let's dev 6/13/17

changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
This commit is contained in:
Karkat
2017-06-13 21:28:01 -04:00
parent 989baced43
commit cbdae959a4
12 changed files with 142 additions and 41 deletions

View File

@@ -181,6 +181,23 @@ org $308086 ; PC 0x180086
GanonAgahRNG:
db #$01 ; $00 = vanilla behavior, $01 = no extra blue balls/warps, $02 = use the random table
;--------------------------------------------------------------------------------
org $308090 ; PC 0x180090 (0x40 bytes)
ShovelSpawnTable:
db $B2 ; Gold Bee
db $D8, $D8, $D8 ; Single Heart
db $D8, $D8, $D8, $D8, $D8 ; Single Heart
db $D9, $D9, $D9, $D9, $D9 ; Green Rupee
db $DA, $DA, $DA, $DA, $DA ; Blue Rupee
db $DB, $DB, $DB, $DB, $DB ; Red Rupee
db $DC, $DC, $DC, $DC, $DC ; 1 Bomb
db $DD, $DD, $DD, $DD, $DD ; 4 Bombs
db $DE, $DE, $DE, $DE, $DE ; 8 Bombs
db $DF, $DF, $DF, $DF, $DF ; Small Magic
db $E0, $E0, $E0, $E0, $E0 ; Large Magic
db $E1, $E1, $E1, $E1, $E1 ; 5 Arrows
db $E2, $E2, $E2, $E2, $E2 ; 10 Arrows
db $E3, $E3, $E3, $E3, $E3 ; Fairy
;--------------------------------------------------------------------------------
org $098B7C ; PC 0x48B7C
EtherTablet:
db #$10 ; #$10 = Ether