Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
This commit is contained in:
104
init.asm
104
init.asm
@@ -6,55 +6,52 @@
|
||||
;--------------------------------------------------------------------------------
|
||||
Init_Primary:
|
||||
LDA.b #$00
|
||||
|
||||
LDX.b #$00 ; initalize our ram
|
||||
-
|
||||
STA.l $7EC025, X
|
||||
STA.l $7F5000, X
|
||||
INX
|
||||
CPX.b #$10 : !BLT -
|
||||
|
||||
LDX.b #$10 ; initalize more ram
|
||||
-
|
||||
STA.l $7F5000, X
|
||||
INX
|
||||
CPX.b #$FF : !BLT -
|
||||
|
||||
LDX.b #$00
|
||||
LDX.b #$14
|
||||
-
|
||||
LDA.l RomNameSRAM, X : CMP.w $FFC0, X : BNE .clear
|
||||
INX
|
||||
CPX.b #$15 : !BLT -
|
||||
DEX
|
||||
BPL -
|
||||
REP #$30
|
||||
LDX.w #$00D9 ; initalize our ram
|
||||
-
|
||||
STA.l $7EC025, X
|
||||
DEX #2
|
||||
BPL -
|
||||
LDA.w #$0000
|
||||
LDX.w #$2FFE
|
||||
-
|
||||
STA.l $7F5000, X
|
||||
DEX #2
|
||||
BPL -
|
||||
|
||||
BRA .done
|
||||
.clear
|
||||
REP #$30 ; set 16-bit accumulator & index registers
|
||||
REP #$30
|
||||
LDA.w #$0000
|
||||
LDX.w #$1FFE
|
||||
-
|
||||
STA.l $700000, X
|
||||
INX
|
||||
CPX.w #$2000 : !BLT -
|
||||
SEP #$30 ; set 8-bit accumulator & index registers
|
||||
LDX.b #$00
|
||||
STA.l CartridgeSRAM, X
|
||||
STA.l SaveBackupSRAM, X
|
||||
DEX #2
|
||||
BPL -
|
||||
LDA.w RomVersion+$00 : STA.l RomVersionSRAM+$00
|
||||
LDA.w RomVersion+$02 : STA.l RomVersionSRAM+$02
|
||||
SEP #$30
|
||||
LDX.b #$14
|
||||
-
|
||||
LDA.w $FFC0, X : STA.l RomNameSRAM, X
|
||||
INX
|
||||
CPX #$15 : !BLT -
|
||||
LDX.b #$00
|
||||
-
|
||||
LDA.w RomVersion, X : STA.l RomVersionSRAM, X
|
||||
INX
|
||||
CPX.b #$04 : !BLT -
|
||||
DEX
|
||||
BPL -
|
||||
.done
|
||||
|
||||
REP #$20
|
||||
LDA.l OneMindTimerInit : STA.l OneMindTimerRAM
|
||||
SEP #$20
|
||||
SEP #$30
|
||||
|
||||
LDA.b #$01 : STA.w MEMSEL ; enable fastrom access on upper banks
|
||||
STA.l OneMindId
|
||||
|
||||
LDA.b #$10 : STA.b PlayerSpriteBank ; set default player sprite bank
|
||||
|
||||
LDA.b #$81 : STA.w NMITIMEN ; thing we wrote over, turn on NMI & gamepad
|
||||
|
||||
JML ReturnFromInit
|
||||
@@ -70,24 +67,35 @@ Init_PostRAMClear:
|
||||
|
||||
JSL MSUInit
|
||||
JSL InitRNGPointerTable
|
||||
JSR InitCompassTotalsRAM
|
||||
JSL DecompressAllItemGraphics
|
||||
|
||||
JSR InitDungeonCounts
|
||||
|
||||
JML $80D463 ; The original target of the jump table that we hijacked
|
||||
|
||||
;---------------------------------------------------------------------------------------------------
|
||||
|
||||
InitCompassTotalsRAM:
|
||||
LDX.b #$0F
|
||||
|
||||
.next
|
||||
LDA.l CompassTotalsROM,X
|
||||
STA.l CompassTotalsWRAM,X
|
||||
|
||||
DEX
|
||||
BPL .next
|
||||
|
||||
RTS
|
||||
|
||||
;===================================================================================================
|
||||
InitDungeonCounts:
|
||||
PHB
|
||||
LDX.b #$0F
|
||||
-
|
||||
LDA.l CompassTotalsROM, X : STA.l CompassTotalsWRAM, X
|
||||
DEX
|
||||
BPL -
|
||||
LDX.b #$0F
|
||||
-
|
||||
LDA.l ChestKeys, X : STA.l MapTotalsWRAM, X
|
||||
DEX
|
||||
BPL -
|
||||
|
||||
LDA.b #$7E
|
||||
PHA : PLB
|
||||
REP #$30
|
||||
LDA.l TotalItemCount
|
||||
JSL.l HUDHex4Digit_Long
|
||||
SEP #$20
|
||||
LDA.b Scrap04 : TAX : STX.w TotalItemCountTiles+$00
|
||||
LDA.b Scrap05 : TAX : STX.w TotalItemCountTiles+$02
|
||||
LDA.b Scrap06 : TAX : STX.w TotalItemCountTiles+$04
|
||||
LDA.b Scrap07 : TAX : STX.w TotalItemCountTiles+$06
|
||||
SEP #$10
|
||||
PLB
|
||||
RTS
|
||||
|
||||
Reference in New Issue
Block a user