Blind boss checks for maiden sequence

This commit is contained in:
aerinon
2021-02-27 15:30:28 -07:00
parent f6cc3607df
commit d015310e4d
5 changed files with 65 additions and 1 deletions

13
enemizer/blindboss.asm Normal file
View File

@@ -0,0 +1,13 @@
;================================================================================
; Blind Boss fight
;--------------------------------------------------------------------------------
print "Blind Spawn Code Check: ", pc
check_blind_boss_room:
LDA $A0 ; load room index (low byte)
CMP #172 : BNE + ; Is is Thieve Town Boss Room
LDA $09DE81 : BEQ + ; Blind maiden does not need rescuing
LDA $7EF3CC : JML Check_for_Blind_Fight
+
JML Initialize_Blind_Fight