Merge pull request #107 from spannerisms/master

Agahnim Light Speed message
This commit is contained in:
KatDevsGames
2021-04-20 14:26:58 -05:00
committed by GitHub
13 changed files with 1884 additions and 828 deletions

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@@ -96,6 +96,7 @@ incsrc sharedplayerpalettefix.asm
;org $208000 ; bank #$20
org $A08000 ; bank #$A0
incsrc newitems.asm ; LEAVE THIS AS FIRST
incsrc itemdowngrade.asm
incsrc bugfixes.asm
incsrc darkworldspawn.asm
@@ -124,7 +125,6 @@ incsrc catfish.asm
incsrc flute.asm
incsrc dungeondrops.asm
incsrc halfmagicbat.asm
incsrc newitems.asm
incsrc mantle.asm
incsrc swordswap.asm
incsrc stats.asm

42
creditscharmapbighi.txt Normal file
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@@ -0,0 +1,42 @@
=9F
0=53
1=54
2=55
3=56
4=57
5=58
6=59
7=5A
8=5B
9=5C
A=5D
B=5E
C=5F
D=60
E=61
F=62
G=63
H=64
I=65
J=66
K=67
L=68
M=69
N=6A
O=6B
P=6C
Q=6D
R=6E
S=6F
T=70
U=71
V=72
W=73
X=74
Y=75
Z=76
'=77
.=A0
/=A2
:=A3
_=A6

42
creditscharmapbiglo.txt Normal file
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@@ -0,0 +1,42 @@
=9F
0=79
1=7A
2=7B
3=7C
4=7D
5=7E
6=7F
7=80
8=81
9=82
A=83
B=84
C=85
D=86
E=87
F=88
G=89
H=8A
I=8B
J=8C
K=8D
L=8E
M=8F
N=90
O=91
P=92
Q=93
R=94
S=95
T=96
U=97
V=98
W=99
X=9A
Y=9B
Z=9C
'=9d
.=C0
/=C2
:=C3
_=C6

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@@ -0,0 +1,27 @@
=9F
A=38
B=39
C=3A
D=3B
E=3C
F=3D
G=3E
H=3F
I=40
J=41
K=42
L=43
M=44
N=45
O=46
P=47
Q=48
R=49
S=4A
T=4B
U=4C
V=4D
W=4E
X=4F
Y=50
Z=51

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@@ -0,0 +1,27 @@
=9F
A=00
B=01
C=02
D=03
E=04
F=05
G=06
H=07
I=08
J=09
K=0A
L=0B
M=0C
N=0D
O=0E
P=0F
Q=10
R=11
S=12
T=13
U=14
V=15
W=16
X=17
Y=18
Z=19

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@@ -0,0 +1,27 @@
=9F
A=1A
B=1B
C=1C
D=1D
E=1E
F=1F
G=20
H=21
I=22
J=23
K=24
L=25
M=26
N=27
O=28
P=29
Q=2A
R=2B
S=2C
T=2D
U=2E
V=2F
W=30
X=31
Y=32
Z=33

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@@ -387,6 +387,21 @@ DialogBombShopGuy:
LDY.b #$01
JSL.l Sprite_ShowMessageUnconditional
RTL
;---------------------------------------------------------------------------------------------------
AgahnimAsksAboutPed:
LDA.l InvincibleGanon
CMP.b #$06 : BNE .vanilla
LDA.l $7EF300 ; check ped flag
AND.b #$40
BNE .vanilla
LDA.b #$8C ; message 018C for no ped
STA.w $1CF0
.vanilla
JML $05FA8E ; Sprite_ShowMessageMinimal
;--------------------------------------------------------------------------------
Main_ShowTextMessage_Alt:
; Are we in text mode? If so then end the routine.

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@@ -431,6 +431,11 @@ JSL.l OnPrepFileSelect
;================================================================================
; Light speed
;--------------------------------------------------------------------------------
; Message
org $1ED4FF
JSL AgahnimAsksAboutPed
; Spam blue balls if ped not pulled
org $1ED6E8
JSL CheckAgaForPed : NOP
@@ -440,6 +445,8 @@ JSL CheckAgaForPed : NOP
org $00F970
JSL KillGanon
;--------------------------------------------------------------------------------
;================================================================================

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@@ -529,6 +529,8 @@ AddReceivedItemExpanded:
;--------------------------------------------------------------------------------
;DATA AddReceivedItemExpanded
{
; This is a temporary measure for Fish to have consistent addresses
org $A08800
.y_offsets
db -5, -5, -5, -5, -5, -4, -4, -5

