let's dev 2/27/18
updates to floodgate softlock protection nerfed byrna invulnerability for hard modes add uncle refill switches for standard+random swords
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@@ -4,15 +4,16 @@
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FloodGateAndMasterSwordFollowerReset:
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JSL.l MasterSwordFollowerClear
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FloodGateReset:
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LDA.l Bugfix_SwampWaterLevel : BEQ +
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LDA $7EF06E : AND.b #$7F : STA $7EF06E ; clear water room 55
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LDA $7EF06A : AND.b #$7F : STA $7EF06A ; clear water room 53
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+
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LDA.l PersistentFloodgate : BNE +
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LDA $7EF2BB : AND.b #$DF : STA $7EF2BB ; reset water outside floodgate
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LDA $7EF2FB : AND.b #$DF : STA $7EF2FB ; reset water outside swamp palace
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LDA $7EF216 : AND.b #$7F : STA $7EF216 ; clear water inside floodgate
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LDA $7EF051 : AND.b #$FE : STA $7EF051 ; clear water room 40
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LDA $7EF051 : AND.b #$FE : STA $7EF051 ; clear water front room (room 40)
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+
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FloodGateResetInner:
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LDA.l Bugfix_SwampWaterLevel : BEQ +
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; LDA $7EF06E : AND.b #$7F : STA $7EF06E ; clear water room 55 - outer room you shouldn't be able to softlock except in major glitches
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LDA $7EF06A : AND.b #$7F : STA $7EF06A ; clear water room 53 - inner room with the easy key flood softlock
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+
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RTL
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;================================================================================
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