let's dev 2/27/18

updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
This commit is contained in:
Karkat
2018-02-27 00:22:59 -05:00
parent c5aacf61db
commit e0b55d6e8f
6 changed files with 63 additions and 9 deletions

View File

@@ -4,15 +4,16 @@
FloodGateAndMasterSwordFollowerReset:
JSL.l MasterSwordFollowerClear
FloodGateReset:
LDA.l Bugfix_SwampWaterLevel : BEQ +
LDA $7EF06E : AND.b #$7F : STA $7EF06E ; clear water room 55
LDA $7EF06A : AND.b #$7F : STA $7EF06A ; clear water room 53
+
LDA.l PersistentFloodgate : BNE +
LDA $7EF2BB : AND.b #$DF : STA $7EF2BB ; reset water outside floodgate
LDA $7EF2FB : AND.b #$DF : STA $7EF2FB ; reset water outside swamp palace
LDA $7EF216 : AND.b #$7F : STA $7EF216 ; clear water inside floodgate
LDA $7EF051 : AND.b #$FE : STA $7EF051 ; clear water room 40
LDA $7EF051 : AND.b #$FE : STA $7EF051 ; clear water front room (room 40)
+
FloodGateResetInner:
LDA.l Bugfix_SwampWaterLevel : BEQ +
; LDA $7EF06E : AND.b #$7F : STA $7EF06E ; clear water room 55 - outer room you shouldn't be able to softlock except in major glitches
LDA $7EF06A : AND.b #$7F : STA $7EF06A ; clear water room 53 - inner room with the easy key flood softlock
+
RTL
;================================================================================