A: ; pc 0x185A8C
db $00, $0F, $07, $19, $00, $27, $00, $00, $00, $09, $3A, $01, $0F, $07
org $30DA9A : RoomHeader_000B: ; pc 0x185A9A
db $01, $0F, $07, $19, $00, $03, $00, $00, $00, $6A, $1B, $C0, $28, $0E
org $30DAA8 : RoomHeader_000C: ; pc 0x185AA8
db $C0, $28, $0E, $13, $00, $00, $00, $00, $00, $00, $6B, $8C, $8C, $40
org $30DAB6 : RoomHeader_000D: ; pc 0x185AB6
db $40, $1B, $0E, $18, $05, $38, $00, $00, $13, $0B, $1C, $00, $08, $00
org $30DAC4 : RoomHeader_000E: ; pc 0x185AC4
db $00, $13, $0B, $1C, $00, $08, $00, $00, $00, $00, $1E, $00, $21, $13
org $30DAD2 : RoomHeader_000F: ; pc 0x185AD2
db $00, $21, $13, $22, $00, $00, $00, $00, $01, $01, $01, $00, $00, $00
org $30DAE0 : RoomHeader_0010: ; pc 0x185AE0
db $00, $21, $13, $22, $00, $00, $00, $00, $01, $01, $01, $00, $00, $00
org $30DAEE : RoomHeader_0011: ; pc 0x185AEE
db $00, $01, $01, $01, $00, $00, $00, $08, $00, $00, $02, $C0, $1D, $04
org $30DAFC : RoomHeader_0012: ; pc 0x185AFC
db $C0, $1D, $04, $06, $00, $00, $00, $00, $18, $0D, $26, $00, $00, $00
org $30DB0A : RoomHeader_0013: ; pc 0x185B0A
db $00, $18, $0D, $26, $00, $00, $00, $00, $18, $0D, $1E, $00, $00, $00
org $30DB18 : RoomHeader_0014: ; pc 0x185B18
db $20, $18, $0D, $26, $00, $00, $00, $C0, $18, $0D, $26, $00, $00, $00
org $30DB26 : RoomHeader_0015: ; pc 0x185B26
db $C0, $18, $0D, $26, $00, $00, $00, $00, $00, $00, $B6, $90, $08, $08
org $30DB34 : RoomHeader_0016: ; pc 0x185B34
db $90, $08, $08, $11, $03, $00, $00, $00, $00, $00, $66, $20, $06, $05
org $30DB42 : RoomHeader_0017: ; pc 0x185B42
db $20, $06, $05, $19, $00, $35, $00, $00, $00, $27, $07, $27, $01, $0F
org $30DB50 : RoomHeader_0018: ; pc 0x185B50
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30DB5E : RoomHeader_0019: ; pc 0x185B5E
db $01, $0F, $07, $19, $00, $00, $00, $00, $0F, $07, $19, $00, $16, $00
org $30DB6C : RoomHeader_001A: ; pc 0x185B6C
db $00, $0F, $07, $19, $00, $16, $00, $00, $00, $00, $6A, $6A, $68, $0F
org $30DB7A : RoomHeader_001B: ; pc 0x185B7A
db $68, $0F, $07, $08, $00, $03, $1C, $00, $00, $00, $0B, $00, $1A, $0E
org $30DB88 : RoomHeader_001C: ; pc 0x185B88
db $00, $1A, $0E, $09, $00, $04, $3F, $00, $00, $00, $8C, $00, $1B, $0E
org $30DB96 : RoomHeader_001D: ; pc 0x185B96
db $00, $1B, $0E, $18, $00, $00, $00, $00, $00, $00, $4C, $20, $13, $0B
org $30DBA4 : RoomHeader_001E: ; pc 0x185BA4
db $20, $13, $0B, $1C, $00, $17, $00, $00, $00, $3E, $0E, $00, $13, $0B
org $30DBB2 : RoomHeader_001F: ; pc 0x185BB2
db $00, $13, $0B, $29, $00, $17, $00, $00, $00, $00, $3F, $20, $0C, $02
org $30DBC0 : RoomHeader_0020: ; pc 0x185BC0
db $20, $0C, $02, $12, $00, $15, $25, $01, $01, $01, $01, $00, $00, $00
org $30DBCE : RoomHeader_0021: ; pc 0x185BCE
db $01, $01, $01, $01, $00, $00, $00, $00, $18, $0D, $26, $00, $01, $00
org $30DBDC : RoomHeader_0022: ; pc 0x185BDC
db $01, $01, $01, $01, $00, $00, $00, $00, $18, $0D, $26, $00, $01, $00
org $30DBEA : RoomHeader_0023: ; pc 0x185BEA
db $00, $18, $0D, $26, $00, $00, $00, $00, $18, $0D, $1E, $00, $00, $00
org $30DBF8 : RoomHeader_0024: ; pc 0x185BF8
db $00, $18, $0D, $26, $00, $01, $00, $00, $0A, $08, $11, $00, $16, $00
org $30DC06 : RoomHeader_0025: ; pc 0x185C06
db $00, $0A, $08, $11, $00, $16, $00, $00, $00, $00, $76, $76, $76, $20
org $30DC14 : RoomHeader_0026: ; pc 0x185C14
db $00, $0A, $08, $11, $00, $16, $00, $00, $00, $00, $76, $76, $76, $20
org $30DC22 : RoomHeader_0027: ; pc 0x185C22
db $20, $06, $05, $19, $00, $36, $00, $00, $00, $31, $17, $31, $80, $0A
org $30DC30 : RoomHeader_0028: ; pc 0x185C30
db $80, $0A, $08, $11, $00, $32, $1B, $00, $00, $00, $38, $CC, $0E, $09
org $30DC3E : RoomHeader_0029: ; pc 0x185C3E
db $CC, $0E, $09, $1A, $02, $25, $00, $00, $0F, $07, $19, $00, $00, $00
org $30DC4C : RoomHeader_002A: ; pc 0x185C4C
db $00, $0F, $07, $19, $00, $00, $00, $C0, $0F, $07, $2B, $00, $16, $00
org $30DC5A : RoomHeader_002B: ; pc 0x185C5A
db $C0, $0F, $07, $2B, $00, $16, $00, $00, $00, $00, $3B, $00, $13, $0B
org $30DC68 : RoomHeader_002C: ; pc 0x185C68
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30DC76 : RoomHeader_002D: ; pc 0x185C76
db $00, $13, $0B, $1C, $00, $2A, $00, $C0, $07, $06, $19, $00, $00, $00
