Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition.
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@@ -119,6 +119,7 @@ incsrc glitched.asm
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incsrc hardmode.asm
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incsrc goalitem.asm
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incsrc compasses.asm
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incsrc doorframefixes.asm
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incsrc hashalphabet.asm ; <- TAKE OUT THE EXTRA ORGS IN HERE - THIS IS WHY WE COULDN'T ADD MORE FILES EARLIER
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warnpc $A18000
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