Some byte designation corrections + formatting

This commit is contained in:
codemann8
2024-04-09 15:51:05 -05:00
committed by aerinon
parent 0339e09b5d
commit d75c72f85d
24 changed files with 244 additions and 240 deletions

View File

@@ -3,8 +3,8 @@
org $9DD88E
{
; original: GiantMoldorm_Draw+5lines (sprite_giant_moldorm.asm)
; lda.b $90 : add.w #$0008 : sta.b $90
; INC.b $92 : INC.b $92
; lda.b OAMPtr : add.w #$0008 : sta.b OAMPtr
; INC.b OAMPtr+2 : INC.b OAMPtr+2
JSL Moldorm_UpdateOamPosition
NOP #08

View File

@@ -4,8 +4,8 @@ Moldorm_UpdateOamPosition:
LDA.l !MOLDORM_EYES_FLAG : TAX
.more_eyes
LDA.b $90 : CLC : ADC.w #$0004 : STA.b $90
LDA.b $92 : CLC : ADC.w #$0001 : STA.b $92
LDA.b OAMPtr : CLC : ADC.w #$0004 : STA.b OAMPtr
LDA.b OAMPtr+2 : CLC : ADC.w #$0001 : STA.b OAMPtr+2
DEX : BPL .more_eyes ; X >= 0
PLX

View File

@@ -3,7 +3,7 @@
;================================================================================
check_special_action:
{
LDA.l BossSpecialAction : BEQ .no_special_action
LDA.w BossSpecialAction : BEQ .no_special_action
LDA.b #$05 : STA.b GameSubMode
STZ.w BossSpecialAction
.no_special_action