Merge branch 'main' into kara

This commit is contained in:
2023-08-31 20:02:10 -05:00
94 changed files with 17935 additions and 7701 deletions

View File

@@ -3,34 +3,40 @@
;================================================================================
lorom
;===================================================================================================
; THIS NEEDS TO BE THE FIRST INCLUDE BECAUSE IT CHANGES THINGS EVERYWHERE
; If this were to be included later, it would almost certainly overwrite other changes
incsrc "fastrom.asm"
;================================================================================
;org $00FFC0 ; <- 7FC0 - Bank00.asm : 9173 (db "THE LEGEND OF ZELDA " ; 21 bytes)
;db #$23, $4E
;org $80FFC0 ; <- 7FC0 - Bank00.asm : 9173 (db "THE LEGEND OF ZELDA " ; 21 bytes)
;db $23, $4E
org $00FFD5 ; <- 7FD5 - Bank00.asm : 9175 (db $20 ; rom layout)
db #$30 ; set fast lorom
org $80FFD5 ; <- 7FD5 - Bank00.asm : 9175 (db $20 ; rom layout)
db $30 ; set fast lorom
;org $00FFD6 ; <- 7FD6 - Bank00.asm : 9176 (db $02 ; cartridge type)
;db #$55 ; enable S-RTC
;org $80FFD6 ; <- 7FD6 - Bank00.asm : 9176 (db $02 ; cartridge type)
;db $55 ; enable S-RTC
org $00FFD7 ; <- 7FD7 - Bank00.asm : 9177 (db $0A ; rom size)
db #$0B ; mark rom as 16mbit
org $80FFD7 ; <- 7FD7 - Bank00.asm : 9177 (db $0A ; rom size)
db $0B ; mark rom as 16mbit
org $00FFD8 ; <- 7FD8 - Bank00.asm : 9178 (db $03 ; ram size (sram size))
db #$05 ; mark sram as 32k
org $80FFD8 ; <- 7FD8 - Bank00.asm : 9178 (db $03 ; ram size (sram size))
db $05 ; mark sram as 32k
org $3FFFFF ; <- 1FFFFF
db #$00 ; expand file to 2mb
org $BFFFFF ; <- 1FFFFF
db $00 ; expand file to 2mb
org $1FFFF8 ; <- FFFF8 timestamp rom
db #$20, #$19, #$08, #$31 ; year/month/day
org $9FFFF8 ; <- FFFF8 timestamp rom
db $20, $19, $08, $31 ; year/month/day
;================================================================================
!ROM_VERSION_LOW ?= 1 ; ROM version (two 16-bit integers)
!ROM_VERSION_HIGH ?= 2 ;
!ROM_VERSION_HIGH ?= 4 ;
org $00FFE0 ; Unused hardware vector
org $80FFE0 ; Unused hardware vector
RomVersion:
dw !ROM_VERSION_LOW
dw !ROM_VERSION_HIGH
@@ -43,8 +49,8 @@ dw !ROM_VERSION_HIGH
function hexto555(h) = ((((h&$FF)/8)<<10)|(((h>>8&$FF)/8)<<5)|(((h>>16&$FF)/8)<<0))
; Feature flags, run asar with -DFEATURE_X=1 to enable
!FEATURE_NEW_TEXT ?= 0
; Feature flags, run asar with -DFEATURE_X=0 to disable
!FEATURE_NEW_TEXT ?= 1
;================================================================================
@@ -56,10 +62,9 @@ incsrc ram.asm
incsrc sram.asm
incsrc registers.asm
incsrc vanillalabels.asm
incsrc overworldmap.asm ; Overwrites some code in bank $8A
;org $208000 ; bank #$20
org $A08000 ; bank #$A0
incsrc newitems.asm ; LEAVE THIS AS FIRST
org $A08000 ; bank $20
incsrc itemdowngrade.asm
incsrc bugfixes.asm
incsrc darkworldspawn.asm
@@ -67,7 +72,6 @@ incsrc lampmantlecone.asm
incsrc floodgatesoftlock.asm
incsrc heartpieces.asm
incsrc npcitems.asm
incsrc utilities.asm
incsrc flipperkill.asm
incsrc pendantcrystalhud.asm
incsrc potions.asm
@@ -78,7 +82,6 @@ incsrc tablets.asm
incsrc fairyfixes.asm
incsrc rngfixes.asm
incsrc medallions.asm
incsrc inventory.asm
incsrc zelda.asm
incsrc maidencrystals.asm
incsrc flute.asm
@@ -98,9 +101,9 @@ incsrc roomloading.asm
incsrc icepalacegraphics.asm
warnpc $A18000
org $1C8000 ; text tables for translation
org $9C8000 ; text tables for translation
incbin "data/i18n_en.bin"
warnpc $1CF356
warnpc $9CF356
org $A18000 ; static mapping area
incsrc framehook.asm
@@ -111,7 +114,7 @@ incsrc hud.asm
warnpc $A18800
org $A18800 ; static mapping area
incsrc zsnes.asm
warnpc $A19000
org $A1A000 ; static mapping area. Referenced by front end. Do not move.
