First pass-through adding labels

Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
This commit is contained in:
cassidy
2021-12-01 23:06:28 -05:00
parent d47dea6123
commit e4d917c47c
48 changed files with 453 additions and 485 deletions

View File

@@ -28,7 +28,7 @@ QuickSwap:
BRA .store
.special_swap
LDA !INVENTORY_SWAP_2 : ORA #$01 : STA !INVENTORY_SWAP_2
LDA BowTracking : ORA #$01 : STA BowTracking
CPX.b #$02 : BEQ + ; boomerang
CPX.b #$01 : BEQ + ; bow
CPX.b #$05 : BEQ + ; powder
@@ -50,10 +50,10 @@ RTL
RCode:
LDX.w $0202
LDA.b $F2 : BIT #$20 : BNE ++ ; Still holding L from a previous frame
LDA !INVENTORY_SWAP_2 : AND #$FE : STA !INVENTORY_SWAP_2
LDA BowTracking : AND #$FE : STA BowTracking
BRA +
++
LDA !INVENTORY_SWAP_2 : BIT #$01 : BEQ +
LDA BowTracking : BIT #$01 : BEQ +
RTS
-
+ CPX.b #$14 : BNE + : LDX.b #$00 ;will wrap around to 1
@@ -65,10 +65,10 @@ RTS
LCode:
LDX.w $0202
LDA.b $F2 : BIT #$10 : BNE ++ ; Still holding R from a previous frame
LDA !INVENTORY_SWAP_2 : AND #$FE : STA !INVENTORY_SWAP_2
LDA BowTracking : AND #$FE : STA BowTracking
BRA +
++
LDA !INVENTORY_SWAP_2 : BIT #$01 : BEQ +
LDA BowTracking : BIT #$01 : BEQ +
RTS
-
+ CPX.b #$01 : BNE + : LDX.b #$15 ; will wrap around to $14