let's dev 3/6/18

fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
This commit is contained in:
Karkat
2018-03-06 23:03:35 -05:00
parent d36dd4839a
commit df99b4bda8
7 changed files with 58 additions and 4 deletions

View File

@@ -366,6 +366,9 @@ dw $0000, $0002, $0004, $0032, $0004, $0006, $0030
;JSL FlipGreenPendant
;NOP #6
;--------------------------------------------------------------------------------
org $08AAE1 ; <- 42AE1 - ancilla_ether_spell.asm : 22 (LDA $031D : CMP.b #$0B)
JSL.l SetEtherFlicker : NOP
;--------------------------------------------------------------------------------
;================================================================================
; Ice Floor Toggle
@@ -1347,8 +1350,11 @@ NOP #6 ; remove crystal room cutscene check that causes softlocks
;================================================================================
; Text Changes
;--------------------------------------------------------------------------------
org $06C7D3 ; <- 347D3 - sprite_ponds.asm:720 (LDA.b #$8A)
JSL.l DialogFairyThrow
;org $06C7D3 ; <- 347D3 - sprite_ponds.asm:720 (LDA.b #$8A)
;JSL.l DialogFairyThrow
;--------------------------------------------------------------------------------
org $06C7BB ; <- 347BB - sprite_ponds.asm:702 (JSL Sprite_ShowMessageFromPlayerContact : BCC BRANCH_ALPHA)
JSL.l FairyPond_Init
;--------------------------------------------------------------------------------
org $08C5ED ; <- 445ED - ancilla_receive_item.asm:395 (STA $1CF0 : CMP.w #$0070 : BNE .notGeezerSpeech)
NOP #3