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@@ -1,825 +0,0 @@
;===============================================================================
; Complete fucking revamp of how item get works
;===============================================================================
Ancilla_ReceiveItem_rupee_anim_tiles:
db $24, $25, $26
Ancilla_ReceiveItem_rupee_anim_timers:
db 9, 5, 5
Ancilla_ReceiveItem_oam_props:
db $05, $01, $04
Ancilla_ReceiveItem_hp_messages:
dw -1, $0155, $0156, $0157
AddReceiveItem:
.routine
fillword $0000 : fill $FF*2
.y_offsets
fillbyte $00 : fill $FF
.x_offsets
fillbyte $00 : fill $FF
.gfx_offsets
fillword $0000 : fill $FF*2
.wideness
fillbyte $00 : fill $FF
.pal
fillbyte $00 : fill $FF
.sram_addr
fillword $0000 : fill $FF*2
.sram_write
fillbyte $00 : fill $FF
.message
fillbyte $00 : fill $FF
.sound
fillbyte $00 : fill $FF
; Pal defines:
!r = 1 ; red
!b = 2 ; blue
!g = 4 ; green
!e = 5 ; sword/shield
!t = $00 ; not wide
!w = $80 ; wide
; song storage
; top 2 bits = which address to write
; 00 $00 Song
; 01 $40 SFX1
; 10 $80 SFX2
; 11 $C0 SFX3
; bottom 6 bits = data to write
!sfxsong = $00<<6
!sfx1 = $01<<6
!sfx2 = $02<<6
!sfx3 = $03<<6
!dodododo = $0F|!sfx3
!badgesong = $13|!sfxsong
!hpsfx = $2D|!sfx3
!hcsfx = $0D|!sfx3
!itemx = -1
macro ritem(name, routine, y_off, x_off, gfx_off, oam_props, sram_addr, sram_write, message, sfx)
!itemx #= !itemx+1
!get_<name> #= !itemx
#g<name>:
pushpc
; routine points to either a general handler
; or a specific routine for this item or class of items
org AddReceiveItem_routine+!itemx*2 : dw <routine>
; gfx dictates an offset into uncompressed 4bpp graphics data
org AddReceiveItem_gfx_offsets+!itemx*2 : dw <g>
;org AddReceiveItem_routine+!itemx*2 : dw <r>
;org AddReceiveItem_y_offsets+!itemx : db <y>
;org AddReceiveItem_x_offsets+!itemx : db <x>
;org AddReceiveItem_gfx_offsets+!itemx*2 : dw <g>
;org AddReceiveItem_wideness+!itemx : db <w>
;org AddReceiveItem_pal+!itemx : db <p>
; SRAM address is an
org AddReceiveItem_sram_addr+!itemx*2 : dw <s>
org AddReceiveItem_sram_write+!itemx : db <t>
;org AddReceiveItem_message+!itemx : db <m>
;org AddReceiveItem_sound+!itemx : db <f>
pullpc
endmacro
;===============================================================================
; Vanilla Items
%ritem("fighter_sword", .directWrite,\ ; name, routine
-5, 4, $0420, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("master_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tempered_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("butter_sword", .directWrite,\ ; name, routine
-5, 4, $09C0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 4,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fighter_shield", .fighterShield,\ ; name, routine
-5, 4, $11E0, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_shield", .directWrite,\ ; name, routine
-4, 0, $0140, !WIDE|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mirror_shield", .directWrite,\ ; name, routine
-4, 0, $1480, !WIDE|!e,\ ; OAM y/x offset, GFX char offset, props
$F35A, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fire_rod", .directWrite,\ ; name, routine
-5, 4, $0480, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F345, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $08
%ritem("ice_rod", .directWrite,\ ; name, routine
-5, 4, $0480, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F346, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hammer", .directWrite,\ ; name, routine
-4, 4, $04A0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F34B, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hookshot", .directWrite,\ ; name, routine
-4, 4, $0460, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F342, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bow", .directWrite,\ ; name, routine
-4, 4, $0400, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F340, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boomerang", .directWrite,\ ; name, routine
-2, 5, $05E0, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F341, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("powder", .directWrite,\ ; name, routine
-4, 0, $04C0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F344, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 7,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bombos", .directWrite,\ ; name, routine
-4, 4, $0C40, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F347, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $10
%ritem("ether", .directWrite,\ ; name, routine
-4, 0, $0C00, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F348, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("quake", .directWrite,\ ; name, routine
-4, 0, $0C80, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F349, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("lamp", .directWrite,\ ; name, routine
-4, 0, $08C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F34A, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("shovel", .directWrite,\ ; name, routine
-4, 4, $09E0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F34C, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("flute", .directWrite,\ ; name, routine
-4, 0, $1440, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F34C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("somaria", .directWrite,\ ; name, routine
-4, 4, $0440, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F350, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bottle", .newBottle,\ ; name, routine
-4, 0, $0CC0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("hp", .hp,\ ; name, routine
-4, 0, $1400, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36B, 0,\ ; SRAM address, SRAM value
$FFFF,!hpsfx) ; Message, Sound
; $18
%ritem("byrna", .directWrite,\ ; name, routine
-4, 4, $0440, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F351, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("cape", .directWrite,\ ; name, routine
-4, 0, $0900, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F352, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mirror", .directWrite,\ ; name, routine
-4, 0, $0840, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F353, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("glove", .directWrite,\ ; name, routine
-4, 0, $0540, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F354, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mitts", .directWrite,\ ; name, routine
-4, 0, $0540, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F354, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("book", .directWrite,\ ; name, routine
-4, 0, $0580, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F34E, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("flippers", .flippers,\ ; name, routine
-4, 0, $0800, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F356, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("pearl", .directWrite,\ ; name, routine
-4, 0, $0980, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F357, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $20
%ritem("crystal", .palaceItem,\ ; name, routine
-4, 0, $10A0, !WIDE|6,\ ; OAM y/x offset, GFX char offset, props
$F37A, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("net", .directWrite,\ ; name, routine
-4, 0, $1060, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F34D, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("blue_mail", .blueMail,\ ; name, routine
-4, 0, $0100, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35B, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_mail", .directWrite,\ ; name, routine
-5, 0, $0100, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35B, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("key", .addKey,\ ; name, routine
-4, 4, $05C0, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F36F, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("compass", .palaceItem,\ ; name, routine
-4, 0, $0940, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F364, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("4hp", .4hp,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("bomb", .addBombs,\ ; name, routine
-4, 0, $0880, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $28
%ritem("3_bombs", .addBombs,\ ; name, routine
-4, 0, $0040, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("mushroom", .mushroom,\ ; name, routine
-4, 0, $0D40, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F344, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_boomerang", .directWrite,\ ; name, routine
-2, 5, $05E0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F341, 2,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F35C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F35C, 4,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("blue_cauldron", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 5,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36D, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F36E, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $30
%ritem("blue_cauldron2", .bottles,\ ; name, routine
-4, 0, $0000, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F36E, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("10_bombs", .addBombs,\ ; name, routine
-4, 0, $0500, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F375, 10,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("big_key", .palaceItem,\ ; name, routine
-4, 0, $0DC0, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F366, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("map", .palaceItem,\ ; name, routine
-4, 0, $0D80, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F368, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("1_rupee", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("5_rupees", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F360, 5,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("20_rupees", .addRupees,\ ; name, routine
-2, 4, $1000, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F360, 20,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("green_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $38
%ritem("blue_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("red_pendant", .palaceItem,\ ; name, routine
-4, 0, $1880, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F374, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tossed_bow", .directWrite,\ ; name, routine
-4, 0, $1120, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F340, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("silvers", .directWrite,\ ; name, routine
-4, 0, $10E0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F340, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("good_bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 7,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("fairy", .bottles,\ ; name, routine
-4, 0, $1160, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 6,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boss_hc", .hc,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!hcsfx) ; Message, Sound
%ritem("sanc_hc", .4hp,\ ; name, routine
-4, 0, $00C0, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F36C, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $40
%ritem("100_rupees", .addRupees,\ ; name, routine
-4, 0, $1520, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 100,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("50_rupees", .addRupees,\ ; name, routine
-4, 0, $1560, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 50,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("heart", .addHeart,\ ; name, routine
-2, 4, $14C0, !THIN|!r,\ ; OAM y/x offset, GFX char offset, props
$F372, 8,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("arrow", .addArrows,\ ; name, routine
-2, 4, $1500, !THIN|!b,\ ; OAM y/x offset, GFX char offset, props
$F376, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("10_arrows", .addArrows,\ ; name, routine
-4, 0, $0080, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F376, 10,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("small_magic", .addMagic,\ ; name, routine
-2, 4, $14E0, !THIN|!g,\ ; OAM y/x offset, GFX char offset, props
$F373, 16,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("300_rupees", .add300Rupees,\ ; name, routine
-4, 0, $15A0, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 0,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("20_rupees_green", .addRupees,\ ; name, routine
-4, 0, $1800, !WIDE|!g,\ ; OAM y/x offset, GFX char offset, props
$F360, 20,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
; $48
%ritem("gold_bee", .bottles,\ ; name, routine
-4, 0, $11A0, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F35C, 8,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("tossed_fighter_sword", .directWrite,\ ; name, routine
-5, 4, $0420, !THIN|!e,\ ; OAM y/x offset, GFX char offset, props
$F359, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("active_flute", .directWrite,\ ; name, routine
-4, 0, $1440, !WIDE|!b,\ ; OAM y/x offset, GFX char offset, props
$F34C, 3,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("boots", .boots,\ ; name, routine
-4, 0, $1840, !WIDE|!r,\ ; OAM y/x offset, GFX char offset, props
$F355, 1,\ ; SRAM address, SRAM value
$FFFF,!dodododo) ; Message, Sound
%ritem("Bomb_50"
%ritem("Arrow_70"
%ritem("Half_Magic"
%ritem("Quarter_Magic"
; $50
%ritem("Safe_MS"
%ritem("Bomb_plus5"
%ritem("Bomb_plus10"
%ritem("Arrow_plus5"
%ritem("Arrow_plus10"
%ritem("PRGM_1"
%ritem("PRGM_2"
%ritem("PRGM_3"
; $58
%ritem("Upgrade_Silvers"
%ritem("Rupoor"
%ritem("NULL"
%ritem("Clock_red"
%ritem("Clock_blue"
%ritem("Clock_green"
%ritem("Prog_Sword"
%ritem("Prog_Shield"
; $60
%ritem("Prog_Mail"
%ritem("Prog_Glove"
%ritem("RNG_Single"
%ritem("RNG_Multi"
%ritem("Prog_Bow"
%ritem("Prog_Bow"
%ritem(
%ritem(
; $68
%ritem(
%ritem(
%ritem("Goal_Trifoce"
%ritem("Goal_Multi_Star"
%ritem("Goal_Multi_Triforce"
%ritem("Server_F0"
%ritem("Server_F1"
%ritem("Server_F2"
; $70
%ritem("
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $78
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $80
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $88
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $90
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $98
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $A0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $A8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $B0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $B8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $C0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $C8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $D0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $D8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $E0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $E8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $F0
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
; $F8
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem(
%ritem("Server_async"
%ritem("NULL_2"
org $08C3AE
Ancilla_ReceiveItem:

742
stats/creditsnew.asm Normal file
View File

@@ -0,0 +1,742 @@
;===================================================================================================
; LEAVE THIS HERE FOR PHP WRITES
;===================================================================================================
YourSpriteCreditsHi:
db 2
db 55
db " " ; $238002
YourSpriteCreditsLo:
db 2
db 55
db " " ; $238020
;===================================================================================================
CreditsLineTable:
fillword CreditsLineBlank : fill 800
;===================================================================================================
!CLINE = -1
;---------------------------------------------------------------------------------------------------
macro smallcredits(text, color)
!CLINE #= !CLINE+1
table "creditscharmapsmall_<color>.txt"
?line:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro bigcredits(text)
!CLINE #= !CLINE+1
table "creditscharmapbighi.txt"
?line_top:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_top
pullpc
table "creditscharmapbiglo.txt"
?line_bottom:
db (32-(?end-?text))/2
db 2*(?end-?text)-1
db "<text>"
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_bottom
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro bigcreditsleft(text)
!CLINE #= !CLINE+1
table "creditscharmapbighi.txt"
?line_top:
db 2
db 2*(?end-?text)-1
?text:
db "<text>"
?end:
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_top
pullpc
table "creditscharmapbiglo.txt"
?line_bottom:
db 2
db 2*(?end-?text)-1
db "<text>"
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw ?line_bottom
pullpc
endmacro
;---------------------------------------------------------------------------------------------------
macro emptyline()
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw CreditsEmptyLine
pullpc
endmacro
macro blankline()
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw CreditsLineBlank
pullpc
endmacro
macro addarbline(l)
!CLINE #= !CLINE+1
pushpc
org CreditsLineTable+!CLINE+!CLINE : dw <l>
pullpc
endmacro
;===================================================================================================
CreditsEmptyLine:
db $00, $01, $9F
CreditsLineBlank:
db $FF
;---------------------------------------------------------------------------------------------------
%emptyline()
%smallcredits("ORIGINAL GAME STAFF", "yellow")
%blankline()
%emptyline()
%smallcredits("EXECUTIVE PRODUCER", "green")
%blankline()
%bigcredits("HIROSHI YAMAUCHI")
%blankline()
%blankline()
%emptyline()
%smallcredits("PRODUCER", "yellow")
%blankline()
%bigcredits("SHIGERU MIYAMOTO")
%blankline()
%blankline()
%smallcredits("DIRECTOR", "red")
%blankline()
%bigcredits("TAKASHI TEZUKA")
%blankline()
%blankline()
%smallcredits("SCRIPT WRITER", "green")
%blankline()
%bigcredits("KENSUKE TANABE")
%blankline()
%blankline()
%emptyline()
%smallcredits("ASSISTANT DIRECTORS", "yellow")
%blankline()
%blankline()
%bigcredits("YASUHISA YAMAMURA")
%blankline()
%bigcredits("YOICHI YAMADA")
%blankline()
%blankline()
%smallcredits("SCREEN GRAPHICS DESIGNERS", "green")
%emptyline()
%emptyline()
%smallcredits("OBJECT DESIGNERS", "yellow")
%blankline()
%bigcredits("SOICHIRO TOMITA")
%blankline()
%bigcredits("TAKAYA IMAMURA")
%blankline()
%blankline()
%emptyline()
%smallcredits("BACK GROUND DESIGNERS", "yellow")
%blankline()
%blankline()
%bigcredits("MASANAO ARIMOTO")
%blankline()
%bigcredits("TSUYOSHI WATANABE")
%blankline()
%blankline()
%smallcredits("PROGRAM DIRECTOR", "red")
%blankline()
%bigcredits("TOSHIHIKO NAKAGO")
%blankline()
%blankline()
%smallcredits("MAIN PROGRAMMER", "yellow")
%blankline()
%bigcredits("YASUNARI SOEJIMA")
%blankline()
%blankline()
%smallcredits("OBJECT PROGRAMMER", "green")
%blankline()
%bigcredits("KAZUAKI MORITA")
%blankline()
%blankline()
%emptyline()
%smallcredits("PROGRAMMERS", "yellow")
%blankline()
%bigcredits("TATSUO NISHIYAMA")
%blankline()
%bigcredits("YUICHI YAMAMOTO")
%blankline()
%bigcredits("YOSHIHIRO NOMOTO")
%blankline()
%bigcredits("EIJI NOTO")
%blankline()
%bigcredits("SATORU TAKAHATA")
%blankline()
%bigcredits("TOSHIO IWAWAKI")
%blankline()
%bigcredits("SHIGEHIRO KASAMATSU")
%blankline()
%bigcredits("YASUNARI NISHIDA")
%blankline()
%blankline()
%smallcredits("SOUND COMPOSER", "red")
%blankline()
%bigcredits("KOJI KONDO")
%blankline()
%blankline()
%smallcredits("COORDINATORS", "green")
%blankline()
%bigcredits("KEIZO KATO")
%blankline()
%bigcredits("TAKAO SHIMIZU")
%blankline()
%blankline()
%emptyline()
%smallcredits("PRINTED ART WORK", "yellow")
%blankline()
%bigcredits("YOICHI KOTABE")
%blankline()
%bigcredits("HIDEKI FUJII")
%blankline()
%bigcredits("YOSHIAKI KOIZUMI")
%blankline()
%bigcredits("YASUHIRO SAKAI")
%blankline()
%bigcredits("TOMOAKI KUROUME")
%blankline()
%blankline()
%smallcredits("SPECIAL THANKS TO", "red")
%blankline()
%bigcredits("NOBUO OKAJIMA")
%blankline()
%bigcredits("YASUNORI TAKETANI")
%blankline()
%bigcredits("KIYOSHI KODA")
%blankline()
%bigcredits("TAKAMITSU KUZUHARA")
%blankline()
%bigcredits("HIRONOBU KAKUI")
%blankline()
%bigcredits("SHIGEKI YAMASHIRO")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;---------------------------------------------------------------------------------------------------
%smallcredits("RANDOMIZER CONTRIBUTORS", "red")
%blankline()
%blankline()
%emptyline()
%emptyline()
%smallcredits("ITEM RANDOMIZER", "yellow")
%blankline()
%bigcredits("KATDEVSGAMES VEETORP")
%blankline()
%bigcredits("CHRISTOSOWEN DESSYREQT")
%blankline()
%bigcredits("SMALLHACKER SYNACK")
%blankline()
%blankline()
%smallcredits("ENTRANCE RANDOMIZER", "green")
%blankline()
%bigcredits("AMAZINGAMPHAROS LLCOOLDAVE")
%blankline()
%bigcredits("KEVINCATHCART")
%blankline()
%blankline()
%emptyline()
%smallcredits("ENEMY RANDOMIZER", "yellow")
%blankline()
%bigcredits("ZARBY89 SOSUKE3")
%blankline()
%bigcredits("ENDEROFGAMES")
%blankline()
%blankline()
%smallcredits("DOOR RANDOMIZER", "green")
%blankline()
%bigcredits("AERINON COMPILING")
%blankline()
%blankline()
%smallcredits("FESTIVE RANDOMIZER", "yellow")
%blankline()
%bigcredits("KAN TOTAL")
%blankline()
%bigcredits("CATOBAT DINSAPHIR")
%blankline()
%blankline()
%smallcredits("SPRITE DEVELOPMENT", "green")
%blankline()
%blankline()
%bigcredits("MIKETRETHEWEY IBAZLY")
%blankline()
%bigcredits("FISH_WAFFLE64 KRELBEL")
%blankline()
%bigcredits("TWROXAS ARTHEAU")
%blankline()
%bigcredits("GLAN TARTHORON")
%blankline()
%smallcredits("YOUR SPRITE BY", "yellow")
%addarbline(YourSpriteCreditsHi)
%addarbline(YourSpriteCreditsLo)
%blankline()
%blankline()
%smallcredits("MSU1 SUPPORT", "green")
%blankline()
%bigcredits("QWERTYMODO")
%blankline()
%blankline()
%smallcredits("PALETTE SHUFFLER", "YELLOW")
%blankline()
%bigcredits("NELSON AKA SWR")
%blankline()
%blankline()
%smallcredits("SPECIAL THANKS", "red")
%blankline()
%blankline()
%bigcredits("SUPERSKUJ EVILASH25")
%blankline()
%bigcredits("MYRAMONG JOSHRTA")
%blankline()
%bigcredits("WALKINGEYE MATHONNAPKINS")
%blankline()
%bigcredits("SAKURATSUBASA")
%blankline()
%bigcredits("AND...")
%blankline()
%bigcredits("THE ALTTP RANDOMIZER COMMUNITY")
%blankline()
%blankline()
%smallcredits("COMMUNITY DISCORD", "green")
%blankline()
%blankline()
%bigcredits("HTTPS://ALTTPR.COM/DISCORD")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;===================================================================================================
print "Line number: !CLINE | Expected: 302"
if !CLINE > 302
error "Too many credits lines. !CLINE > 302"
elseif !CLINE < 302
warn "Too few credits lines. !CLINE < 302; Adding additional empties for alignment."
endif
; Set line always to line up with stats
!CLINE #= 302
;===================================================================================================
%smallcredits("THE IMPORTANT STUFF", "yellow")
%blankline()
%blankline()
%emptyline()
%smallcredits("TIME FOUND", "green")
%blankline()
%blankline()
%bigcreditsleft("FIRST SWORD")
%blankline()
%bigcreditsleft("PEGASUS BOOTS")
%blankline()
%bigcreditsleft("FLUTE")
%blankline()
%bigcreditsleft("MIRROR")
%blankline()
%blankline()
%emptyline()
%smallcredits("BOSS KILLS", "yellow")
%blankline()
%blankline()
%bigcreditsleft("SWORDLESS /13")
%blankline()
%bigcreditsleft("FIGHTER'S SWORD /13")
%blankline()
%bigcreditsleft("MASTER SWORD /13")
%blankline()
%bigcreditsleft("TEMPERED SWORD /13")
%blankline()
%bigcreditsleft("GOLD SWORD /13")
%blankline()
%blankline()
%smallcredits("GAME STATS", "red")
%blankline()
%blankline()
%bigcreditsleft("GT BIG KEY /22")
%blankline()
%bigcreditsleft("BONKS")
%blankline()
%bigcreditsleft("SAVE AND QUITS")
%blankline()
%bigcreditsleft("DEATHS")
%blankline()
%bigcreditsleft("FAERIE REVIVALS")
%blankline()
%bigcreditsleft("TOTAL MENU TIME")
%blankline()
%bigcreditsleft("TOTAL LAG TIME")
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%bigcreditsleft("COLLECTION RATE /216")
%blankline()
%bigcreditsleft("TOTAL TIME")
%blankline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
%emptyline()
;---------------------------------------------------------------------------------------------------
!FIRST_SWORD_X = 19
!FIRST_SWORD_Y = 310
!PEGASUS_BOOTS_X = 19
!PEGASUS_BOOTS_Y = 313
!FLUTE_X = 19
!FLUTE_Y = 316
!MIRROR_X = 19
!MIRROR_Y = 319
!SWORDLESS_X = 23
!SWORDLESS_Y = 327
!FIGHTERS_SWORD_X = 23
!FIGHTERS_SWORD_Y = 330
!MASTER_SWORD_X = 23
!MASTER_SWORD_Y = 333
!TEMPERED_SWORD_X = 23
!TEMPERED_SWORD_Y = 336
!GOLD_SWORD_X = 23
!GOLD_SWORD_Y = 339
!GT_BIG_KEY_X = 23
!GT_BIG_KEY_Y = 346
!BONKS_X = 26
!BONKS_Y = 349
!SAVE_AND_QUITS_X = 26
!SAVE_AND_QUITS_Y = 352
!DEATHS_X = 26
!DEATHS_Y = 355
!FAERIE_REVIVALS_X = 26
!FAERIE_REVIVALS_Y = 358
!TOTAL_MENU_TIME_X = 19
!TOTAL_MENU_TIME_Y = 361
!TOTAL_LAG_TIME_X = 19
!TOTAL_LAG_TIME_Y = 364
!COLLECTION_RATE_X = 22
!COLLECTION_RATE_Y = 380
!TOTAL_TIME_X = 19
!TOTAL_TIME_Y = 383

View File

@@ -6,7 +6,7 @@ lorom
!BGE = "BCS"
org $238000
incsrc stats/credits.asm
incsrc stats/creditsnew.asm
FontGfx:
incbin stats/font.gb