org $30DC84 : RoomHeader_002E: ; pc 0x185C84
db $00, $13, $0B, $1C, $00, $2A, $00, $C0, $07, $06, $19, $00, $00, $00
org $30DC92 : RoomHeader_002F: ; pc 0x185C92
db $C0, $07, $06, $19, $00, $00, $00, $00, $0C, $02, $12, $00, $00, $00
org $30DCA0 : RoomHeader_0030: ; pc 0x185CA0
db $00, $0C, $02, $12, $00, $00, $00, $00, $00, $00, $40, $20, $06, $05
org $30DCAE : RoomHeader_0031: ; pc 0x185CAE
db $20, $06, $05, $19, $00, $37, $04, $22, $00, $77, $27, $77, $01, $01
org $30DCBC : RoomHeader_0032: ; pc 0x185CBC
db $01, $01, $01, $01, $00, $00, $00, $00, $00, $00, $42, $00, $04, $05
org $30DCCA : RoomHeader_0033: ; pc 0x185CCA
db $00, $04, $05, $0B, $00, $15, $25, $80, $0A, $08, $11, $00, $00, $00
org $30DCD8 : RoomHeader_0034: ; pc 0x185CD8
db $80, $0A, $08, $11, $00, $00, $00, $00, $00, $00, $54, $80, $0A, $08
org $30DCE6 : RoomHeader_0035: ; pc 0x185CE6
db $80, $0A, $08, $11, $00, $00, $19, $80, $0A, $08, $11, $00, $00, $00
org $30DCF4 : RoomHeader_0036: ; pc 0x185CF4
db $80, $0A, $08, $11, $00, $00, $00, $80, $0A, $08, $11, $00, $00, $00
org $30DD02 : RoomHeader_0037: ; pc 0x185D02
db $80, $0A, $08, $11, $00, $00, $19, $80, $0A, $08, $11, $00, $00, $00
org $30DD10 : RoomHeader_0038: ; pc 0x185D10
db $80, $0A, $08, $11, $00, $00, $00, $00, $00, $00, $28, $20, $0D, $09
org $30DD1E : RoomHeader_0039: ; pc 0x185D1E
db $20, $0D, $09, $13, $00, $00, $00, $00, $00, $29, $20, $0F, $07, $19
org $30DD2C : RoomHeader_003A: ; pc 0x185D2C
db $20, $0F, $07, $19, $00, $00, $00, $00, $00, $0A, $0A, $00, $0F, $07
org $30DD3A : RoomHeader_003B: ; pc 0x185D3A
db $00, $0F, $07, $08, $00, $00, $00, $00, $00, $00, $2B, $00, $07, $06
org $30DD48 : RoomHeader_003C: ; pc 0x185D48
db $00, $07, $06, $13, $00, $00, $00, $20, $1A, $0E, $0C, $00, $33, $00
org $30DD56 : RoomHeader_003D: ; pc 0x185D56
db $20, $1A, $0E, $0C, $00, $33, $00, $00, $00, $96, $96, $CC, $13, $0B
org $30DD64 : RoomHeader_003E: ; pc 0x185D64
db $CC, $13, $0B, $29, $02, $02, $00, $00, $00, $00, $1E, $00, $13, $0B
org $30DD72 : RoomHeader_003F: ; pc 0x185D72
db $00, $13, $0B, $29, $00, $27, $14, $00, $00, $00, $1F, $5F, $C0, $00
org $30DD80 : RoomHeader_0040: ; pc 0x185D80
db $C0, $00, $02, $27, $00, $00, $00, $00, $00, $00, $30, $B0, $01, $00
org $30DD8E : RoomHeader_0041: ; pc 0x185D8E
db $01, $00, $00, $02, $00, $13, $00, $00, $00, $00, $42, $01, $01, $01
org $30DD9C : RoomHeader_0042: ; pc 0x185D9C
db $01, $01, $01, $01, $00, $00, $00, $00, $00, $00, $41, $32, $68, $04
org $30DDAA : RoomHeader_0043: ; pc 0x185DAA
db $68, $04, $05, $0A, $00, $00, $1D, $00, $17, $0A, $1B, $00, $01, $00
org $30DDB8 : RoomHeader_0044: ; pc 0x185DB8
db $00, $17, $0A, $1B, $00, $01, $00, $60, $17, $0A, $1B, $00, $01, $00
org $30DDC6 : RoomHeader_0045: ; pc 0x185DC6
db $60, $17, $0A, $1B, $00, $01, $00, $00, $00, $00, $BC, $00, $0A, $08
org $30DDD4 : RoomHeader_0046: ; pc 0x185DD4
db $00, $0A, $08, $11, $00, $3C, $00, $00, $0D, $09, $13, $00, $33, $34
org $30DDE2 : RoomHeader_0047: ; pc 0x185DE2
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DDF0 : RoomHeader_0048: ; pc 0x185DF0
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DDFE : RoomHeader_0049: ; pc 0x185DFE
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DE0C : RoomHeader_004A: ; pc 0x185E0C
db $00, $0F, $07, $19, $00, $17, $00, $00, $00, $00, $09, $09, $00, $0F
org $30DE1A : RoomHeader_004B: ; pc 0x185E1A
db $00, $0F, $07, $08, $00, $01, $00, $00, $00, $09, $00, $1A, $0E, $0C
org $30DE28 : RoomHeader_004C: ; pc 0x185E28
db $00, $1A, $0E, $0C, $00, $00, $00, $00, $00, $00, $1D, $20, $1A, $0E
org $30DE36 : RoomHeader_004D: ; pc 0x185E36
db $20, $1A, $0E, $0C, $00, $32, $3F, $00, $00, $A6, $A6, $00, $13, $0B
org $30DE44 : RoomHeader_004E: ; pc 0x185E44
db $00, $13, $0B, $29, $00, $17, $00, $00, $00, $00, $6E, $00, $13, $0B
org $30DE52 : RoomHeader_004F: ; pc 0x185E52
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $BE, $C0, $00, $00, $04
org $30DE60 : RoomHeader_0050: ; pc 0x185E60
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $00, $00, $01, $01
org $30DE6E : RoomHeader_0051: ; pc 0x185E6E
db $C0, $00, $00, $03, $00, $00, $00, $00, $00, $00, $61, $C0, $00, $00
org $30DE7C : RoomHeader_0052: ; pc 0x185E7C
