diff --git a/inventory.asm b/inventory.asm index 3a7b4e2..e7817e1 100644 --- a/inventory.asm +++ b/inventory.asm @@ -888,32 +888,32 @@ RTL ; out: A - Loot OAM Table Index ; check if this is even still referenced anywhere ;-------------------------------------------------------------------------------- -GetWitchLootOAMTableIndex: - PHX - PHB : PHK : PLB - ;-------- - TAX : LDA .gfxSlots, X ; look up item gfx - PLB : PLX -RTL - -;DATA - Loot Identifier to Sprite ID -{ - .gfxSlots - db $FF, $FF, $FF, $FF, $05, $06, $FF, $0C - db $0B, $0D, $0A, $07, $13, $0E, $FF, $FF - - db $FF, $FF, $FF, $FF, $FF, $09, $FF, $FF - db $08, $FF, $FF, $10, $11, $12, $FF, $FF - - db $FF, $FF, $03, $04, $FF, $FF, $02, $FF - db $FF, $FF, $14, $15, $17, $16, $15, $17 - - db $16, $0F, $FF, $FF, $FF, $FF, $FF, $FF - db $FF, $FF, $FF, $FF, $FF, $FF, $02, $02 - - db $FF, $FF, $FF, $FF, $01, $FF, $FF, $FF - db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF -} +;GetWitchLootOAMTableIndex: +; PHX +; PHB : PHK : PLB +; ;-------- +; TAX : LDA .gfxSlots, X ; look up item gfx +; PLB : PLX +;RTL +; +;;DATA - Loot Identifier to Sprite ID +;{ +; .gfxSlots +; db $FF, $FF, $FF, $FF, $05, $06, $FF, $0C +; db $0B, $0D, $0A, $07, $13, $0E, $FF, $FF +; +; db $FF, $FF, $FF, $FF, $FF, $09, $FF, $FF +; db $08, $FF, $FF, $10, $11, $12, $FF, $FF +; +; db $FF, $FF, $03, $04, $FF, $FF, $02, $FF +; db $FF, $FF, $14, $15, $17, $16, $15, $17 +; +; db $16, $0F, $FF, $FF, $FF, $FF, $FF, $FF +; db $FF, $FF, $FF, $FF, $FF, $FF, $02, $02 +; +; db $FF, $FF, $FF, $FF, $01, $FF, $FF, $FF +; db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF +;} ;-------------------------------------------------------------------------------- ;--------------------------------------------------------------------------------