Bonk sparkles to not accumulate during medallion animation
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@@ -447,6 +447,7 @@ OWBonkDropSparkle:
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LDA.w $0E90,X : BEQ .nosparkle
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LDA.w SprRedrawFlag,X : BNE .nosparkle
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LDA.b GameMode : CMP.b #$0E : BEQ .nosparkle
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LDA.b LinkState : CMP.b #$08 : BCC + : CMP.b #$0A+1 : BCS + : BRA .nosparkle : + ; skip if we're mid-medallion
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JSL Sprite_SpawnSparkleGarnish
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; move sparkle down 1 tile
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PHX : TYX : PLY
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