let's dev 7/1/17

asterisk pendant
flipperkill ignore fairies
added secret sfx to digging game prize reveal
updated pyramid spawn logic
This commit is contained in:
Karkat
2017-07-01 00:10:57 -04:00
parent ebc0791cc4
commit c2af675e47
7 changed files with 69 additions and 19 deletions

View File

@@ -17,11 +17,14 @@ RTL
;--------------------------------------------------------------------------------
DarkWorldFlagSet:
PHA
LDA !FORCE_PYRAMID : AND.b #$08 : BNE .pyramid
LDA Bugfix_PreAgaDWDungeonDeathToFakeDW : BEQ +
LDA $10 : CMP #$12 : BEQ .done ; don't do anything in death mode
+
LDA $1B : BEQ + ; skip this unless indoors - THIS PART FIXES THE OTHER FUCKUP WITH THE PYRAMID SPAWN IN GLITCHED
LDA $A0 : CMP.b #$00 : BEQ .done ; skip if we died in ganon's room
LDA $A0 : BEQ .done ; skip if we died in ganon's room
+
LDA.l Bugfix_MirrorlessSQToLW : BEQ +
LDA $7EF353 : BEQ .noMirror ; check if we have the mirror
@@ -34,6 +37,11 @@ DarkWorldFlagSet:
LDA $7EF3CC : CMP #$07 : BNE + : LDA.b #$08 : STA $7EF3CC : + ; convert frog to dwarf
.done
PLA
RTL
.pyramid
LDA #$40 : STA $7EF3CA ; set flag to dark world
LDA $7EF3CC : CMP #$08 : BNE + : LDA.b #$07 : STA $7EF3CC : + ; convert dwarf to frog
PLA
RTL
;--------------------------------------------------------------------------------
SetDeathWorldChecked:
@@ -42,7 +50,10 @@ SetDeathWorldChecked:
LDA $040C : CMP #$FF : BNE .done ; unless it's a cave
+
LDA $7EF3C5 : CMP.b #$03 : !BGE .done; thing we originally did - skip if agahnim 1 is dead
LDA $A0 : CMP.b #$00 : BEQ .done ; skip if we died in ganon's room
LDA $A0 : BNE + ; check if we died in ganon's room
LDA !FORCE_PYRAMID : ORA.b #$08 : STA !FORCE_PYRAMID ; set pyramid flag
BRL DarkWorldFlagSet_pyramid
+
LDA.b #$00 : STA $7EF3CA : STA $7E0FFF ; set the world to the light world if he's still alive
LDA $7EF3CC : CMP #$07 : BNE .done : LDA.b #$08 : STA $7EF3CC ; convert frog to dwarf
.done