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $00, $00, $01, $01
org $30DE8A : RoomHeader_0053: ; pc 0x185E8A
db $C0, $04, $05, $0A, $00, $03, $00, $00, $00, $00, $63, $20, $0A, $08
org $30DE98 : RoomHeader_0054: ; pc 0x185E98
db $20, $0A, $08, $11, $00, $00, $00, $00, $00, $34, $34, $01, $01, $10
org $30DEA6 : RoomHeader_0055: ; pc 0x185EA6
db $01, $01, $10, $0D, $00, $00, $00, $00, $0D, $09, $13, $00, $23, $00
org $30DEB4 : RoomHeader_0056: ; pc 0x185EB4
db $00, $0D, $09, $13, $00, $23, $00, $00, $0D, $09, $13, $00, $16, $00
org $30DEC2 : RoomHeader_0057: ; pc 0x185EC2
db $00, $0D, $09, $13, $00, $16, $00, $00, $0D, $09, $13, $00, $21, $28
org $30DED0 : RoomHeader_0058: ; pc 0x185ED0
db $00, $0D, $09, $13, $00, $21, $28, $C0, $0D, $09, $13, $00, $00, $00
org $30DEDE : RoomHeader_0059: ; pc 0x185EDE
db $C0, $0D, $09, $13, $00, $00, $00, $00, $10, $07, $15, $00, $25, $00
org $30DEEC : RoomHeader_005A: ; pc 0x185EEC
db $00, $10, $07, $15, $00, $25, $00, $C0, $1B, $0E, $0A, $00, $17, $00
org $30DEFA : RoomHeader_005B: ; pc 0x185EFA
db $C0, $1B, $0E, $0A, $00, $17, $00, $00, $1B, $0E, $0A, $00, $00, $00
org $30DF08 : RoomHeader_005C: ; pc 0x185F08
db $00, $1B, $0E, $0A, $00, $00, $00, $00, $00, $00, $5D, $00, $24, $0E
org $30DF16 : RoomHeader_005D: ; pc 0x185F16
db $00, $24, $0E, $23, $00, $09, $00, $00, $00, $00, $5C, $20, $13, $0B
org $30DF24 : RoomHeader_005E: ; pc 0x185F24
db $20, $13, $0B, $1C, $00, $00, $00, $00, $00, $7E, $7E, $00, $13, $0B
org $30DF32 : RoomHeader_005F: ; pc 0x185F32
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $3F, $7F, $C0, $00
org $30DF40 : RoomHeader_0060: ; pc 0x185F40
db $C0, $00, $00, $04, $00, $00, $00, $C0, $00, $00, $04, $00, $00, $00
org $30DF4E : RoomHeader_0061: ; pc 0x185F4E
db $C0, $00, $00, $04, $00, $00, $00, $08, $00, $00, $51, $00, $09, $05
org $30DF5C : RoomHeader_0062: ; pc 0x185F5C
db $C0, $00, $00, $04, $00, $00, $00, $C0, $00, $00, $04, $00, $00, $00
org $30DF6A : RoomHeader_0063: ; pc 0x185F6A
db $00, $09, $05, $0A, $00, $0D, $00, $00, $00, $00, $53, $E0, $23, $0A
org $30DF78 : RoomHeader_0064: ; pc 0x185F78
db $E0, $23, $0A, $21, $00, $17, $00, $00, $00, $00, $AB, $E0, $23, $0A
org $30DF86 : RoomHeader_0065: ; pc 0x185F86
db $E0, $23, $0A, $21, $00, $00, $00, $00, $00, $AC, $C0, $0A, $08, $11
org $30DF94 : RoomHeader_0066: ; pc 0x185F94
db $C0, $0A, $08, $11, $00, $3C, $00, $00, $00, $00, $16, $00, $0D, $09
org $30DFA2 : RoomHeader_0067: ; pc 0x185FA2
db $00, $0D, $09, $13, $00, $22, $00, $00, $0D, $09, $13, $00, $00, $00
org $30DFB0 : RoomHeader_0068: ; pc 0x185FB0
db $00, $0D, $09, $13, $00, $00, $00, $01, $0F, $07, $19, $00, $00, $00
org $30DFBE : RoomHeader_0069: ; pc 0x185FBE
db $01, $0F, $07, $19, $00, $00, $00, $00, $00, $00, $1A, $1A, $00, $1B
org $30DFCC : RoomHeader_006A: ; pc 0x185FCC
db $01, $0F, $07, $19, $00, $00, $00, $00, $00, $00, $1A, $1A, $00, $1B
org $30DFDA : RoomHeader_006B: ; pc 0x185FDA
db $00, $1B, $0E, $0A, $00, $08, $0B, $00, $00, $00, $0C, $00, $24, $0E
org $30DFE8 : RoomHeader_006C: ; pc 0x185FE8
db $00, $24, $0E, $23, $00, $03, $3F, $00, $00, $00, $A5, $00, $24, $0E
org $30DFF6 : RoomHeader_006D: ; pc 0x185FF6
db $00, $24, $0E, $23, $00, $05, $00, $00, $13, $0B, $1C, $00, $02, $00
org $30E004 : RoomHeader_006E: ; pc 0x186004
db $00, $13, $0B, $1C, $00, $02, $00, $00, $00, $00, $4E, $00, $01, $01
org $30E012 : RoomHeader_006F: ; pc 0x186012
db $00, $01, $01, $04, $00, $00, $00, $08, $00, $00, $71, $80, $C0, $01
org $30E020 : RoomHeader_0070: ; pc 0x186020
db $00, $01, $01, $04, $00, $00, $00, $08, $00, $00, $71, $80, $C0, $01
org $30E02E : RoomHeader_0071: ; pc 0x18602E
db $C0, $01, $01, $04, $00, $08, $00, $00, $00, $00, $70, $C0, $01, $01
org $30E03C : RoomHeader_0072: ; pc 0x18603C
db $C0, $01, $01, $04, $00, $00, $00, $08, $00, $00, $01, $00, $09, $05
org $30E04A : RoomHeader_0073: ; pc 0x18604A
db $00, $09, $05, $0A, $00, $17, $00, $00, $09, $05, $0A, $00, $27, $00
org $30E058 : RoomHeader_0074: ; pc 0x186058
db $00, $09, $05, $0A, $00, $27, $00, $00, $09, $05, $0A, $00, $01, $00
org $30E066 : RoomHeader_0075: ; pc 0x186066
db $00, $09, $05, $0A, $00, $01, $00, $80, $0A, $08, $11, $00, $00, $18