View File

@@ -1691,5 +1691,955 @@ dw $0000
;--------------------------------------------------------------------------------
;--------------------------------------------------------------------------------
; 0x185A00 - 187FFF (unused)
; 0x185A00 - 186BFF (room headers)
;--------------------------------------------------------------------------------
; BG2PROP
; PALETTE
; BLKSET
; SPRSET
; BGMOVE
; EFFECT1
; EFFECT2
; PLANES1
; PLANES2
; WARP
; STAIRS1
; STAIRS2
; STAIRS3
; STAIRS4
;--------------------------------------------------------------------------------
org $30DA00 : RoomHeader_0000: ; pc 0x185A00
db $41, $21, $13, $22, $07, $3D, $00, $00, $00, $10, $C0, $00, $00, $04
org $30DA0E : RoomHeader_0001: ; pc 0x185A0E
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $72, $00, $50, $52
org $30DA1C : RoomHeader_0002: ; pc 0x185A1C
db $C0, $1D, $04, $06, $00, $14, $00, $00, $00, $00, $11, $00, $18, $0D
org $30DA2A : RoomHeader_0003: ; pc 0x185A2A
db $C0, $07, $06, $19, $00, $00, $00, $00, $0C, $02, $12, $00, $00, $00
org $30DA38 : RoomHeader_0004: ; pc 0x185A38
db $00, $18, $0D, $26, $00, $26, $14, $00, $00, $00, $B5, $00, $08, $08
org $30DA46 : RoomHeader_0005: ; pc 0x185A46
db $00, $08, $08, $14, $00, $25, $00, $20, $06, $05, $0C, $00, $25, $00
org $30DA54 : RoomHeader_0006: ; pc 0x185A54
db $00, $08, $08, $14, $00, $25, $00, $20, $06, $05, $0C, $00, $25, $00
org $30DA62 : RoomHeader_0007: ; pc 0x185A62
db $20, $06, $05, $0C, $00, $25, $00, $00, $00, $17, $17, $C0, $07, $06
org $30DA70 : RoomHeader_0008: ; pc 0x185A70
db $C0, $07, $06, $07, $00, $00, $00, $00, $0F, $07, $19, $00, $27, $00
org $30DA7E : RoomHeader_0009: ; pc 0x185A7E
db $00, $0F, $07, $19, $00, $27, $00, $00, $00, $4B, $4A, $4A, $00, $0F
org $30DA8C : RoomHeader_000A: ; pc 0x185A8C
db $00, $0F, $07, $19, $00, $27, $00, $00, $00, $09, $3A, $01, $0F, $07
org $30DA9A : RoomHeader_000B: ; pc 0x185A9A
db $01, $0F, $07, $19, $00, $03, $00, $00, $00, $6A, $1B, $C0, $28, $0E
org $30DAA8 : RoomHeader_000C: ; pc 0x185AA8
db $C0, $28, $0E, $13, $00, $00, $00, $00, $00, $00, $6B, $8C, $8C, $40
org $30DAB6 : RoomHeader_000D: ; pc 0x185AB6
db $40, $1B, $0E, $18, $05, $38, $00, $00, $13, $0B, $1C, $00, $08, $00
org $30DAC4 : RoomHeader_000E: ; pc 0x185AC4
db $00, $13, $0B, $1C, $00, $08, $00, $00, $00, $00, $1E, $00, $21, $13
org $30DAD2 : RoomHeader_000F: ; pc 0x185AD2
db $00, $21, $13, $22, $00, $00, $00, $00, $01, $01, $01, $00, $00, $00
org $30DAE0 : RoomHeader_0010: ; pc 0x185AE0
db $00, $21, $13, $22, $00, $00, $00, $00, $01, $01, $01, $00, $00, $00
org $30DAEE : RoomHeader_0011: ; pc 0x185AEE
db $00, $01, $01, $01, $00, $00, $00, $08, $00, $00, $02, $C0, $1D, $04
org $30DAFC : RoomHeader_0012: ; pc 0x185AFC
db $C0, $1D, $04, $06, $00, $00, $00, $00, $18, $0D, $26, $00, $00, $00
org $30DB0A : RoomHeader_0013: ; pc 0x185B0A
db $00, $18, $0D, $26, $00, $00, $00, $00, $18, $0D, $1E, $00, $00, $00
org $30DB18 : RoomHeader_0014: ; pc 0x185B18
db $20, $18, $0D, $26, $00, $00, $00, $C0, $18, $0D, $26, $00, $00, $00
org $30DB26 : RoomHeader_0015: ; pc 0x185B26
db $C0, $18, $0D, $26, $00, $00, $00, $00, $00, $00, $B6, $90, $08, $08
org $30DB34 : RoomHeader_0016: ; pc 0x185B34
db $90, $08, $08, $11, $03, $00, $00, $00, $00, $00, $66, $20, $06, $05
org $30DB42 : RoomHeader_0017: ; pc 0x185B42
db $20, $06, $05, $19, $00, $35, $00, $00, $00, $27, $07, $27, $01, $0F
org $30DB50 : RoomHeader_0018: ; pc 0x185B50
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30DB5E : RoomHeader_0019: ; pc 0x185B5E
db $01, $0F, $07, $19, $00, $00, $00, $00, $0F, $07, $19, $00, $16, $00
org $30DB6C : RoomHeader_001A: ; pc 0x185B6C
db $00, $0F, $07, $19, $00, $16, $00, $00, $00, $00, $6A, $6A, $68, $0F
org $30DB7A : RoomHeader_001B: ; pc 0x185B7A
db $68, $0F, $07, $08, $00, $03, $1C, $00, $00, $00, $0B, $00, $1A, $0E
org $30DB88 : RoomHeader_001C: ; pc 0x185B88
db $00, $1A, $0E, $09, $00, $04, $3F, $00, $00, $00, $8C, $00, $1B, $0E
org $30DB96 : RoomHeader_001D: ; pc 0x185B96
db $00, $1B, $0E, $18, $00, $00, $00, $00, $00, $00, $4C, $20, $13, $0B
org $30DBA4 : RoomHeader_001E: ; pc 0x185BA4
db $20, $13, $0B, $1C, $00, $17, $00, $00, $00, $3E, $0E, $00, $13, $0B
org $30DBB2 : RoomHeader_001F: ; pc 0x185BB2
db $00, $13, $0B, $29, $00, $17, $00, $00, $00, $00, $3F, $20, $0C, $02
org $30DBC0 : RoomHeader_0020: ; pc 0x185BC0
db $20, $0C, $02, $12, $00, $15, $25, $01, $01, $01, $01, $00, $00, $00
org $30DBCE : RoomHeader_0021: ; pc 0x185BCE
db $01, $01, $01, $01, $00, $00, $00, $00, $18, $0D, $26, $00, $01, $00
org $30DBDC : RoomHeader_0022: ; pc 0x185BDC
db $01, $01, $01, $01, $00, $00, $00, $00, $18, $0D, $26, $00, $01, $00
org $30DBEA : RoomHeader_0023: ; pc 0x185BEA
db $00, $18, $0D, $26, $00, $00, $00, $00, $18, $0D, $1E, $00, $00, $00
org $30DBF8 : RoomHeader_0024: ; pc 0x185BF8
db $00, $18, $0D, $26, $00, $01, $00, $00, $0A, $08, $11, $00, $16, $00
org $30DC06 : RoomHeader_0025: ; pc 0x185C06
db $00, $0A, $08, $11, $00, $16, $00, $00, $00, $00, $76, $76, $76, $20
org $30DC14 : RoomHeader_0026: ; pc 0x185C14
db $00, $0A, $08, $11, $00, $16, $00, $00, $00, $00, $76, $76, $76, $20
org $30DC22 : RoomHeader_0027: ; pc 0x185C22
db $20, $06, $05, $19, $00, $36, $00, $00, $00, $31, $17, $31, $80, $0A
org $30DC30 : RoomHeader_0028: ; pc 0x185C30
db $80, $0A, $08, $11, $00, $32, $1B, $00, $00, $00, $38, $CC, $0E, $09
org $30DC3E : RoomHeader_0029: ; pc 0x185C3E
db $CC, $0E, $09, $1A, $02, $25, $00, $00, $0F, $07, $19, $00, $00, $00
org $30DC4C : RoomHeader_002A: ; pc 0x185C4C
db $00, $0F, $07, $19, $00, $00, $00, $C0, $0F, $07, $2B, $00, $16, $00
org $30DC5A : RoomHeader_002B: ; pc 0x185C5A
db $C0, $0F, $07, $2B, $00, $16, $00, $00, $00, $00, $3B, $00, $13, $0B
org $30DC68 : RoomHeader_002C: ; pc 0x185C68
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30DC76 : RoomHeader_002D: ; pc 0x185C76
db $00, $13, $0B, $1C, $00, $2A, $00, $C0, $07, $06, $19, $00, $00, $00
org $30DC84 : RoomHeader_002E: ; pc 0x185C84
db $00, $13, $0B, $1C, $00, $2A, $00, $C0, $07, $06, $19, $00, $00, $00
org $30DC92 : RoomHeader_002F: ; pc 0x185C92
db $C0, $07, $06, $19, $00, $00, $00, $00, $0C, $02, $12, $00, $00, $00
org $30DCA0 : RoomHeader_0030: ; pc 0x185CA0
db $00, $0C, $02, $12, $00, $00, $00, $00, $00, $00, $40, $20, $06, $05
org $30DCAE : RoomHeader_0031: ; pc 0x185CAE
db $20, $06, $05, $19, $00, $37, $04, $22, $00, $77, $27, $77, $01, $01
org $30DCBC : RoomHeader_0032: ; pc 0x185CBC
db $01, $01, $01, $01, $00, $00, $00, $00, $00, $00, $42, $00, $04, $05
org $30DCCA : RoomHeader_0033: ; pc 0x185CCA
db $00, $04, $05, $0B, $00, $15, $25, $80, $0A, $08, $11, $00, $00, $00
org $30DCD8 : RoomHeader_0034: ; pc 0x185CD8
db $80, $0A, $08, $11, $00, $00, $00, $00, $00, $00, $54, $80, $0A, $08
org $30DCE6 : RoomHeader_0035: ; pc 0x185CE6
db $80, $0A, $08, $11, $00, $00, $19, $80, $0A, $08, $11, $00, $00, $00
org $30DCF4 : RoomHeader_0036: ; pc 0x185CF4
db $80, $0A, $08, $11, $00, $00, $00, $80, $0A, $08, $11, $00, $00, $00
org $30DD02 : RoomHeader_0037: ; pc 0x185D02
db $80, $0A, $08, $11, $00, $00, $19, $80, $0A, $08, $11, $00, $00, $00