@@ -131,7 +134,6 @@ incsrc glitched.asm
incsrc hardmode.asm
incsrc goalitem.asm
incsrc quickswap.asm
incsrc endingsequence.asm
incsrc cuccostorm.asm
incsrc retro.asm
incsrc controllerjank.asm
@@ -144,7 +146,6 @@ incsrc hashalphabet.asm
incsrc inverted.asm
incsrc invertedmaps.asm
incsrc newhud.asm
incsrc compasses.asm
incsrc save.asm
incsrc password.asm
incsrc enemy_adjustments.asm
@@ -152,121 +153,139 @@ incsrc hudtext.asm
incsrc servicerequest.asm
incsrc elder.asm
incsrc toast.asm
incsrc darkroomitems.asm
incsrc fastcredits.asm
incsrc msu.asm
incsrc dungeonmap.asm
incsrc special_weapons.asm
incsrc variable_ganon_vulnerability.asm
incsrc hextodec.asm
if !FEATURE_NEW_TEXT
incsrc textrenderer.asm
incsrc textrenderer.asm
endif
warnpc $A58000
org $A28000
ItemReceiptGraphicsROM:
; we need some empty space here so that 0000 can mean nothing
fillbyte $00 : fill 32
incbin "data/customitems.4bpp"
warnpc $A2B000
org $A2B000
incsrc itemdatatables.asm ; Statically mapped
incsrc decompresseditemgraphics.asm
incsrc newitems.asm
incsrc utilities.asm
incsrc inventory.asm
org $A38000
incsrc stats/credits.asm ; Statically mapped
incsrc stats/main.asm
incsrc stats/statConfig.asm
FontTable:
incsrc stats/fonttable.asm
org $308000 ; bank #$30
org $B08000 ; bank $30
incsrc tables.asm
org $348000
org $B48000
incsrc spc.asm
org $318000 ; bank #$31
org $B18000 ; bank $31
GFX_Mire_Bombos:
incbin "data/99ff1_bombos.gfx"
warnpc $318800
warnpc $B18800
org $318800
org $B18800
GFX_Mire_Quake:
incbin "data/99ff1_quake.gfx"
warnpc $319000
warnpc $B19000
org $319000
org $B19000
GFX_TRock_Bombos:
incbin "data/a6fc4_bombos.gfx"
warnpc $319800
warnpc $B19800
org $319800
org $B19800
GFX_TRock_Ether:
incbin "data/a6fc4_ether.gfx"
warnpc $31A000
warnpc $B1A000
org $31A000
org $B1A000
GFX_HUD_Items:
incbin "data/c2807_v4.gfx"
warnpc $31A800
warnpc $B1A800
org $31A800
GFX_New_Items:
incbin "data/newitems.gfx"
;incbin eventitems.gfx ; *EVENT*
warnpc $31B000
org $B1A800
org $31B000
warnpc $B1B000
org $B1B000
GFX_HUD_Main:
incbin "data/c2e3e.gfx"
warnpc $31B800
warnpc $B1B800
org $31C000
org $B1C000
IcePalaceFloorGfx:
incbin "data/ice_palace_floor.bin"
warnpc $31C801
warnpc $B1C801
org $31C800
org $B1C800
Damage_Table:
incbin "data/damage_table.bin"
warnpc $31D001
warnpc $B1D001
org $31D000
org $B1D000
FileSelectNewGraphics:
incbin "data/fileselectgfx.2bpp"
warnpc $31E001
warnpc $B1E001
org $31E000
org $B1E000
InvertedCastleHole: ;address used by front end. DO NOT MOVE!