org $30E074 : RoomHeader_0076: ; pc 0x186074
db $80, $0A, $08, $11, $00, $00, $18, $00, $00, $00, $26, $26, $26, $C0
org $30E082 : RoomHeader_0077: ; pc 0x186082
db $C0, $06, $05, $19, $00, $00, $00, $00, $00, $A7, $31, $87, $87, $00
org $30E090 : RoomHeader_0078: ; pc 0x186090
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E09E : RoomHeader_0079: ; pc 0x18609E
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0AC : RoomHeader_007A: ; pc 0x1860AC
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0BA : RoomHeader_007B: ; pc 0x1860BA
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0C8 : RoomHeader_007C: ; pc 0x1860C8
db $00, $28, $0E, $13, $00, $20, $00, $00, $28, $0E, $13, $00, $04, $3C
org $30E0D6 : RoomHeader_007D: ; pc 0x1860D6
db $00, $28, $0E, $13, $00, $04, $3C, $00, $00, $9B, $20, $13, $0B, $1C
org $30E0E4 : RoomHeader_007E: ; pc 0x1860E4
db $20, $13, $0B, $1C, $00, $2B, $17, $00, $00, $9E, $5E, $00, $13, $0B
org $30E0F2 : RoomHeader_007F: ; pc 0x1860F2
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $00, $5F, $60, $01, $01
org $30E100 : RoomHeader_0080: ; pc 0x186100
db $60, $01, $01, $04, $00, $00, $00, $00, $00, $00, $70, $C0, $01, $01
org $30E10E : RoomHeader_0081: ; pc 0x18610E
db $C0, $01, $01, $04, $00, $00, $00, $00, $09, $05, $0A, $00, $0D, $00
org $30E11C : RoomHeader_0082: ; pc 0x18611C
db $C0, $01, $01, $04, $00, $00, $00, $00, $09, $05, $0A, $00, $0D, $00
org $30E12A : RoomHeader_0083: ; pc 0x18612A
db $00, $09, $05, $0A, $00, $0D, $00, $00, $09, $05, $0A, $00, $00, $00
org $30E138 : RoomHeader_0084: ; pc 0x186138
db $00, $09, $05, $0A, $00, $00, $00, $00, $09, $05, $0A, $00, $02, $00
org $30E146 : RoomHeader_0085: ; pc 0x186146
db $00, $09, $05, $0A, $00, $02, $00, $00, $06, $05, $19, $00, $3E, $01
org $30E154 : RoomHeader_0086: ; pc 0x186154
db $00, $06, $05, $19, $00, $3E, $01, $28, $00, $00, $77, $77, $00, $0B
org $30E162 : RoomHeader_0087: ; pc 0x186162
db $00, $06, $05, $19, $00, $3E, $01, $28, $00, $00, $77, $77, $00, $0B
org $30E170 : RoomHeader_0088: ; pc 0x186170
db $00, $0B, $05, $08, $00, $00, $00, $02, $00, $A9, $00, $28, $0E, $13
org $30E17E : RoomHeader_0089: ; pc 0x18617E
db $00, $0B, $05, $08, $00, $00, $00, $02, $00, $A9, $00, $28, $0E, $13
org $30E18C : RoomHeader_008A: ; pc 0x18618C
db $00, $28, $0E, $13, $00, $3A, $0C, $20, $28, $0E, $13, $00, $16, $00
org $30E19A : RoomHeader_008B: ; pc 0x18619A
db $00, $28, $0E, $13, $00, $3A, $0C, $20, $28, $0E, $13, $00, $16, $00
org $30E1A8 : RoomHeader_008C: ; pc 0x1861A8
db $20, $28, $0E, $13, $00, $16, $00, $28, $00, $1C, $0C, $0C, $1C, $00
org $30E1B6 : RoomHeader_008D: ; pc 0x1861B6
db $00, $28, $0E, $13, $00, $33, $29, $00, $13, $0B, $1C, $00, $00, $00
org $30E1C4 : RoomHeader_008E: ; pc 0x1861C4
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $00, $AE, $80, $12, $0C
org $30E1D2 : RoomHeader_008F: ; pc 0x1861D2
db $80, $12, $0C, $16, $00, $25, $00, $00, $11, $0C, $1C, $00, $00, $00
org $30E1E0 : RoomHeader_0090: ; pc 0x1861E0
db $80, $12, $0C, $16, $00, $25, $00, $00, $11, $0C, $1C, $00, $00, $00
org $30E1EE : RoomHeader_0091: ; pc 0x1861EE
db $00, $11, $0C, $1C, $00, $00, $00, $00, $00, $00, $A0, $01, $11, $0C
org $30E1FC : RoomHeader_0092: ; pc 0x1861FC
db $01, $11, $0C, $1C, $00, $00, $00, $01, $11, $0C, $1C, $00, $16, $00
org $30E20A : RoomHeader_0093: ; pc 0x18620A
db $01, $11, $0C, $1C, $00, $16, $00, $08, $00, $00, $A2, $00, $25, $0E
org $30E218 : RoomHeader_0094: ; pc 0x186218
db $00, $25, $0E, $24, $00, $00, $00, $00, $25, $0E, $24, $00, $33, $00
org $30E226 : RoomHeader_0095: ; pc 0x186226
db $00, $25, $0E, $24, $00, $00, $00, $00, $25, $0E, $24, $00, $33, $00
org $30E234 : RoomHeader_0096: ; pc 0x186234
db $00, $25, $0E, $24, $00, $33, $00, $00, $00, $00, $3D, $68, $11, $0C
org $30E242 : RoomHeader_0097: ; pc 0x186242
db $68, $11, $0C, $1D, $00, $1C, $00, $00, $00, $D1, $D1, $00, $11, $0C
org $30E250 : RoomHeader_0098: ; pc 0x186250
db $00, $11, $0C, $1C, $00, $00, $00, $00, $00, $00, $D2, $01, $0B, $05
org $30E25E : RoomHeader_0099: ; pc 0x18625E
db $01, $0B, $05, $08, $00, $00, $00, $00, $00, $00, $DA, $00, $28, $0E
org $30E26C : RoomHeader_009A: ; pc 0x18626C