org $30DD10 : RoomHeader_0038: ; pc 0x185D10
db $80, $0A, $08, $11, $00, $00, $00, $00, $00, $00, $28, $20, $0D, $09
org $30DD1E : RoomHeader_0039: ; pc 0x185D1E
db $20, $0D, $09, $13, $00, $00, $00, $00, $00, $29, $20, $0F, $07, $19
org $30DD2C : RoomHeader_003A: ; pc 0x185D2C
db $20, $0F, $07, $19, $00, $00, $00, $00, $00, $0A, $0A, $00, $0F, $07
org $30DD3A : RoomHeader_003B: ; pc 0x185D3A
db $00, $0F, $07, $08, $00, $00, $00, $00, $00, $00, $2B, $00, $07, $06
org $30DD48 : RoomHeader_003C: ; pc 0x185D48
db $00, $07, $06, $13, $00, $00, $00, $20, $1A, $0E, $0C, $00, $33, $00
org $30DD56 : RoomHeader_003D: ; pc 0x185D56
db $20, $1A, $0E, $0C, $00, $33, $00, $00, $00, $96, $96, $CC, $13, $0B
org $30DD64 : RoomHeader_003E: ; pc 0x185D64
db $CC, $13, $0B, $29, $02, $02, $00, $00, $00, $00, $1E, $00, $13, $0B
org $30DD72 : RoomHeader_003F: ; pc 0x185D72
db $00, $13, $0B, $29, $00, $27, $14, $00, $00, $00, $1F, $5F, $C0, $00
org $30DD80 : RoomHeader_0040: ; pc 0x185D80
db $C0, $00, $02, $27, $00, $00, $00, $00, $00, $00, $30, $B0, $01, $00
org $30DD8E : RoomHeader_0041: ; pc 0x185D8E
db $01, $00, $00, $02, $00, $13, $00, $00, $00, $00, $42, $01, $01, $01
org $30DD9C : RoomHeader_0042: ; pc 0x185D9C
db $01, $01, $01, $01, $00, $00, $00, $00, $00, $00, $41, $32, $68, $04
org $30DDAA : RoomHeader_0043: ; pc 0x185DAA
db $68, $04, $05, $0A, $00, $00, $1D, $00, $17, $0A, $1B, $00, $01, $00
org $30DDB8 : RoomHeader_0044: ; pc 0x185DB8
db $00, $17, $0A, $1B, $00, $01, $00, $60, $17, $0A, $1B, $00, $01, $00
org $30DDC6 : RoomHeader_0045: ; pc 0x185DC6
db $60, $17, $0A, $1B, $00, $01, $00, $00, $00, $00, $BC, $00, $0A, $08
org $30DDD4 : RoomHeader_0046: ; pc 0x185DD4
db $00, $0A, $08, $11, $00, $3C, $00, $00, $0D, $09, $13, $00, $33, $34
org $30DDE2 : RoomHeader_0047: ; pc 0x185DE2
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DDF0 : RoomHeader_0048: ; pc 0x185DF0
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DDFE : RoomHeader_0049: ; pc 0x185DFE
db $00, $0D, $09, $13, $00, $33, $34, $00, $0F, $07, $19, $00, $17, $00
org $30DE0C : RoomHeader_004A: ; pc 0x185E0C
db $00, $0F, $07, $19, $00, $17, $00, $00, $00, $00, $09, $09, $00, $0F
org $30DE1A : RoomHeader_004B: ; pc 0x185E1A
db $00, $0F, $07, $08, $00, $01, $00, $00, $00, $09, $00, $1A, $0E, $0C
org $30DE28 : RoomHeader_004C: ; pc 0x185E28
db $00, $1A, $0E, $0C, $00, $00, $00, $00, $00, $00, $1D, $20, $1A, $0E
org $30DE36 : RoomHeader_004D: ; pc 0x185E36
db $20, $1A, $0E, $0C, $00, $32, $3F, $00, $00, $A6, $A6, $00, $13, $0B
org $30DE44 : RoomHeader_004E: ; pc 0x185E44
db $00, $13, $0B, $29, $00, $17, $00, $00, $00, $00, $6E, $00, $13, $0B
org $30DE52 : RoomHeader_004F: ; pc 0x185E52
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $BE, $C0, $00, $00, $04
org $30DE60 : RoomHeader_0050: ; pc 0x185E60
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $00, $00, $01, $01
org $30DE6E : RoomHeader_0051: ; pc 0x185E6E
db $C0, $00, $00, $03, $00, $00, $00, $00, $00, $00, $61, $C0, $00, $00
org $30DE7C : RoomHeader_0052: ; pc 0x185E7C
db $C0, $00, $00, $04, $00, $00, $00, $00, $00, $00, $00, $00, $01, $01
org $30DE8A : RoomHeader_0053: ; pc 0x185E8A
db $C0, $04, $05, $0A, $00, $03, $00, $00, $00, $00, $63, $20, $0A, $08
org $30DE98 : RoomHeader_0054: ; pc 0x185E98
db $20, $0A, $08, $11, $00, $00, $00, $00, $00, $34, $34, $01, $01, $10
org $30DEA6 : RoomHeader_0055: ; pc 0x185EA6
db $01, $01, $10, $0D, $00, $00, $00, $00, $0D, $09, $13, $00, $23, $00
org $30DEB4 : RoomHeader_0056: ; pc 0x185EB4
db $00, $0D, $09, $13, $00, $23, $00, $00, $0D, $09, $13, $00, $16, $00
org $30DEC2 : RoomHeader_0057: ; pc 0x185EC2
db $00, $0D, $09, $13, $00, $16, $00, $00, $0D, $09, $13, $00, $21, $28
org $30DED0 : RoomHeader_0058: ; pc 0x185ED0
db $00, $0D, $09, $13, $00, $21, $28, $C0, $0D, $09, $13, $00, $00, $00
org $30DEDE : RoomHeader_0059: ; pc 0x185EDE
db $C0, $0D, $09, $13, $00, $00, $00, $00, $10, $07, $15, $00, $25, $00
org $30DEEC : RoomHeader_005A: ; pc 0x185EEC
db $00, $10, $07, $15, $00, $25, $00, $C0, $1B, $0E, $0A, $00, $17, $00
org $30DEFA : RoomHeader_005B: ; pc 0x185EFA
db $C0, $1B, $0E, $0A, $00, $17, $00, $00, $1B, $0E, $0A, $00, $00, $00
org $30DF08 : RoomHeader_005C: ; pc 0x185F08
db $00, $1B, $0E, $0A, $00, $00, $00, $00, $00, $00, $5D, $00, $24, $0E
org $30DF16 : RoomHeader_005D: ; pc 0x185F16
db $00, $24, $0E, $23, $00, $09, $00, $00, $00, $00, $5C, $20, $13, $0B
org $30DF24 : RoomHeader_005E: ; pc 0x185F24
db $20, $13, $0B, $1C, $00, $00, $00, $00, $00, $7E, $7E, $00, $13, $0B
org $30DF32 : RoomHeader_005F: ; pc 0x185F32
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $3F, $7F, $C0, $00
org $30DF40 : RoomHeader_0060: ; pc 0x185F40
db $C0, $00, $00, $04, $00, $00, $00, $C0, $00, $00, $04, $00, $00, $00
org $30DF4E : RoomHeader_0061: ; pc 0x185F4E
db $C0, $00, $00, $04, $00, $00, $00, $08, $00, $00, $51, $00, $09, $05
org $30DF5C : RoomHeader_0062: ; pc 0x185F5C
db $C0, $00, $00, $04, $00, $00, $00, $C0, $00, $00, $04, $00, $00, $00
org $30DF6A : RoomHeader_0063: ; pc 0x185F6A
db $00, $09, $05, $0A, $00, $0D, $00, $00, $00, $00, $53, $E0, $23, $0A
org $30DF78 : RoomHeader_0064: ; pc 0x185F78
db $E0, $23, $0A, $21, $00, $17, $00, $00, $00, $00, $AB, $E0, $23, $0A
org $30DF86 : RoomHeader_0065: ; pc 0x185F86
db $E0, $23, $0A, $21, $00, $00, $00, $00, $00, $AC, $C0, $0A, $08, $11
org $30DF94 : RoomHeader_0066: ; pc 0x185F94
db $C0, $0A, $08, $11, $00, $3C, $00, $00, $00, $00, $16, $00, $0D, $09
org $30DFA2 : RoomHeader_0067: ; pc 0x185FA2
db $00, $0D, $09, $13, $00, $22, $00, $00, $0D, $09, $13, $00, $00, $00
org $30DFB0 : RoomHeader_0068: ; pc 0x185FB0
db $00, $0D, $09, $13, $00, $00, $00, $01, $0F, $07, $19, $00, $00, $00
org $30DFBE : RoomHeader_0069: ; pc 0x185FBE
db $01, $0F, $07, $19, $00, $00, $00, $00, $00, $00, $1A, $1A, $00, $1B
org $30DFCC : RoomHeader_006A: ; pc 0x185FCC
db $01, $0F, $07, $19, $00, $00, $00, $00, $00, $00, $1A, $1A, $00, $1B
org $30DFDA : RoomHeader_006B: ; pc 0x185FDA
db $00, $1B, $0E, $0A, $00, $08, $0B, $00, $00, $00, $0C, $00, $24, $0E
org $30DFE8 : RoomHeader_006C: ; pc 0x185FE8
db $00, $24, $0E, $23, $00, $03, $3F, $00, $00, $00, $A5, $00, $24, $0E
org $30DFF6 : RoomHeader_006D: ; pc 0x185FF6
db $00, $24, $0E, $23, $00, $05, $00, $00, $13, $0B, $1C, $00, $02, $00
org $30E004 : RoomHeader_006E: ; pc 0x186004
db $00, $13, $0B, $1C, $00, $02, $00, $00, $00, $00, $4E, $00, $01, $01
org $30E012 : RoomHeader_006F: ; pc 0x186012
db $00, $01, $01, $04, $00, $00, $00, $08, $00, $00, $71, $80, $C0, $01
org $30E020 : RoomHeader_0070: ; pc 0x186020
db $00, $01, $01, $04, $00, $00, $00, $08, $00, $00, $71, $80, $C0, $01
org $30E02E : RoomHeader_0071: ; pc 0x18602E
db $C0, $01, $01, $04, $00, $08, $00, $00, $00, $00, $70, $C0, $01, $01
org $30E03C : RoomHeader_0072: ; pc 0x18603C
db $C0, $01, $01, $04, $00, $00, $00, $08, $00, $00, $01, $00, $09, $05
org $30E04A : RoomHeader_0073: ; pc 0x18604A
db $00, $09, $05, $0A, $00, $17, $00, $00, $09, $05, $0A, $00, $27, $00
org $30E058 : RoomHeader_0074: ; pc 0x186058
db $00, $09, $05, $0A, $00, $27, $00, $00, $09, $05, $0A, $00, $01, $00
