diff --git a/LTTP_RND_GeneralBugfixes.asm b/LTTP_RND_GeneralBugfixes.asm index f272c71..37ece34 100644 --- a/LTTP_RND_GeneralBugfixes.asm +++ b/LTTP_RND_GeneralBugfixes.asm @@ -27,6 +27,15 @@ db #$00 ; expand file to 2mb org $1FFFF8 ; <- FFFF8 timestamp rom db #$20, #$19, #$08, #$31 ; year/month/day +;================================================================================ +!ROM_VERSION_LOW ?= 1 ; ROM version (two 16-bit integers) +!ROM_VERSION_HIGH ?= 1 ; + +org $00FFE0 ; Unused hardware vector +RomVersion: +dw !ROM_VERSION_LOW +dw !ROM_VERSION_HIGH + ;================================================================================ !ADD = "CLC : ADC" diff --git a/compasses.asm b/compasses.asm index 37295c2..4308465 100644 --- a/compasses.asm +++ b/compasses.asm @@ -14,7 +14,13 @@ endmacro DrawDungeonCompassCounts: LDX $1B : BNE + : RTL : + ; Skip if outdoors - LDX $040C : CPX.b #$FF : BEQ .done ; Skip if not in a dungeon + + ; extra hard safeties for getting dungeon ID to prevent crashes + PHA + LDA.w $040C : AND.w #$00FE : TAX ; force dungeon ID to be multiple of 2 + PLA + + CPX.b #$1B : BCS .done ; Skip if not in a valid dungeon ID CMP.w #$0002 : BEQ ++ ; if CompassMode==2, we don't check for the compass LDA $7EF364 : AND.l DungeonItemMasks, X ; Load compass values to A, mask with dungeon item masks diff --git a/events.asm b/events.asm index 07733f3..9e910c6 100644 --- a/events.asm +++ b/events.asm @@ -178,7 +178,7 @@ RTL ;-------------------------------------------------------------------------------- OnLinkDamaged: JSL.l IncrementDamageTakenCounter_Arb - JSL.l FlipperKill + ;JSL.l FlipperKill JML.l OHKOTimer ;-------------------------------------------------------------------------------- diff --git a/flipperkill.asm b/flipperkill.asm index ac782c2..418a6e7 100644 --- a/flipperkill.asm +++ b/flipperkill.asm @@ -68,3 +68,70 @@ MysteryWaterFunction: ; *$3AE54 ALTERNATE ENTRY POINT STZ $0360 RTL ;-------------------------------------------------------------------------------- + + +;=================================================================================================== +; More elegant solution +;=================================================================================================== + +protectff: + LDA.l AllowAccidentalMajorGlitch + BEQ .yes_protect + + RTL + +.yes_protect + REP #$30 + + LDA.b $20 + AND.w #$1E00 + ASL + ASL + ASL + STA.b $06 + + LDA.b $22 + AND.w #$1E00 + ORA.b $06 + + XBA + LSR + TAX + + SEP #$30 + + ; Remove dark world bit + ; in game table that converts coordinates to actual screen ID + ; special case for other areas + LDA.b $8A + BMI .special_overworld + + AND.b #$3F + CMP.l $02A4E3,X + BEQ ++ + +.protect + LDA.b #$15 + STA.b $5D + + STZ.b $2E + STZ.b $67 + + LDA.b #$02 + STA.b $2F + + STZ.w $0112 + STZ.w $02E4 + STZ.w $0FFC + +++ RTL + +.special_overworld + CMP.l .spow,X + BNE .protect + + RTL + +.spow + db $80, $81, $81, $FF, $FF, $FF, $FF, $FF + db $FF, $81, $81, $FF, $FF, $FF, $FF, $FF diff --git a/hooks.asm b/hooks.asm index c0851b8..a5d8c90 100755 --- a/hooks.asm +++ b/hooks.asm @@ -2253,8 +2253,18 @@ JSL.l OnLinkDamagedFromPitOutdoors org $078F27 ; <- 38F27 JSL.l FlipperReset ;-------------------------------------------------------------------------------- -org $09F40B ; <- 4F40B - module_death.asm:222 (LDX.b #$00) -JSL.l IgnoreFairyCheck +org $02B468 + dw FakeFlipperProtection + +org $02FFC7 +FakeFlipperProtection: + JSR.w $029485 + JSL protectff + RTS + +;-------------------------------------------------------------------------------- +;org $09F40B ; <- 4F40B - module_death.asm:222 (LDX.b #$00) +;JSL.l IgnoreFairyCheck ;-------------------------------------------------------------------------------- org $078F51 ; <- 38F51 - Bank07.asm:2444 (JSR $AE54 ; $3AE54 IN ROM) JSL.l OnEnterWater : NOP @@ -2517,13 +2527,13 @@ org $0DA9C8 ; <- 06A9C8 - player_oam.asm: 1663 (AND.w #$00FF : CMP.w #$00F8 : BC LDA $02 ; always zero! (this replaces the BCC) ADC.w #0000 ; put the carry bit into the accumulator instead of a hardcoded 1. ;------------------------------------------------------------------------------- -org $02fd6f ; <- 017d6f - bank0E.asm: 3694 (LoadActualGearPalettes:) Note: Overflow of bank02 moved to 0e in US Rom +org $02FD6F ; <- 017d6f - bank0E.asm: 3694 (LoadActualGearPalettes:) Note: Overflow of bank02 moved to 0e in US Rom JSL LoadActualGearPalettesWithGloves RTL ;-------------------------------------------------------------------------------- ; Bunny Palette/Overworld Map Bugfix ;-------------------------------------------------------------------------------- -org $02fdf0 ; <- 017df0 - bank0E (LDA [$00] : STA $7EC300, X : STA $7EC500, X) +org $02FDF0 ; <- 017df0 - bank0E (LDA [$00] : STA $7EC300, X : STA $7EC500, X) JSL LoadGearPalette_safe_for_bunny RTS ;================================================================================ diff --git a/init.asm b/init.asm index ad007ea..8fc9a65 100644 --- a/init.asm +++ b/init.asm @@ -1,3 +1,5 @@ +RomVersionSRAM = $701FFC + ;-------------------------------------------------------------------------------- ; Init_Primary ;-------------------------------------------------------------------------------- @@ -39,6 +41,11 @@ Init_Primary: LDA $00FFC0, X : STA $702000, X INX CPX #$15 : !BLT - + LDX #$00 + - + LDA RomVersion, X : STA RomVersionSRAM, X + INX + CPX #$04 : !BLT - .done REP #$20 diff --git a/spc.asm b/spc.asm index e1c564b..8946463 100644 --- a/spc.asm +++ b/spc.asm @@ -1,107 +1,74 @@ -; WARNING: THIS CODE IS EXTREMELY FRAGILE - -macro copybin(source, length) - !copycount #= 0 - while !copycount+3 < - dd read4(pctosnes(+!copycount)) - !copycount #= !copycount+4 - endif - - while !copycount < - db read1(pctosnes(+!copycount)) - !copycount #= !copycount+1 - endif -endmacro +MSUCode = $00277E ;@ pushpc -org $008901 -LDA.b #SPCData : STA $00 -LDA.b #SPCData>>8 : STA $01 -LDA.b #SPCData>>16 : STA $02 -;@ pullpc -SPCData: -;@ check bankcross off -%copybin($0C8000, $7BCA) - -!SPCEngineStart = $0800 -!SPCCodeStart = $07A7 - -dw ($0F9E+(!SPCEngineStart-!SPCCodeStart)) -dw !SPCCodeStart - -;@ pushpc -;@ pushbase - -arch spc700 -base !SPCCodeStart -org $34FBCE;-(!SPCEngineStart-!SPCCodeStart) -NewSPCCode: - -SpecialCommand_Mute: -CMP A,#$F0 ; The thing we overwrote -BNE + - JMP $0A81 ; SilenceSong -+ -CMP A,#$FA ; New mute command $FA -BNE + - MOV $F4,A - MOV A,#$00 - MOV $0A4A,A ; $0A49: MOV A,#$70 -> MOV A,#$00 - MOV $0AF3,A ; $0AF2: MOV $059,#$C0 -> MOV $059,#$00 - MOV $0C32,A ; $0C32: MOVW $058,YA -> NOP #2 - MOV $0C33,A - MOV A,#$C4 ; $0D19: MOVW $058,YA -> MOV A,$058 - MOV $0D19,A - MOV A,#$58 - MOV $0D1A,A - BRA +++ -+ -CMP A,#$FB ; New unmute command $FB -BEQ + - JMP $0A9D ; NewSongInput -+ -MOV $F4,A -MOV A,#$70 -MOV $0A4A,A ; $0A49: MOV A,#$70 -MOV A,#$C0 -MOV $0AF3,A ; $0AF2: MOV $059,#$C0 -MOV A,#$DA -MOV $0C32,A ; $0C32: MOVW $058,YA -MOV $0D19,A ; $0D19: MOVW $058,YA -MOV A,#$58 -MOV $0C33,A -MOV $0D1A,A -+++ -CALL $0A81 ; SilenceSong -- : MOV A,$F4 - BNE - - CMP A,$F4 - BNE - -MOV $F4,$00 -RET - -org !SPCEngineStart - -arch 65816 -SPCEngineStart: -;@ pullbase -;@ pullpc -skip !SPCEngineStart-!SPCCodeStart -%copybin($0CFBCE, $57B2) -SPCEngineEnd: -;@ check bankcross on ; Change track 15 (unused) to point to 13 (Death Mountain) so dark woods can be track 15 ; Bank 1 org $1A9F15 ; PC 0x0D1F15 ; SPC $D01C - dw #$2B00 ; Set track 15 pointer to track 13's data + dw $2B00 ; Set track 15 pointer to track 13's data -; Bank 2 -org $359F6E ; PC 0x1A9F6E ; SPC $D01C - dw #$2B00 ; Set track 15 pointer to track 13's data +pullpc + +;--------------------------------------------------------------------------------------------------- arch spc700 -org $34FE9A ; PC 0x1A7E9A ; SPC $0A73 - JMP !SPCCodeStart : NOP + +;@ pushpc +;@ pushbase +org $19FE41 ; SPC 0A73 + JMP MSUCode + +; Hijack unreachable SFX data for globally available code +org $1A9B2E +base MSUCode + +SpecialCommand_Mute: + CMP A,#$F0 ; The thing we overwrote + BNE + + JMP $0A81 ; SilenceSong + + + CMP A,#$FA ; New mute command $FA + BNE + + MOV $F4,A + MOV A,#$00 + MOV $0A4A,A ; $0A49: MOV A,#$70 -> MOV A,#$00 + MOV $0AF3,A ; $0AF2: MOV $059,#$C0 -> MOV $059,#$00 + MOV $0C32,A ; $0C32: MOVW $058,YA -> NOP #2 + MOV $0C33,A + MOV A,#$C4 ; $0D19: MOVW $058,YA -> MOV A,$058 + MOV $0D19,A + MOV A,#$58 + MOV $0D1A,A + BRA +++ + + + CMP A,#$FB ; New unmute command $FB + BEQ + + JMP $0A9D ; NewSongInput + + + MOV $F4,A + MOV A,#$70 + MOV $0A4A,A ; $0A49: MOV A,#$70 + MOV A,#$C0 + MOV $0AF3,A ; $0AF2: MOV $059,#$C0 + MOV A,#$DA + MOV $0C32,A ; $0C32: MOVW $058,YA + MOV $0D19,A ; $0D19: MOVW $058,YA + MOV A,#$58 + MOV $0C33,A + MOV $0D1A,A + +++ + CALL $0A81 ; SilenceSong +- MOV A,$F4 + BNE - + CMP A,$F4 + BNE - + MOV $F4,$00 + RET + +warnpc $1A9B91 + +;@ pullbase +;@ pullpc + arch 65816 diff --git a/tables.asm b/tables.asm index 48a3cbe..b6a781c 100644 --- a/tables.asm +++ b/tables.asm @@ -1765,6 +1765,7 @@ dw $0000 ; STAIRS3 ; STAIRS4 ;-------------------------------------------------------------------------------- +RoomHeaders: org $30DA00 : RoomHeader_0000: ; pc 0x185A00 db $41, $21, $13, $22, $07, $3D, $00, $00, $00, $10, $C0, $00, $00, $04