let's dev 6/13/17
changed sram trace to run on item-get only fixed free bow problem from previous build moved digging table to fixed location fixed hera music issue fixed hammerable ganon updated bossses to use pregenerated RNG
This commit is contained in:
14
newitems.asm
14
newitems.asm
@@ -655,17 +655,23 @@ RTL
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; LDA.w #$11CE : STA $00 ; thing we wrote over
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;RTL
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;--------------------------------------------------------------------------------
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;Return $7EF340 unless no bow and silvers, then return 3
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DrawHUDSilverArrows:
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;Return $7EF340 but also draw silver arrows if you have the upgrade even if you don't have the bow
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CheckHUDSilverArrows:
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LDA $7EF340 : BNE +
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LDA $7EF414 : AND.b #$40 : BEQ ++
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LDA.b #$03
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RTL
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JSL.l DrawHUDSilverArrows
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++
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LDA $7EF340
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+
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RTL
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;--------------------------------------------------------------------------------
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DrawHUDSilverArrows:
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LDA.b #$86 : STA $7EC720 ; draw silver arrow marker
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LDA.b #$24 : STA $7EC721
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LDA.b #$87 : STA $7EC722
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LDA.b #$24 : STA $7EC723
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RTL
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;--------------------------------------------------------------------------------
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!RNG_ITEM = "$7EF450"
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!SCRATCH_AREA = "$7F5020"
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!SINGLE_INDEX_TEMP = "$7F5020"
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