Fixed issue with Kiki running away at maze if Link spawns from Sanc
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@@ -793,7 +793,7 @@ Kiki_OfferToFollow:
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PHA
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LDA.w SpriteTimerE, X : BNE .skip_collision_check
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PLA
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JML Sprite_ShowMessageFromPlayerContact ; what we wrote over
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JML Sprite_ShowMessageUnconditional ; what we wrote over
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.skip_collision_check
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PLA
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CLC : RTL
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