org $30E066 : RoomHeader_0075: ; pc 0x186066
db $00, $09, $05, $0A, $00, $01, $00, $80, $0A, $08, $11, $00, $00, $18
org $30E074 : RoomHeader_0076: ; pc 0x186074
db $80, $0A, $08, $11, $00, $00, $18, $00, $00, $00, $26, $26, $26, $C0
org $30E082 : RoomHeader_0077: ; pc 0x186082
db $C0, $06, $05, $19, $00, $00, $00, $00, $00, $A7, $31, $87, $87, $00
org $30E090 : RoomHeader_0078: ; pc 0x186090
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E09E : RoomHeader_0079: ; pc 0x18609E
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0AC : RoomHeader_007A: ; pc 0x1860AC
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0BA : RoomHeader_007B: ; pc 0x1860BA
db $00, $28, $0E, $13, $00, $03, $39, $00, $00, $9D, $00, $28, $0E, $13
org $30E0C8 : RoomHeader_007C: ; pc 0x1860C8
db $00, $28, $0E, $13, $00, $20, $00, $00, $28, $0E, $13, $00, $04, $3C
org $30E0D6 : RoomHeader_007D: ; pc 0x1860D6
db $00, $28, $0E, $13, $00, $04, $3C, $00, $00, $9B, $20, $13, $0B, $1C
org $30E0E4 : RoomHeader_007E: ; pc 0x1860E4
db $20, $13, $0B, $1C, $00, $2B, $17, $00, $00, $9E, $5E, $00, $13, $0B
org $30E0F2 : RoomHeader_007F: ; pc 0x1860F2
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $00, $5F, $60, $01, $01
org $30E100 : RoomHeader_0080: ; pc 0x186100
db $60, $01, $01, $04, $00, $00, $00, $00, $00, $00, $70, $C0, $01, $01
org $30E10E : RoomHeader_0081: ; pc 0x18610E
db $C0, $01, $01, $04, $00, $00, $00, $00, $09, $05, $0A, $00, $0D, $00
org $30E11C : RoomHeader_0082: ; pc 0x18611C
db $C0, $01, $01, $04, $00, $00, $00, $00, $09, $05, $0A, $00, $0D, $00
org $30E12A : RoomHeader_0083: ; pc 0x18612A
db $00, $09, $05, $0A, $00, $0D, $00, $00, $09, $05, $0A, $00, $00, $00
org $30E138 : RoomHeader_0084: ; pc 0x186138
db $00, $09, $05, $0A, $00, $00, $00, $00, $09, $05, $0A, $00, $02, $00
org $30E146 : RoomHeader_0085: ; pc 0x186146
db $00, $09, $05, $0A, $00, $02, $00, $00, $06, $05, $19, $00, $3E, $01
org $30E154 : RoomHeader_0086: ; pc 0x186154
db $00, $06, $05, $19, $00, $3E, $01, $28, $00, $00, $77, $77, $00, $0B
org $30E162 : RoomHeader_0087: ; pc 0x186162
db $00, $06, $05, $19, $00, $3E, $01, $28, $00, $00, $77, $77, $00, $0B
org $30E170 : RoomHeader_0088: ; pc 0x186170
db $00, $0B, $05, $08, $00, $00, $00, $02, $00, $A9, $00, $28, $0E, $13
org $30E17E : RoomHeader_0089: ; pc 0x18617E
db $00, $0B, $05, $08, $00, $00, $00, $02, $00, $A9, $00, $28, $0E, $13
org $30E18C : RoomHeader_008A: ; pc 0x18618C
db $00, $28, $0E, $13, $00, $3A, $0C, $20, $28, $0E, $13, $00, $16, $00
org $30E19A : RoomHeader_008B: ; pc 0x18619A
db $00, $28, $0E, $13, $00, $3A, $0C, $20, $28, $0E, $13, $00, $16, $00
org $30E1A8 : RoomHeader_008C: ; pc 0x1861A8
db $20, $28, $0E, $13, $00, $16, $00, $28, $00, $1C, $0C, $0C, $1C, $00
org $30E1B6 : RoomHeader_008D: ; pc 0x1861B6
db $00, $28, $0E, $13, $00, $33, $29, $00, $13, $0B, $1C, $00, $00, $00
org $30E1C4 : RoomHeader_008E: ; pc 0x1861C4
db $00, $13, $0B, $1C, $00, $00, $00, $00, $00, $00, $AE, $80, $12, $0C
org $30E1D2 : RoomHeader_008F: ; pc 0x1861D2
db $80, $12, $0C, $16, $00, $25, $00, $00, $11, $0C, $1C, $00, $00, $00
org $30E1E0 : RoomHeader_0090: ; pc 0x1861E0
db $80, $12, $0C, $16, $00, $25, $00, $00, $11, $0C, $1C, $00, $00, $00
org $30E1EE : RoomHeader_0091: ; pc 0x1861EE
db $00, $11, $0C, $1C, $00, $00, $00, $00, $00, $00, $A0, $01, $11, $0C
org $30E1FC : RoomHeader_0092: ; pc 0x1861FC
db $01, $11, $0C, $1C, $00, $00, $00, $01, $11, $0C, $1C, $00, $16, $00
org $30E20A : RoomHeader_0093: ; pc 0x18620A
db $01, $11, $0C, $1C, $00, $16, $00, $08, $00, $00, $A2, $00, $25, $0E
org $30E218 : RoomHeader_0094: ; pc 0x186218
db $00, $25, $0E, $24, $00, $00, $00, $00, $25, $0E, $24, $00, $33, $00
org $30E226 : RoomHeader_0095: ; pc 0x186226
db $00, $25, $0E, $24, $00, $00, $00, $00, $25, $0E, $24, $00, $33, $00
org $30E234 : RoomHeader_0096: ; pc 0x186234
db $00, $25, $0E, $24, $00, $33, $00, $00, $00, $00, $3D, $68, $11, $0C
org $30E242 : RoomHeader_0097: ; pc 0x186242
db $68, $11, $0C, $1D, $00, $1C, $00, $00, $00, $D1, $D1, $00, $11, $0C
org $30E250 : RoomHeader_0098: ; pc 0x186250
db $00, $11, $0C, $1C, $00, $00, $00, $00, $00, $00, $D2, $01, $0B, $05
org $30E25E : RoomHeader_0099: ; pc 0x18625E
db $01, $0B, $05, $08, $00, $00, $00, $00, $00, $00, $DA, $00, $28, $0E
org $30E26C : RoomHeader_009A: ; pc 0x18626C
db $00, $28, $0E, $13, $00, $00, $00, $00, $00, $7D, $00, $28, $0E, $13
org $30E27A : RoomHeader_009B: ; pc 0x18627A
db $00, $28, $0E, $13, $00, $00, $00, $00, $00, $7D, $00, $28, $0E, $13
org $30E288 : RoomHeader_009C: ; pc 0x186288
db $00, $28, $0E, $13, $06, $00, $00, $00, $28, $0E, $13, $06, $00, $3B
org $30E296 : RoomHeader_009D: ; pc 0x186296
db $00, $28, $0E, $13, $06, $00, $3B, $00, $00, $7B, $20, $13, $0B, $1C
org $30E2A4 : RoomHeader_009E: ; pc 0x1862A4
db $20, $13, $0B, $1C, $00, $00, $00, $00, $00, $BE, $BE, $00, $13, $0B
org $30E2B2 : RoomHeader_009F: ; pc 0x1862B2
db $00, $13, $0B, $1C, $00, $17, $00, $00, $12, $0C, $1D, $00, $00, $00
org $30E2C0 : RoomHeader_00A0: ; pc 0x1862C0
db $00, $12, $0C, $1D, $00, $00, $00, $00, $00, $00, $91, $00, $11, $0C
org $30E2CE : RoomHeader_00A1: ; pc 0x1862CE
db $00, $11, $0C, $1D, $00, $00, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E2DC : RoomHeader_00A2: ; pc 0x1862DC
db $C0, $11, $0C, $1D, $00, $00, $00, $00, $00, $00, $93, $60, $19, $0D
org $30E2EA : RoomHeader_00A3: ; pc 0x1862EA
db $00, $11, $0C, $1D, $00, $00, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E2F8 : RoomHeader_00A4: ; pc 0x1862F8
db $60, $19, $0D, $17, $04, $25, $00, $00, $25, $0E, $24, $00, $07, $00
org $30E306 : RoomHeader_00A5: ; pc 0x186306
db $00, $25, $0E, $24, $00, $07, $00, $00, $00, $00, $6C, $00, $25, $0E
org $30E314 : RoomHeader_00A6: ; pc 0x186314
db $00, $25, $0E, $24, $00, $00, $00, $00, $00, $00, $4D, $00, $06, $05
org $30E322 : RoomHeader_00A7: ; pc 0x186322
db $00, $06, $05, $19, $00, $00, $00, $00, $00, $17, $C0, $0B, $05, $08
org $30E330 : RoomHeader_00A8: ; pc 0x186330
db $C0, $0B, $05, $08, $00, $03, $00, $C0, $0B, $05, $08, $00, $17, $00
org $30E33E : RoomHeader_00A9: ; pc 0x18633E
db $C0, $0B, $05, $08, $00, $17, $00, $00, $00, $89, $C0, $0B, $05, $08
org $30E34C : RoomHeader_00AA: ; pc 0x18634C
db $C0, $0B, $05, $08, $00, $17, $00, $00, $17, $0A, $1B, $00, $00, $00
org $30E35A : RoomHeader_00AB: ; pc 0x18635A
db $00, $17, $0A, $1B, $00, $00, $00, $00, $00, $00, $64, $E0, $17, $0A
org $30E368 : RoomHeader_00AC: ; pc 0x186368
db $E0, $17, $0A, $20, $00, $25, $00, $00, $13, $0B, $1C, $00, $27, $00
org $30E376 : RoomHeader_00AD: ; pc 0x186376
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $8E, $00, $13, $0B
org $30E384 : RoomHeader_00AE: ; pc 0x186384
db $00, $13, $0B, $1C, $00, $27, $00, $00, $00, $00, $8E, $00, $13, $0B
org $30E392 : RoomHeader_00AF: ; pc 0x186392
db $00, $13, $0B, $1C, $00, $00, $00, $00, $26, $02, $21, $00, $05, $02
org $30E3A0 : RoomHeader_00B0: ; pc 0x1863A0
db $00, $26, $02, $21, $00, $05, $02, $08, $00, $00, $40, $C0, $00, $11
org $30E3AE : RoomHeader_00B1: ; pc 0x1863AE
db $00, $11, $0C, $1D, $00, $00, $00, $02, $00, $B2, $C0, $11, $0C, $1D
