For moving mirror portals in Crossed OW, changing EOR to ORA

This commit is contained in:
codemann8
2022-05-21 17:46:29 -05:00
parent 478d4fc7f3
commit c157708769

View File

@@ -226,7 +226,7 @@ OWPreserveMirrorSprite:
OWMirrorSpriteMove: OWMirrorSpriteMove:
{ {
lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq + lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq +
lda $1acf : eor #$80 : sta $1acf lda $1acf : ora #$40 : sta $1acf
+ lda #$2c : jml.l $07A985 ; what we wrote over + lda #$2c : jml.l $07A985 ; what we wrote over
} }
OWMirrorSpriteRestore: OWMirrorSpriteRestore:
@@ -614,7 +614,7 @@ OWWorldUpdate: ; x = owid of destination screen
cmp #0 : beq + : lda #1 cmp #0 : beq + : lda #1
+ cmp.l InvertedMode : bne + + cmp.l InvertedMode : bne +
lda $1acf : and #$0f : sta $1acf : bra .playSfx ; bring portal back into position lda $1acf : and #$0f : sta $1acf : bra .playSfx ; bring portal back into position
+ lda $1acf : eor #$80 : sta $1acf ; move portal off screen + lda $1acf : ora #$40 : sta $1acf ; move portal off screen
.playSfx .playSfx
lda #$38 : sta $012f ; play sfx - #$3b is an alternative lda #$38 : sta $012f ; play sfx - #$3b is an alternative