db $00, $28, $0E, $13, $00, $00, $00, $00, $00, $7D, $00, $28, $0E, $13
org $30E27A : RoomHeader_009B: ; pc 0x18627A
db $00, $28, $0E, $13, $00, $00, $00, $00, $00, $7D, $00, $28, $0E, $13
org $30E288 : RoomHeader_009C: ; pc 0x186288
db $00, $28, $0E, $13, $06, $00, $00, $00, $28, $0E, $13, $06, $00, $3B
org $30E296 : RoomHeader_009D: ; pc 0x186296
db $00, $28, $0E, $13, $06, $00, $3B, $00, $00, $7B, $20, $13, $0B, $1C
org $30E2A4 : RoomHeader_009E: ; pc 0x1862A4
db $20, $13, $0B, $1C, $00, $00, $00, $00, $00, $BE, $BE, $00, $13, $0B
org $30E2B2 : RoomHeader_009F: ; pc 0x1862B2
db $00, $13, $0B, $1C, $00, $17, $00, $00, $12, $0C, $1D, $00, $00, $00
org $30E2C0 : RoomHeader_00A0: ; pc 0x1862C0
db $00, $12, $0C, $1D, $00, $00, $00, $00, $00, $00, $91, $00, $11, $0C
org $30E2CE : RoomHeader_00A1: ; pc 0x1862CE
db $00, $11, $0C, $1D, $00, $00, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E2DC : RoomHeader_00A2: ; pc 0x1862DC
db $C0, $11, $0C, $1D, $00, $00, $00, $00, $00, $00, $93, $60, $19, $0D
org $30E2EA : RoomHeader_00A3: ; pc 0x1862EA
db $00, $11, $0C, $1D, $00, $00, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E2F8 : RoomHeader_00A4: ; pc 0x1862F8
db $60, $19, $0D, $17, $04, $25, $00, $00, $25, $0E, $24, $00, $07, $00
org $30E306 : RoomHeader_00A5: ; pc 0x186306
db $00, $25, $0E, $24, $00, $07, $00, $00, $00, $00, $6C, $00, $25, $0E
org $30E314 : RoomHeader_00A6: ; pc 0x186314
db $00, $25, $0E, $24, $00, $00, $00, $00, $00, $00, $4D, $00, $06, $05
org $30E322 : RoomHeader_00A7: ; pc 0x186322
db $00, $06, $05, $19, $00, $00, $00, $00, $00, $17, $C0, $0B, $05, $08
org $30E330 : RoomHeader_00A8: ; pc 0x186330
db $C0, $0B, $05, $08, $00, $03, $00, $C0, $0B, $05, $08, $00, $17, $00
org $30E33E : RoomHeader_00A9: ; pc 0x18633E
db $C0, $0B, $05, $08, $00, $17, $00, $00, $00, $89, $C0, $0B, $05, $08
org $30E34C : RoomHeader_00AA: ; pc 0x18634C
db $C0, $0B, $05, $08, $00, $17, $00, $00, $17, $0A, $1B, $00, $00, $00
org $30E35A : RoomHeader_00AB: ; pc 0x18635A
db $00, $17, $0A, $1B, $00, $00, $00, $00, $00, $00, $64, $E0, $17, $0A
org $30E368 : RoomHeader_00AC: ; pc 0x186368
db $E0, $17, $0A, $20, $00, $25, $00, $00, $13, $0B, $1C, $00, $27, $00
org $30E376 : RoomHeader_00AD: ; pc 0x186376
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $8E, $00, $13, $0B
org $30E384 : RoomHeader_00AE: ; pc 0x186384
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $8E, $00, $13, $0B
org $30E392 : RoomHeader_00AF: ; pc 0x186392
db $00, $13, $0B, $1C, $00, $00, $00, $00, $26, $02, $21, $00, $05, $02
org $30E3A0 : RoomHeader_00B0: ; pc 0x1863A0
db $00, $26, $02, $21, $00, $05, $02, $08, $00, $00, $40, $C0, $00, $11
org $30E3AE : RoomHeader_00B1: ; pc 0x1863AE
db $00, $11, $0C, $1D, $00, $00, $00, $02, $00, $B2, $C0, $11, $0C, $1D
org $30E3BC : RoomHeader_00B2: ; pc 0x1863BC
db $C0, $11, $0C, $1D, $00, $03, $0E, $C0, $11, $0C, $1D, $00, $27, $00
org $30E3CA : RoomHeader_00B3: ; pc 0x1863CA
db $C0, $11, $0C, $1D, $00, $27, $00, $00, $19, $0D, $17, $00, $00, $00
org $30E3D8 : RoomHeader_00B4: ; pc 0x1863D8
db $00, $19, $0D, $17, $00, $00, $00, $00, $00, $00, $C4, $01, $18, $0D
org $30E3E6 : RoomHeader_00B5: ; pc 0x1863E6
db $01, $18, $0D, $25, $00, $17, $00, $00, $00, $00, $04, $00, $18, $0D
org $30E3F4 : RoomHeader_00B6: ; pc 0x1863F4
db $00, $18, $0D, $1E, $00, $04, $3C, $00, $00, $00, $15, $00, $0B, $05
org $30E402 : RoomHeader_00B7: ; pc 0x186402
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E410 : RoomHeader_00B8: ; pc 0x186410
db $00, $0B, $05, $08, $00, $27, $00, $C0, $0B, $05, $08, $00, $00, $00
org $30E41E : RoomHeader_00B9: ; pc 0x18641E
db $C0, $0B, $05, $08, $00, $00, $00, $01, $0B, $05, $08, $00, $17, $00
org $30E42C : RoomHeader_00BA: ; pc 0x18642C
db $01, $0B, $05, $08, $00, $17, $00, $40, $17, $0A, $1B, $00, $00, $00
org $30E43A : RoomHeader_00BB: ; pc 0x18643A
db $40, $17, $0A, $1B, $00, $00, $00, $00, $17, $0A, $1B, $00, $17, $00
org $30E448 : RoomHeader_00BC: ; pc 0x186448
db $00, $17, $0A, $1B, $00, $17, $00, $00, $00, $00, $45, $00, $13, $0B
org $30E456 : RoomHeader_00BD: ; pc 0x186456
db $00, $13, $0B, $29, $00, $16, $00, $00, $00, $4F, $9E, $00, $13, $0B