incbin "data/sheet73.gfx"
warnpc $31E501
warnpc $B1E501
org $31E800
org $B1E800
Damage_Table_Bombs:
incbin damage_table_sword_bombs.bin
warnpc $31F000
warnpc $B1F000
org $31F000
org $B1F000
Damage_Table_Pseudo:
incbin damage_table_pseudo_sword.bin
warnpc $31F800
warnpc $B1F800
org $338000
org $B38000
GFX_HUD_Palette:
incbin "data/hudpalette.pal"
warnpc $338041
warnpc $B38041
org $339000
org $B39000
ExpandedTrinexx:
incbin "data/sheet178.gfx"
warnpc $339600
warnpc $B39600
org $339600
org $B39600
BossMapIconGFX:
incbin "data/bossicons.4bpp"
if !FEATURE_NEW_TEXT
org $339C00
NewFont:
incbin "data/newfont.bin"
NewFontInverted:
incbin "data/newfont_inverted.bin"
org $0CD7DF
incbin "data/text_unscramble1.bin"
org $0CE4D5
incbin "data/text_unscramble2.bin"
org $B39C00
NewFont:
incbin "data/newfont.bin"
NewFontInverted:
incbin "data/newfont_inverted.bin"
SmallCharacters:
incbin "data/smallchars.2bpp"
org $8CD7DF
incsrc data/playernamecharmap.asm
org $8CE73D
incbin data/playernamestripes_1.bin
org $8CE911
incbin data/playernamestripes_2.bin
incsrc data/kanjireplacements.asm ; Overwrites text gfx data and masks in bank $8E
endif
org $328000
org $B28000
Extra_Text_Table:
if !FEATURE_NEW_TEXT
incsrc itemtext_lower.asm
@@ -276,9 +295,13 @@ endif
incsrc externalhooks.asm
;================================================================================
org $119100 ; PC 0x89100
org $919100 ; PC 0x89100
incbin "data/map_icons.gfx"
warnpc $119401
warnpc $919401
;================================================================================
org $9BB1E0
incsrc custompalettes.asm
warnpc $9BB880
;================================================================================
org $AF8000 ; PC 0x178000
Static_RNG: ; each line below is 512 bytes of rng
@@ -329,25 +352,18 @@ warnpc $B08000
;$70:6000 (8K) Scratch buffers
;================================================================================
org $00D09C ; 0x509C - HUD Items H
org $80D09C ; 0x509C - HUD Items H
db GFX_HUD_Items>>16
org $00D17B ; 0x517B - HUD Items M
org $80D17B ; 0x517B - HUD Items M
db GFX_HUD_Items>>8
org $00D25A ; 0x525A - HUD Items L
org $80D25A ; 0x525A - HUD Items L
db GFX_HUD_Items
; this used to be a pointer to a dummy file
org $00D065 ; 005065 - New Items H
db GFX_New_Items>>16
org $00D144 ; 005114 - New Items M
db GFX_New_Items>>8
org $00D223 ; 005223 - New Items L
db GFX_New_Items
org $00D09D ; 0x509D - HUD Main H
org $80D09D ; 0x509D - HUD Main H
db GFX_HUD_Main>>16
org $00D17C ; 0x517C - HUD Main M
org $80D17C ; 0x517C - HUD Main M
db GFX_HUD_Main>>8
org $00D25B ; 0x525B - HUD Main L
org $80D25B ; 0x525B - HUD Main L
db GFX_HUD_Main
;================================================================================