Bug net mode, hopefully
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@@ -521,6 +521,12 @@ AddInventory:
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CMP #$05 : !BGE ++ ; check if already maxed
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INC : STA.l SpecialWeaponLevel
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++ JMP .done
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+ CPY.b #$B8 : BNE + ; Item $B8 - Bug Net Upgrade
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JSR .stampSword ; update "first bug net" timestamp
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LDA.l SpecialWeaponLevel ; get current bug net level
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CMP #$05 : !BGE ++ ; check if already maxed
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INC : STA.l SpecialWeaponLevel
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++ JMP .done
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+
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.done
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PLP : PLX : PLA
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@@ -667,6 +673,7 @@ RTL
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CMP.b #$03 : BEQ +
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CMP.b #$04 : BEQ +
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CMP.b #$05 : BEQ +
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CMP.b #$08 : BEQ +
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LDA.l SwordEquipment : BRA ++
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+ : LDA.l SpecialWeaponLevel
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++
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