org $30E464 : RoomHeader_00BE: ; pc 0x186464
db $00, $13, $0B, $29, $00, $16, $00, $00, $00, $4F, $9E, $00, $13, $0B
org $30E472 : RoomHeader_00BF: ; pc 0x186472
db $00, $13, $0B, $29, $00, $00, $00, $01, $00, $02, $27, $00, $02, $0F
org $30E480 : RoomHeader_00C0: ; pc 0x186480
db $01, $00, $02, $27, $00, $02, $0F, $00, $00, $00, $B0, $D0, $00, $11
org $30E48E : RoomHeader_00C1: ; pc 0x18648E
db $00, $11, $0C, $1D, $00, $33, $00, $C0, $11, $0C, $1D, $00, $27, $00
org $30E49C : RoomHeader_00C2: ; pc 0x18649C
db $C0, $11, $0C, $1D, $00, $27, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E4AA : RoomHeader_00C3: ; pc 0x1864AA
db $C0, $11, $0C, $1D, $00, $00, $00, $00, $18, $0D, $25, $00, $00, $00
org $30E4B8 : RoomHeader_00C4: ; pc 0x1864B8
db $00, $18, $0D, $25, $00, $00, $00, $00, $00, $00, $B4, $00, $18, $0D
org $30E4C6 : RoomHeader_00C5: ; pc 0x1864C6
db $00, $18, $0D, $25, $00, $00, $00, $00, $18, $0D, $1E, $00, $33, $00
org $30E4D4 : RoomHeader_00C6: ; pc 0x1864D4
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E4E2 : RoomHeader_00C7: ; pc 0x1864E2
db $00, $18, $0D, $1E, $00, $33, $00, $00, $0B, $05, $09, $00, $15, $25
org $30E4F0 : RoomHeader_00C8: ; pc 0x1864F0
db $00, $0B, $05, $09, $00, $15, $25, $00, $0B, $05, $08, $00, $17, $00
org $30E4FE : RoomHeader_00C9: ; pc 0x1864FE
db $00, $0B, $05, $08, $00, $17, $00, $C0, $17, $0A, $1B, $00, $00, $00
org $30E50C : RoomHeader_00CA: ; pc 0x18650C
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E51A : RoomHeader_00CB: ; pc 0x18651A
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E528 : RoomHeader_00CC: ; pc 0x186528
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E536 : RoomHeader_00CD: ; pc 0x186536
db $20, $13, $0B, $29, $00, $14, $00, $00, $00, $DE, $01, $00, $02, $21
org $30E544 : RoomHeader_00CE: ; pc 0x186544
db $20, $13, $0B, $29, $00, $14, $00, $00, $00, $DE, $01, $00, $02, $21
org $30E552 : RoomHeader_00CF: ; pc 0x186552
db $01, $00, $02, $21, $00, $0F, $00, $00, $00, $00, $C0, $E0, $00, $11
org $30E560 : RoomHeader_00D0: ; pc 0x186560
db $01, $00, $02, $21, $00, $0F, $00, $00, $00, $00, $C0, $E0, $00, $11
org $30E56E : RoomHeader_00D1: ; pc 0x18656E
db $00, $11, $0C, $1D, $00, $00, $00, $00, $00, $B1, $97, $00, $11, $0C
org $30E57C : RoomHeader_00D2: ; pc 0x18657C
db $00, $11, $0C, $1D, $00, $0A, $00, $00, $00, $00, $98, $00, $0B, $05
org $30E58A : RoomHeader_00D3: ; pc 0x18658A
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E598 : RoomHeader_00D4: ; pc 0x186598
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5A6 : RoomHeader_00D5: ; pc 0x1865A6
db $00, $18, $0D, $25, $00, $00, $00, $00, $18, $0D, $1E, $00, $33, $00
org $30E5B4 : RoomHeader_00D6: ; pc 0x1865B4
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E5C2 : RoomHeader_00D7: ; pc 0x1865C2
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5D0 : RoomHeader_00D8: ; pc 0x1865D0
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5DE : RoomHeader_00D9: ; pc 0x1865DE
db $00, $0B, $05, $08, $00, $17, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5EC : RoomHeader_00DA: ; pc 0x1865EC
db $00, $0B, $05, $08, $00, $17, $00, $00, $00, $00, $99, $E0, $14, $0B
org $30E5FA : RoomHeader_00DB: ; pc 0x1865FA
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E608 : RoomHeader_00DC: ; pc 0x186608
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E616 : RoomHeader_00DD: ; pc 0x186616
db $E0, $14, $0B, $16, $00, $25, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E624 : RoomHeader_00DE: ; pc 0x186624
db $E0, $14, $0B, $16, $00, $25, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E632 : RoomHeader_00DF: ; pc 0x186632
db $C0, $20, $06, $13, $00, $00, $00, $00, $00, $00, $EF, $00, $26, $02
org $30E640 : RoomHeader_00E0: ; pc 0x186640
db $00, $26, $02, $21, $00, $01, $2A, $00, $00, $00, $D0, $C0, $07, $06
org $30E64E : RoomHeader_00E1: ; pc 0x18664E
db $C0, $07, $06, $28, $00, $00, $00, $00, $20, $06, $13, $00, $00, $00
org $30E65C : RoomHeader_00E2: ; pc 0x18665C
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $09, $00, $00, $00
org $30E66A : RoomHeader_00E3: ; pc 0x18666A
db $C0, $20, $06, $09, $00, $00, $00, $01, $07, $14, $01, $00, $00, $00
