From e82f01ae2f81cfcf2ddd334a93df4a8f953878fb Mon Sep 17 00:00:00 2001 From: Catobat <69204835+Catobat@users.noreply.github.com> Date: Fri, 18 Sep 2020 00:54:30 +0200 Subject: [PATCH] Fix Lost Woods chest game respawn --- darkworldspawn.asm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/darkworldspawn.asm b/darkworldspawn.asm index e09814a..e38e652 100644 --- a/darkworldspawn.asm +++ b/darkworldspawn.asm @@ -30,6 +30,7 @@ SetDeathWorldChecked: LDA $1B : BEQ .outdoors LDA $040C : CMP #$FF : BNE .dungeon LDA $A0 : BNE ++ + LDA $A1 : BNE ++ LDA GanonPyramidRespawn : BNE .pyramid ; if flag is set, force respawn at pyramid on death to ganon ++ .outdoors @@ -67,6 +68,7 @@ SetDeathWorldChecked_Inverted: LDA $1B : BEQ .outdoors LDA $040C : CMP #$FF : BNE .dungeon LDA $A0 : BNE ++ + LDA $A1 : BNE ++ LDA GanonPyramidRespawn : BNE .castle ; if flag is set, force respawn at pyramid on death to ganon ++ .outdoors