org $30E3BC : RoomHeader_00B2: ; pc 0x1863BC
db $C0, $11, $0C, $1D, $00, $03, $0E, $C0, $11, $0C, $1D, $00, $27, $00
org $30E3CA : RoomHeader_00B3: ; pc 0x1863CA
db $C0, $11, $0C, $1D, $00, $27, $00, $00, $19, $0D, $17, $00, $00, $00
org $30E3D8 : RoomHeader_00B4: ; pc 0x1863D8
db $00, $19, $0D, $17, $00, $00, $00, $00, $00, $00, $C4, $01, $18, $0D
org $30E3E6 : RoomHeader_00B5: ; pc 0x1863E6
db $01, $18, $0D, $25, $00, $17, $00, $00, $00, $00, $04, $00, $18, $0D
org $30E3F4 : RoomHeader_00B6: ; pc 0x1863F4
db $00, $18, $0D, $1E, $00, $04, $3C, $00, $00, $00, $15, $00, $0B, $05
org $30E402 : RoomHeader_00B7: ; pc 0x186402
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E410 : RoomHeader_00B8: ; pc 0x186410
db $00, $0B, $05, $08, $00, $27, $00, $C0, $0B, $05, $08, $00, $00, $00
org $30E41E : RoomHeader_00B9: ; pc 0x18641E
db $C0, $0B, $05, $08, $00, $00, $00, $01, $0B, $05, $08, $00, $17, $00
org $30E42C : RoomHeader_00BA: ; pc 0x18642C
db $01, $0B, $05, $08, $00, $17, $00, $40, $17, $0A, $1B, $00, $00, $00
org $30E43A : RoomHeader_00BB: ; pc 0x18643A
db $40, $17, $0A, $1B, $00, $00, $00, $00, $17, $0A, $1B, $00, $17, $00
org $30E448 : RoomHeader_00BC: ; pc 0x186448
db $00, $17, $0A, $1B, $00, $17, $00, $00, $00, $00, $45, $00, $13, $0B
org $30E456 : RoomHeader_00BD: ; pc 0x186456
db $00, $13, $0B, $29, $00, $16, $00, $00, $00, $4F, $9E, $00, $13, $0B
org $30E464 : RoomHeader_00BE: ; pc 0x186464
db $00, $13, $0B, $29, $00, $16, $00, $00, $00, $4F, $9E, $00, $13, $0B
org $30E472 : RoomHeader_00BF: ; pc 0x186472
db $00, $13, $0B, $29, $00, $00, $00, $01, $00, $02, $27, $00, $02, $0F
org $30E480 : RoomHeader_00C0: ; pc 0x186480
db $01, $00, $02, $27, $00, $02, $0F, $00, $00, $00, $B0, $D0, $00, $11
org $30E48E : RoomHeader_00C1: ; pc 0x18648E
db $00, $11, $0C, $1D, $00, $33, $00, $C0, $11, $0C, $1D, $00, $27, $00
org $30E49C : RoomHeader_00C2: ; pc 0x18649C
db $C0, $11, $0C, $1D, $00, $27, $00, $C0, $11, $0C, $1D, $00, $00, $00
org $30E4AA : RoomHeader_00C3: ; pc 0x1864AA
db $C0, $11, $0C, $1D, $00, $00, $00, $00, $18, $0D, $25, $00, $00, $00
org $30E4B8 : RoomHeader_00C4: ; pc 0x1864B8
db $00, $18, $0D, $25, $00, $00, $00, $00, $00, $00, $B4, $00, $18, $0D
org $30E4C6 : RoomHeader_00C5: ; pc 0x1864C6
db $00, $18, $0D, $25, $00, $00, $00, $00, $18, $0D, $1E, $00, $33, $00
org $30E4D4 : RoomHeader_00C6: ; pc 0x1864D4
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E4E2 : RoomHeader_00C7: ; pc 0x1864E2
db $00, $18, $0D, $1E, $00, $33, $00, $00, $0B, $05, $09, $00, $15, $25
org $30E4F0 : RoomHeader_00C8: ; pc 0x1864F0
db $00, $0B, $05, $09, $00, $15, $25, $00, $0B, $05, $08, $00, $17, $00
org $30E4FE : RoomHeader_00C9: ; pc 0x1864FE
db $00, $0B, $05, $08, $00, $17, $00, $C0, $17, $0A, $1B, $00, $00, $00
org $30E50C : RoomHeader_00CA: ; pc 0x18650C
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E51A : RoomHeader_00CB: ; pc 0x18651A
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E528 : RoomHeader_00CC: ; pc 0x186528
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E536 : RoomHeader_00CD: ; pc 0x186536
db $20, $13, $0B, $29, $00, $14, $00, $00, $00, $DE, $01, $00, $02, $21
org $30E544 : RoomHeader_00CE: ; pc 0x186544
db $20, $13, $0B, $29, $00, $14, $00, $00, $00, $DE, $01, $00, $02, $21
org $30E552 : RoomHeader_00CF: ; pc 0x186552
db $01, $00, $02, $21, $00, $0F, $00, $00, $00, $00, $C0, $E0, $00, $11
org $30E560 : RoomHeader_00D0: ; pc 0x186560
db $01, $00, $02, $21, $00, $0F, $00, $00, $00, $00, $C0, $E0, $00, $11
org $30E56E : RoomHeader_00D1: ; pc 0x18656E
db $00, $11, $0C, $1D, $00, $00, $00, $00, $00, $B1, $97, $00, $11, $0C
org $30E57C : RoomHeader_00D2: ; pc 0x18657C
db $00, $11, $0C, $1D, $00, $0A, $00, $00, $00, $00, $98, $00, $0B, $05
org $30E58A : RoomHeader_00D3: ; pc 0x18658A
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E598 : RoomHeader_00D4: ; pc 0x186598
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5A6 : RoomHeader_00D5: ; pc 0x1865A6
db $00, $18, $0D, $25, $00, $00, $00, $00, $18, $0D, $1E, $00, $33, $00
org $30E5B4 : RoomHeader_00D6: ; pc 0x1865B4
db $00, $18, $0D, $1E, $00, $00, $00, $20, $18, $0D, $26, $00, $00, $00
org $30E5C2 : RoomHeader_00D7: ; pc 0x1865C2
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5D0 : RoomHeader_00D8: ; pc 0x1865D0
db $00, $0B, $05, $08, $00, $06, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5DE : RoomHeader_00D9: ; pc 0x1865DE
db $00, $0B, $05, $08, $00, $17, $00, $00, $0B, $05, $08, $00, $17, $00
org $30E5EC : RoomHeader_00DA: ; pc 0x1865EC
db $00, $0B, $05, $08, $00, $17, $00, $00, $00, $00, $99, $E0, $14, $0B
org $30E5FA : RoomHeader_00DB: ; pc 0x1865FA
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E608 : RoomHeader_00DC: ; pc 0x186608
db $C0, $17, $0A, $1B, $00, $00, $00, $20, $13, $0B, $29, $00, $14, $00
org $30E616 : RoomHeader_00DD: ; pc 0x186616
db $E0, $14, $0B, $16, $00, $25, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E624 : RoomHeader_00DE: ; pc 0x186624
db $E0, $14, $0B, $16, $00, $25, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E632 : RoomHeader_00DF: ; pc 0x186632
db $C0, $20, $06, $13, $00, $00, $00, $00, $00, $00, $EF, $00, $26, $02
org $30E640 : RoomHeader_00E0: ; pc 0x186640
db $00, $26, $02, $21, $00, $01, $2A, $00, $00, $00, $D0, $C0, $07, $06
org $30E64E : RoomHeader_00E1: ; pc 0x18664E
db $C0, $07, $06, $28, $00, $00, $00, $00, $20, $06, $13, $00, $00, $00
org $30E65C : RoomHeader_00E2: ; pc 0x18665C
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $09, $00, $00, $00
org $30E66A : RoomHeader_00E3: ; pc 0x18666A
db $C0, $20, $06, $09, $00, $00, $00, $01, $07, $14, $01, $00, $00, $00
org $30E678 : RoomHeader_00E4: ; pc 0x186678
db $01, $07, $14, $01, $00, $00, $00, $01, $07, $06, $01, $00, $00, $00
org $30E686 : RoomHeader_00E5: ; pc 0x186686
db $01, $07, $14, $01, $00, $00, $00, $01, $07, $06, $01, $00, $00, $00
org $30E694 : RoomHeader_00E6: ; pc 0x186694
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E6A2 : RoomHeader_00E7: ; pc 0x1866A2
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E6B0 : RoomHeader_00E8: ; pc 0x1866B0
db $20, $07, $06, $13, $00, $00, $00, $00, $00, $F8, $F8, $F8, $F8, $F8
org $30E6BE : RoomHeader_00E9: ; pc 0x1866BE
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FA, $FA, $20, $07, $06
org $30E6CC : RoomHeader_00EA: ; pc 0x1866CC
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FA, $FA, $20, $07, $06
org $30E6DA : RoomHeader_00EB: ; pc 0x1866DA
db $20, $07, $06, $19, $00, $00, $00, $00, $00, $FB, $FB, $20, $20, $06
org $30E6E8 : RoomHeader_00EC: ; pc 0x1866E8
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FD, $FD, $FD, $20, $20
org $30E6F6 : RoomHeader_00ED: ; pc 0x1866F6
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FD, $FD, $FD, $20, $20
org $30E704 : RoomHeader_00EE: ; pc 0x186704
db $20, $20, $06, $13, $00, $00, $00, $00, $00, $FE, $20, $20, $06, $13
org $30E712 : RoomHeader_00EF: ; pc 0x186712
db $20, $20, $06, $13, $00, $02, $00, $08, $00, $FF, $DF, $FF, $00, $02
org $30E720 : RoomHeader_00F0: ; pc 0x186720