org $30E678 : RoomHeader_00E4: ; pc 0x186678
db $01, $07, $14, $01, $00, $00, $00, $01, $07, $06, $01, $00, $00, $00
org $30E686 : RoomHeader_00E5: ; pc 0x186686
db $01, $07, $14, $01, $00, $00, $00, $01, $07, $06, $01, $00, $00, $00
org $30E694 : RoomHeader_00E6: ; pc 0x186694
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E6A2 : RoomHeader_00E7: ; pc 0x1866A2
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E6B0 : RoomHeader_00E8: ; pc 0x1866B0
db $20, $07, $06, $13, $00, $00, $00, $00, $00, $F8, $F8, $F8, $F8, $F8
org $30E6BE : RoomHeader_00E9: ; pc 0x1866BE
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FA, $FA, $20, $07, $06
org $30E6CC : RoomHeader_00EA: ; pc 0x1866CC
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FA, $FA, $20, $07, $06
org $30E6DA : RoomHeader_00EB: ; pc 0x1866DA
db $20, $07, $06, $19, $00, $00, $00, $00, $00, $FB, $FB, $20, $20, $06
org $30E6E8 : RoomHeader_00EC: ; pc 0x1866E8
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FD, $FD, $FD, $20, $20
org $30E6F6 : RoomHeader_00ED: ; pc 0x1866F6
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FD, $FD, $FD, $20, $20
org $30E704 : RoomHeader_00EE: ; pc 0x186704
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FE, $20, $20, $06, $13
org $30E712 : RoomHeader_00EF: ; pc 0x186712
db $20, $20, $06, $13, $00, $02, $00, $08, $00, $FF, $DF, $FF, $00, $02
org $30E720 : RoomHeader_00F0: ; pc 0x186720
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E72E : RoomHeader_00F1: ; pc 0x18672E
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E73C : RoomHeader_00F2: ; pc 0x18673C
db $00, $02, $03, $05, $00, $00, $02, $03, $0F, $00, $00, $00, $00, $07
org $30E74A : RoomHeader_00F3: ; pc 0x18674A
db $00, $02, $03, $05, $00, $00, $02, $03, $0F, $00, $00, $00, $00, $07
org $30E758 : RoomHeader_00F4: ; pc 0x186758
db $00, $02, $03, $0F, $00, $00, $00, $00, $07, $06, $13, $00, $00, $00
org $30E766 : RoomHeader_00F5: ; pc 0x186766
db $00, $02, $03, $0F, $00, $00, $00, $00, $07, $06, $13, $00, $00, $00
org $30E774 : RoomHeader_00F6: ; pc 0x186774
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E782 : RoomHeader_00F7: ; pc 0x186782
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E790 : RoomHeader_00F8: ; pc 0x186790
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E79E : RoomHeader_00F9: ; pc 0x18679E
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E7AC : RoomHeader_00FA: ; pc 0x1867AC
db $C0, $20, $06, $13, $00, $00, $00, $00, $00, $00, $EA, $00, $07, $06
org $30E7BA : RoomHeader_00FB: ; pc 0x1867BA
db $00, $07, $06, $19, $00, $00, $00, $00, $00, $00, $EB, $00, $20, $06
org $30E7C8 : RoomHeader_00FC: ; pc 0x1867C8
db $00, $20, $06, $13, $00, $00, $00, $00, $00, $00, $ED, $ED, $00, $07
org $30E7D6 : RoomHeader_00FD: ; pc 0x1867D6
db $00, $20, $06, $13, $00, $00, $00, $00, $00, $00, $ED, $ED, $00, $07
org $30E7E4 : RoomHeader_00FE: ; pc 0x1867E4
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E7F2 : RoomHeader_00FF: ; pc 0x1867F2
db $00, $07, $06, $05, $00, $00, $00, $00, $00, $00, $EF, $00, $05, $03
org $30E800 : RoomHeader_0100: ; pc 0x186800
db $00, $05, $03, $28, $00, $00, $00, $00, $1F, $03, $05, $00, $00, $00
org $30E80E : RoomHeader_0101: ; pc 0x18680E
db $00, $02, $03, $0F, $00, $00, $00, $00, $15, $03, $0D, $00, $00, $00
org $30E81C : RoomHeader_0102: ; pc 0x18681C
db $00, $15, $03, $0D, $00, $00, $00, $00, $05, $03, $0F, $00, $00, $00
org $30E82A : RoomHeader_0103: ; pc 0x18682A
db $00, $05, $03, $0F, $00, $00, $00, $01, $15, $03, $0D, $00, $00, $00
org $30E838 : RoomHeader_0104: ; pc 0x186838
db $01, $15, $03, $0D, $00, $00, $00, $00, $1C, $0F, $10, $00, $00, $00
org $30E846 : RoomHeader_0105: ; pc 0x186846
db $00, $1C, $0F, $10, $00, $00, $00, $00, $1F, $03, $0F, $00, $00, $00
org $30E854 : RoomHeader_0106: ; pc 0x186854
db $00, $1F, $03, $0F, $00, $00, $00, $00, $02, $03, $01, $00, $00, $00
org $30E862 : RoomHeader_0107: ; pc 0x186862
db $00, $02, $03, $01, $00, $00, $00, $00, $02, $03, $0E, $00, $00, $00
org $30E870 : RoomHeader_0108: ; pc 0x186870
db $00, $02, $03, $0E, $00, $00, $00, $01, $05, $03, $05, $00, $00, $00
