let's dev 6/13/17
changed sram trace to run on item-get only fixed free bow problem from previous build moved digging table to fixed location fixed hera music issue fixed hammerable ganon updated bossses to use pregenerated RNG
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17
tables.asm
17
tables.asm
@@ -181,6 +181,23 @@ org $308086 ; PC 0x180086
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GanonAgahRNG:
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db #$01 ; $00 = vanilla behavior, $01 = no extra blue balls/warps, $02 = use the random table
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;--------------------------------------------------------------------------------
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org $308090 ; PC 0x180090 (0x40 bytes)
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ShovelSpawnTable:
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db $B2 ; Gold Bee
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db $D8, $D8, $D8 ; Single Heart
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db $D8, $D8, $D8, $D8, $D8 ; Single Heart
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db $D9, $D9, $D9, $D9, $D9 ; Green Rupee
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db $DA, $DA, $DA, $DA, $DA ; Blue Rupee
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db $DB, $DB, $DB, $DB, $DB ; Red Rupee
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db $DC, $DC, $DC, $DC, $DC ; 1 Bomb
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db $DD, $DD, $DD, $DD, $DD ; 4 Bombs
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db $DE, $DE, $DE, $DE, $DE ; 8 Bombs
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db $DF, $DF, $DF, $DF, $DF ; Small Magic
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db $E0, $E0, $E0, $E0, $E0 ; Large Magic
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db $E1, $E1, $E1, $E1, $E1 ; 5 Arrows
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db $E2, $E2, $E2, $E2, $E2 ; 10 Arrows
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db $E3, $E3, $E3, $E3, $E3 ; Fairy
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;--------------------------------------------------------------------------------
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org $098B7C ; PC 0x48B7C
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EtherTablet:
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db #$10 ; #$10 = Ether
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