holding item crystal Animation fix

This commit is contained in:
Zarby89
2018-09-27 02:35:54 -04:00
committed by GitHub
parent b726ce70a1
commit e7d550da25

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@@ -18,6 +18,9 @@ LockAgahnimDoors:
LDA InvertedMode : AND.w #$00FF : BEQ .unlock LDA InvertedMode : AND.w #$00FF : BEQ .unlock
LDA $7EF2C3 : AND.w #$0020 : BNE .unlock ; Check if GT overlay is already on or not LDA $7EF2C3 : AND.w #$0020 : BNE .unlock ; Check if GT overlay is already on or not
LDA $0308 : AND.w #$0080 : BEQ + ;If we are holding an item
LDA #$0001 : RTL ;Keep the door locked
+
SEP #$30 SEP #$30
JSL $099B6F ;Add tower break seal JSL $099B6F ;Add tower break seal
LDA $7EF2C3 : ORA #$20 : STA $7EF2C3 ; activate GT overlay LDA $7EF2C3 : ORA #$20 : STA $7EF2C3 ; activate GT overlay