Fixed issue with Inverted Aga portal not displaying tile correctly pre-Aga
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@@ -683,13 +683,13 @@ map091: ;Pyramid
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{
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LDA.l OWTileMapAlt+$5B : AND #$0001 : BNE + : JMP .notInverted
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LDA.l OWTileMapAlt+$5B : AND #$0001 : BNE + : JMP .notInverted
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; Warp Tile Post-Aga Defeated
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; Warp Tile Post-Aga Defeated
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LDA #$0034 : STA $3BBE
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+ LDA #$0034 : STA $3BBE
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LDA ProgressIndicator : AND #$00FF : CMP #$0003 : BNE +
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LDA ProgressIndicator : AND #$00FF : CMP #$0003 : BNE +
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LDA #$0212 : STA $3BBE
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LDA #$0212 : STA $3BBE
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; delete Goal sign
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; delete Goal sign
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+ LDA #$09F1 : STA $27B6 ; remove sign
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LDA #$09F1 : STA $27B6 ; remove sign
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LDA #$09F0 : STA $27B4 ; remove the added pyramid peg on the left of the sign
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LDA #$09F0 : STA $27B4 ; remove the added pyramid peg on the left of the sign
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LDA #$0A06 : STA $2E1C ; cover up entrance
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LDA #$0A06 : STA $2E1C ; cover up entrance
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