let's dev 5/4/18
fixed duck map graphics and landing points
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@@ -201,7 +201,7 @@ db #$00 ; #$00 = Press Start (default) - #$10 = Release Start
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;--------------------------------------------------------------------------------
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org $30804A ; PC 0x18004A
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InvertedMode:
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db #$01 ; #$00 = Normal (default) - #$01 = Inverted
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db #$00 ; #$00 = Normal (default) - #$01 = Inverted
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;--------------------------------------------------------------------------------
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org $30804B ; PC 0x18004B
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QuickSwapFlag:
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@@ -1382,6 +1382,10 @@ db $04
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;org $02E849 ; PC 0x16849 (Bank02.asm:11641)
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;;dw $0003, $0016, $0018, $002C, $002F, $0030, $003B, $003F ; Light World Flute Spots
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;dw $0043, $0056, $0058, $006C, $006F, $0070, $007B, $007F ; Dark World Flute Spots
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;org $02E8D5 ; PC 0x168D5 (Bank02.asm:11661) ($07B7)
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;dw $07C8 ; $07B7 - Normal Location 3 Y (Default), $07C7 - Inverted Location 3 Y
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;org $02E8F7; PC 0x168F7 (Bank02.asm:11661) ($07B7)
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;dw $01F8 ; $0200 - Normal Location 3 X (Default), $0200 - Inverted Location 3 X
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;;--------------------------------------------------------------------------------
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;;Mirror
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;org $07A943 ; PC 0x3A943 (Bank07.asm:6548) (BNE)
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@@ -1470,6 +1474,7 @@ dw #9999 ; Rupee Limit
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; $7F5099 - Last Entered Overworld Door ID
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; $7F509A - (Reserved)
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; $7F509B - MSU Flag
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; $7F509C - Inverted Mode Duck Map Temporary
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; $7F50A0 - Event Parameter 1
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