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E72E : RoomHeader_00F1: ; pc 0x18672E
db $01, $07, $06, $01, $00, $00, $00, $20, $07, $06, $13, $00, $00, $00
org $30E73C : RoomHeader_00F2: ; pc 0x18673C
db $00, $02, $03, $05, $00, $00, $02, $03, $0F, $00, $00, $00, $00, $07
org $30E74A : RoomHeader_00F3: ; pc 0x18674A
db $00, $02, $03, $05, $00, $00, $02, $03, $0F, $00, $00, $00, $00, $07
org $30E758 : RoomHeader_00F4: ; pc 0x186758
db $00, $02, $03, $0F, $00, $00, $00, $00, $07, $06, $13, $00, $00, $00
org $30E766 : RoomHeader_00F5: ; pc 0x186766
db $00, $02, $03, $0F, $00, $00, $00, $00, $07, $06, $13, $00, $00, $00
org $30E774 : RoomHeader_00F6: ; pc 0x186774
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E782 : RoomHeader_00F7: ; pc 0x186782
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E790 : RoomHeader_00F8: ; pc 0x186790
db $00, $07, $06, $13, $00, $00, $00, $00, $00, $00, $E8, $E8, $E8, $E8
org $30E79E : RoomHeader_00F9: ; pc 0x18679E
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E7AC : RoomHeader_00FA: ; pc 0x1867AC
db $C0, $20, $06, $13, $00, $00, $00, $00, $00, $00, $EA, $00, $07, $06
org $30E7BA : RoomHeader_00FB: ; pc 0x1867BA
db $00, $07, $06, $19, $00, $00, $00, $00, $00, $00, $EB, $00, $20, $06
org $30E7C8 : RoomHeader_00FC: ; pc 0x1867C8
db $00, $20, $06, $13, $00, $00, $00, $00, $00, $00, $ED, $ED, $00, $07
org $30E7D6 : RoomHeader_00FD: ; pc 0x1867D6
db $00, $20, $06, $13, $00, $00, $00, $00, $00, $00, $ED, $ED, $00, $07
org $30E7E4 : RoomHeader_00FE: ; pc 0x1867E4
db $00, $20, $06, $13, $00, $00, $00, $C0, $20, $06, $13, $00, $00, $00
org $30E7F2 : RoomHeader_00FF: ; pc 0x1867F2
db $00, $07, $06, $05, $00, $00, $00, $00, $00, $00, $EF, $00, $05, $03
org $30E800 : RoomHeader_0100: ; pc 0x186800
db $00, $05, $03, $28, $00, $00, $00, $00, $1F, $03, $05, $00, $00, $00
org $30E80E : RoomHeader_0101: ; pc 0x18680E
db $00, $02, $03, $0F, $00, $00, $00, $00, $15, $03, $0D, $00, $00, $00
org $30E81C : RoomHeader_0102: ; pc 0x18681C
db $00, $15, $03, $0D, $00, $00, $00, $00, $05, $03, $0F, $00, $00, $00
org $30E82A : RoomHeader_0103: ; pc 0x18682A
db $00, $05, $03, $0F, $00, $00, $00, $01, $15, $03, $0D, $00, $00, $00
org $30E838 : RoomHeader_0104: ; pc 0x186838
db $01, $15, $03, $0D, $00, $00, $00, $00, $1C, $0F, $10, $00, $00, $00
org $30E846 : RoomHeader_0105: ; pc 0x186846
db $00, $1C, $0F, $10, $00, $00, $00, $00, $1F, $03, $0F, $00, $00, $00
org $30E854 : RoomHeader_0106: ; pc 0x186854
db $00, $1F, $03, $0F, $00, $00, $00, $00, $02, $03, $01, $00, $00, $00
org $30E862 : RoomHeader_0107: ; pc 0x186862
db $00, $02, $03, $01, $00, $00, $00, $00, $02, $03, $0E, $00, $00, $00
org $30E870 : RoomHeader_0108: ; pc 0x186870
db $00, $02, $03, $0E, $00, $00, $00, $01, $05, $03, $05, $00, $00, $00
org $30E87E : RoomHeader_0109: ; pc 0x18687E
db $01, $05, $03, $05, $00, $00, $00, $01, $07, $06, $10, $00, $00, $00
org $30E88C : RoomHeader_010A: ; pc 0x18688C
db $01, $07, $06, $10, $00, $00, $00, $80, $0A, $08, $08, $00, $00, $1A
org $30E89A : RoomHeader_010B: ; pc 0x18689A
db $80, $0A, $08, $08, $00, $00, $1A, $00, $27, $06, $08, $00, $03, $00
org $30E8A8 : RoomHeader_010C: ; pc 0x1868A8
db $00, $27, $06, $08, $00, $03, $00, $00, $0A, $08, $11, $00, $00, $00
org $30E8B6 : RoomHeader_010D: ; pc 0x1868B6
db $00, $0A, $08, $11, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E8C4 : RoomHeader_010E: ; pc 0x1868C4
db $00, $07, $14, $05, $00, $00, $00, $00, $1E, $11, $05, $00, $00, $00
org $30E8D2 : RoomHeader_010F: ; pc 0x1868D2
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E8E0 : RoomHeader_0110: ; pc 0x1868E0
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E8EE : RoomHeader_0111: ; pc 0x1868EE
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E8FC : RoomHeader_0112: ; pc 0x1868FC
db $00, $07, $14, $05, $00, $00, $00, $00, $03, $10, $08, $00, $00, $00
org $30E90A : RoomHeader_0113: ; pc 0x18690A
db $00, $03, $10, $08, $00, $00, $00, $00, $07, $06, $07, $00, $00, $00
org $30E918 : RoomHeader_0114: ; pc 0x186918
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30E926 : RoomHeader_0115: ; pc 0x186926
db $00, $07, $06, $07, $00, $00, $00, $00, $22, $12, $07, $00, $00, $00
org $30E934 : RoomHeader_0116: ; pc 0x186934
db $00, $22, $12, $07, $00, $00, $00, $00, $20, $14, $05, $00, $00, $00
org $30E942 : RoomHeader_0117: ; pc 0x186942
db $00, $20, $14, $05, $00, $00, $00, $E0, $23, $0A, $0F, $00, $00, $00
org $30E950 : RoomHeader_0118: ; pc 0x186950
db $00, $05, $03, $0F, $00, $00, $00, $01, $15, $03, $0D, $00, $00, $00
org $30E95E : RoomHeader_0119: ; pc 0x18695E
db $E0, $23, $0A, $0F, $00, $00, $00, $00, $00, $00, $1D, $00, $1C, $0F
org $30E96C : RoomHeader_011A: ; pc 0x18696C
db $00, $1C, $0F, $05, $00, $00, $00, $C0, $07, $06, $08, $00, $00, $00
org $30E97A : RoomHeader_011B: ; pc 0x18697A
db $C0, $07, $06, $08, $00, $00, $00, $00, $23, $0A, $0F, $00, $00, $00
org $30E988 : RoomHeader_011C: ; pc 0x186988
db $00, $1F, $03, $05, $00, $00, $00, $00, $02, $03, $0F, $00, $00, $00
org $30E996 : RoomHeader_011D: ; pc 0x186996
db $00, $23, $0A, $0F, $00, $00, $00, $00, $00, $00, $19, $00, $20, $06
org $30E9A4 : RoomHeader_011E: ; pc 0x1869A4
db $00, $20, $06, $2A, $00, $00, $00, $00, $05, $03, $05, $00, $00, $00
org $30E9B2 : RoomHeader_011F: ; pc 0x1869B2
db $00, $05, $03, $05, $00, $00, $00, $00, $13, $06, $13, $00, $00, $00
org $30E9C0 : RoomHeader_0120: ; pc 0x1869C0
db $00, $13, $06, $13, $00, $00, $00, $00, $07, $06, $28, $00, $03, $00
org $30E9CE : RoomHeader_0121: ; pc 0x1869CE
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E9DC : RoomHeader_0122: ; pc 0x1869DC
db $00, $1E, $11, $05, $00, $00, $00, $00, $07, $14, $05, $00, $00, $00
org $30E9EA : RoomHeader_0123: ; pc 0x1869EA
db $00, $07, $06, $28, $00, $03, $00, $00, $07, $06, $28, $00, $00, $00
org $30E9F8 : RoomHeader_0124: ; pc 0x1869F8
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA06 : RoomHeader_0125: ; pc 0x186A06
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA14 : RoomHeader_0126: ; pc 0x186A14
db $00, $07, $06, $28, $00, $00, $00, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA22 : RoomHeader_0127: ; pc 0x186A22
db $00, $20, $06, $2A, $00, $00, $00, $00, $05, $03, $05, $00, $00, $00
org $30EA30 : RoomHeader_0128: ; pc 0x186A30
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA3E : RoomHeader_0129: ; pc 0x186A3E
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA4C : RoomHeader_012A: ; pc 0x186A4C
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA5A : RoomHeader_012B: ; pc 0x186A5A
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA68 : RoomHeader_012C: ; pc 0x186A68
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA76 : RoomHeader_012D: ; pc 0x186A76
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
org $30EA84 : RoomHeader_012E: ; pc 0x186A84
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
;--------------------------------------------------------------------------------
; 0x186C00 - 187FFF (unused)
;--------------------------------------------------------------------------------