map & lamp fixes
This commit is contained in:
@@ -30,4 +30,10 @@ CheckForZelda:
|
||||
LDA $7EF3CC
|
||||
RTL
|
||||
;================================================================================
|
||||
;--------------------------------------------------------------------------------
|
||||
SetOverlayIfLamp:
|
||||
LDA $7EF34A ; check if lamp
|
||||
STA $1D ; write it directly to the overlay, this isn't a terrible idea at all
|
||||
RTL
|
||||
;================================================================================
|
||||
;LDA $7EF3CA : EOR #$40 : LSR #6 : AND #$01 ; return the same result as having the lantern in the light world
|
||||
Reference in New Issue
Block a user