org $30E87E : RoomHeader_0109: ; pc 0x18687E
db $01, $05, $03, $05, $00, $00, $00, $01, $07, $06, $10, $00, $00, $00
org $30E88C : RoomHeader_010A: ; pc 0x18688C
db $01, $07, $06, $10, $00, $00, $00, $80, $0A, $08, $08, $00, $00, $1A
org $30E89A : RoomHeader_010B: ; pc 0x18689A
db $80, $0A, $08, $08, $00, $00, $1A, $00, $27, $06, $08, $00, $03, $00
org $30E8A8 : RoomHeader_010C: ; pc 0x1868A8
db $00, $27, $06, $08, $00, $03, $00, $00, $0A, $08, $11, $00, $00, $00
org $30E8B6 : RoomHeader_010D: ; pc 0x1868B6
db $00, $0A, $08, $11, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E8C4 : RoomHeader_010E: ; pc 0x1868C4
db $00, $07, $14, $05, $00, $00, $00, $00, $1E, $11, $05, $00, $00, $00
org $30E8D2 : RoomHeader_010F: ; pc 0x1868D2
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E8E0 : RoomHeader_0110: ; pc 0x1868E0
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E8EE : RoomHeader_0111: ; pc 0x1868EE
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E8FC : RoomHeader_0112: ; pc 0x1868FC
db $00, $07, $14, $05, $00, $00, $00, $00, $03, $10, $08, $00, $00, $00
org $30E90A : RoomHeader_0113: ; pc 0x18690A
db $00, $03, $10, $08, $00, $00, $00, $00, $07, $06, $07, $00, $00, $00
org $30E918 : RoomHeader_0114: ; pc 0x186918
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30E926 : RoomHeader_0115: ; pc 0x186926
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30E934 : RoomHeader_0116: ; pc 0x186934
db $00, $22, $12, $07, $00, $00, $00, $00, $20, $14, $05, $00, $00, $00
org $30E942 : RoomHeader_0117: ; pc 0x186942
db $00, $20, $14, $05, $00, $00, $00, $E0, $23, $0A, $0F, $00, $00, $00
org $30E950 : RoomHeader_0118: ; pc 0x186950
db $00, $05, $03, $0F, $00, $00, $00, $01, $15, $03, $0D, $00, $00, $00
org $30E95E : RoomHeader_0119: ; pc 0x18695E
db $E0, $23, $0A, $0F, $00, $00, $00, $00, $00, $00, $1D, $00, $1C, $0F
org $30E96C : RoomHeader_011A: ; pc 0x18696C
db $00, $1C, $0F, $05, $00, $00, $00, $C0, $07, $06, $08, $00, $00, $00
org $30E97A : RoomHeader_011B: ; pc 0x18697A
db $C0, $07, $06, $08, $00, $00, $00, $00, $23, $0A, $0F, $00, $00, $00
org $30E988 : RoomHeader_011C: ; pc 0x186988
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E996 : RoomHeader_011D: ; pc 0x186996
db $00, $23, $0A, $0F, $00, $00, $00, $00, $00, $00, $19, $00, $20, $06
org $30E9A4 : RoomHeader_011E: ; pc 0x1869A4
db $00, $20, $06, $2A, $00, $00, $00, $00, $05, $03, $05, $00, $00, $00
org $30E9B2 : RoomHeader_011F: ; pc 0x1869B2
db $00, $05, $03, $05, $00, $00, $00, $00, $13, $06, $13, $00, $00, $00
org $30E9C0 : RoomHeader_0120: ; pc 0x1869C0
db $00, $13, $06, $13, $00, $00, $00, $00, $07, $06, $28, $00, $03, $00
org $30E9CE : RoomHeader_0121: ; pc 0x1869CE
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E9DC : RoomHeader_0122: ; pc 0x1869DC
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E9EA : RoomHeader_0123: ; pc 0x1869EA
db $00, $07, $06, $28, $00, $03, $00, $00, $07, $06, $28, $00, $00, $00
org $30E9F8 : RoomHeader_0124: ; pc 0x1869F8
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA06 : RoomHeader_0125: ; pc 0x186A06
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA14 : RoomHeader_0126: ; pc 0x186A14
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA22 : RoomHeader_0127: ; pc 0x186A22
db $00, $20, $06, $2A, $00, $00, $00, $00, $05, $03, $05, $00, $00, $00
org $30EA30 : RoomHeader_0128: ; pc 0x186A30
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA3E : RoomHeader_0129: ; pc 0x186A3E
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA4C : RoomHeader_012A: ; pc 0x186A4C
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA5A : RoomHeader_012B: ; pc 0x186A5A
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA68 : RoomHeader_012C: ; pc 0x186A68
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA76 : RoomHeader_012D: ; pc 0x186A76
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA84 : RoomHeader_012E: ; pc 0x186A84
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
;--------------------------------------------------------------------------------
; 0x186C00 - 187FFF (unused)
;--------------------------------------------------------------------------------