New fix for pot drops when at sprite limit

This commit is contained in:
codemann8
2025-10-14 02:50:07 -05:00
parent a8b1fc989e
commit dfc182a2d5
4 changed files with 66 additions and 3 deletions

View File

@@ -1,4 +1,7 @@
; hooks
org $81DB19
JSL MaybeSkipSmashTerrain : BCS $81DB11
org $81E6B0
JSL RevealPotItem
RTS
@@ -39,6 +42,9 @@ org $86d180
org $86d18d ; <- 3518D - sprite_absorbable.asm : 274 (LDA $7EF36F : INC A : STA $7EF36F)
JSL KeyGet
org $86E24A
JSR MaybeSkipTerrainDebris
org $86f9f3 ; bank06.asm : 6732 (JSL SpritePrep_LoadProperties)
JSL LoadProperties_PreserveCertainProps
@@ -46,6 +52,11 @@ org $86828A
Sprite_SpawnSecret_SpriteSpawnDynamically:
JSL CheckSprite_Spawn
org $87B114
JSL MaybeUnableToLiftPotSfx
NOP #4
db $30 ; BMI
org $87B169
JSL PreventPotSpawn : NOP
@@ -773,7 +784,6 @@ CheckSprite_Spawn:
RTL
.check
LDA.b Scrap0D : CMP.b #$08 : BNE +
LDA.w LinkDashing : BNE .error
LDX.b #$0F
; loop looking for a Sprite with state 0A (carried by the player)
@@ -784,7 +794,9 @@ RTL
LDA.b #$00 : STZ.w SpriteAITable, X
LDA.b #$E4 : JSL Sprite_SpawnDynamically
BMI .error
LDA.b #$40 : TSB.w AButtonAct : RTL
LDA.w UseY1 : AND.b #$02 : BNE ++
LDA.b #$40 : TSB.w AButtonAct
++ RTL
.error
LDA.b #$3C ; SFX2_3C - error beep
@@ -803,6 +815,44 @@ PreventPotSpawn2:
LDA.b #$01 : TSB.b LinkStrafe ; what we wrote over
+ RTL
MaybeSkipTerrainDebris_long:
STZ.w SecretId ; what we wrote over
LDA.w SpriteTypeTable, X : CMP.b #$EC
BEQ .return
PLA : PLA : PLA : PLA : PLA
LDA.b #Sprite_ScheduleForBreakage_exit>>16 : PHA
PEA.w Sprite_ScheduleForBreakage_exit-1
.return
RTL
MaybeSkipSmashTerrain:
STY.w ManipIndex : LDA.w ManipTileMapX, Y ; what we wrote over
PHA
SEP #$30
LDX.b #$0F
- LDA.w SpriteAITable, X : BEQ .continue
DEX
BPL -
.skip
PLA : PLA
LDA.b #$3C : STA.w SFX2 ; error beep
SEC
RTL
.continue
REP #$30
PLA
CLC
RTL
MaybeUnableToLiftPotSfx:
- LDA.w SpriteAITable,X : BEQ .return
DEX
BPL -
LDA.b #$3C : STA.w SFX2 ; error beep
LDA.b #$FF
.return
RTL
CheckIfPotIsSpecial:
TXA ; give index to A so we can do a CMP.l
CMP.l $018550 ; see if our current index is that of object 230