let's dev aug 9 2017

fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
This commit is contained in:
Karkat
2017-08-09 23:13:28 -04:00
parent 4a17e97a2e
commit c631415465
5 changed files with 85 additions and 11 deletions

View File

@@ -260,7 +260,8 @@ DialogEtherTablet:
RTL
+
BIT $F4 : BVC - ; Show normal text if Y is not pressed
LDA $7EF359 : CMP.b #$02 : !BGE .noText
LDA $7EF359 : CMP.b #$FF : BEQ .yesText : CMP.b #$02 : !BGE .noText
.yesText
%LoadDialogAddress(EtherTabletText)
PLA : JSL Sprite_ShowMessageUnconditional ; Text From MSPedestalText (tables.asm)
RTL
@@ -276,7 +277,8 @@ DialogBombosTablet:
RTL
+
BIT $F4 : BVC - ; Show normal text if Y is not pressed
LDA $7EF359 : CMP.b #$02 : !BGE .noText
LDA $7EF359 : CMP.b #$FF : BEQ .yesText : CMP.b #$02 : !BGE .noText
.yesText
%LoadDialogAddress(BombosTabletText)
PLA : JSL Sprite_ShowMessageUnconditional ; Text From MSPedestalText (tables.asm)
RTL